mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-30 11:33:47 +01:00
commit
1762277540
26
dist/vendor.bundle.js
vendored
26
dist/vendor.bundle.js
vendored
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@ -4,6 +4,7 @@
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* Displays general information about Hacknet Nodes
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*/
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import React from "react";
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import Typography from "@mui/material/Typography";
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interface IProps {
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hasHacknetServers: boolean;
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@ -11,40 +12,40 @@ interface IProps {
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export function GeneralInfo(props: IProps): React.ReactElement {
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return (
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<div>
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<p className={"hacknet-general-info"}>
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<>
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<Typography>
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The Hacknet is a global, decentralized network of machines. It is used by hackers all around the world to
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anonymously share computing power and perform distributed cyberattacks without the fear of being traced.
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</p>
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</Typography>
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{!props.hasHacknetServers ? (
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<>
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<p className={"hacknet-general-info"}>
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<Typography>
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{`Here, you can purchase a Hacknet Node, a specialized machine that can connect ` +
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`and contribute its resources to the Hacknet network. This allows you to take ` +
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`a small percentage of profits from hacks performed on the network. Essentially, ` +
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`you are renting out your Node's computing power.`}
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</p>
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<p className={"hacknet-general-info"}>
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</Typography>
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<Typography>
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{`Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node ` +
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`can be upgraded in order to increase its computing power and thereby increase ` +
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`the profit you earn from it.`}
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</p>
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</Typography>
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</>
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) : (
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<>
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<p className={"hacknet-general-info"}>
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<Typography>
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{`Here, you can purchase a Hacknet Server, an upgraded version of the Hacknet Node. ` +
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`Hacknet Servers will perform computations and operations on the network, earning ` +
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`you hashes. Hashes can be spent on a variety of different upgrades.`}
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</p>
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<p className={"hacknet-general-info"}>
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</Typography>
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<Typography>
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{`Hacknet Servers can also be used as servers to run scripts. However, running scripts ` +
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`on a server will reduce its hash rate (hashes generated per second). A Hacknet Server's hash ` +
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`rate will be reduced by the percentage of RAM that is being used by that Server to run ` +
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`scripts.`}
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</p>
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</Typography>
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</>
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)}
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</div>
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</>
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);
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}
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@ -26,6 +26,10 @@ import { Server } from "../../Server/Server";
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import { createPopup } from "../../ui/React/createPopup";
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import Typography from "@mui/material/Typography";
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import Grid from "@mui/material/Grid";
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import Button from "@mui/material/Button";
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interface IProps {
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player: IPlayer;
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}
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@ -122,24 +126,25 @@ export function HacknetRoot(props: IProps): React.ReactElement {
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return (
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<>
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<h1>Hacknet {hasHacknetServers(props.player) ? "Servers" : "Nodes"}</h1>
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<Typography variant="h4">Hacknet {hasHacknetServers(props.player) ? "Servers" : "Nodes"}</Typography>
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<GeneralInfo hasHacknetServers={hasHacknetServers(props.player)} />
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<PurchaseButton cost={purchaseCost} multiplier={purchaseMultiplier} onClick={handlePurchaseButtonClick} />
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<br />
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<div id={"hacknet-nodes-money-multipliers-div"}>
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<PlayerInfo totalProduction={totalProduction} player={props.player} />
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<MultiplierButtons onClicks={purchaseMultiplierOnClicks} purchaseMultiplier={purchaseMultiplier} />
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</div>
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{hasHacknetServers(props.player) && (
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<button className={"std-button"} onClick={createHashUpgradesPopup} style={{ display: "block" }}>
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{"Spend Hashes on Upgrades"}
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</button>
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)}
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<Grid container spacing={2}>
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<Grid item xs={6}>
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<PlayerInfo totalProduction={totalProduction} player={props.player} />
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</Grid>
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<Grid item xs={6}>
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<MultiplierButtons onClicks={purchaseMultiplierOnClicks} purchaseMultiplier={purchaseMultiplier} />
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</Grid>
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</Grid>
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<ul id={"hacknet-nodes-list"}>{nodes}</ul>
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{hasHacknetServers(props.player) && <Button onClick={createHashUpgradesPopup}>Spend Hashes on Upgrades</Button>}
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<Grid container>{nodes}</Grid>
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</>
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);
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}
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|
@ -23,6 +23,14 @@ import { HacknetServer } from "../HacknetServer";
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import { Money } from "../../ui/React/Money";
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import { Hashes } from "../../ui/React/Hashes";
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import { HashRate } from "../../ui/React/HashRate";
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import Typography from "@mui/material/Typography";
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import Grid from "@mui/material/Grid";
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import Paper from "@mui/material/Paper";
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import Button from "@mui/material/Button";
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import { TableCell } from "../../ui/React/Table";
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import TableBody from "@mui/material/TableBody";
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import Table from "@mui/material/Table";
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import TableRow from "@mui/material/TableRow";
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interface IProps {
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node: HacknetServer;
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@ -37,10 +45,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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const rerender = props.rerender;
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// Upgrade Level Button
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let upgradeLevelContent, upgradeLevelClass;
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let upgradeLevelContent;
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if (node.level >= HacknetServerConstants.MaxLevel) {
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upgradeLevelContent = <>MAX LEVEL</>;
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upgradeLevelClass = "std-button-disabled";
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} else {
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let multiplier = 0;
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if (purchaseMult === "MAX") {
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@ -53,14 +60,10 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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const upgradeLevelCost = node.calculateLevelUpgradeCost(multiplier, props.player.hacknet_node_level_cost_mult);
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upgradeLevelContent = (
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<>
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Upgrade x{multiplier} - <Money money={upgradeLevelCost} player={props.player} />
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+{multiplier} -
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<Money money={upgradeLevelCost} player={props.player} />
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</>
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);
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if (props.player.money.lt(upgradeLevelCost)) {
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upgradeLevelClass = "std-button-disabled";
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} else {
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upgradeLevelClass = "std-button";
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}
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}
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function upgradeLevelOnClick(): void {
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let numUpgrades = purchaseMult;
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@ -72,10 +75,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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}
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// Upgrade RAM Button
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let upgradeRamContent, upgradeRamClass;
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let upgradeRamContent;
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if (node.maxRam >= HacknetServerConstants.MaxRam) {
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upgradeRamContent = <>MAX RAM</>;
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upgradeRamClass = "std-button-disabled";
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} else {
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let multiplier = 0;
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if (purchaseMult === "MAX") {
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@ -88,14 +90,10 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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const upgradeRamCost = node.calculateRamUpgradeCost(multiplier, props.player.hacknet_node_ram_cost_mult);
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upgradeRamContent = (
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<>
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Upgrade x{multiplier} - <Money money={upgradeRamCost} player={props.player} />
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+{multiplier} -
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<Money money={upgradeRamCost} player={props.player} />
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</>
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);
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if (props.player.money.lt(upgradeRamCost)) {
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upgradeRamClass = "std-button-disabled";
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} else {
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upgradeRamClass = "std-button";
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}
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}
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function upgradeRamOnClick(): void {
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let numUpgrades = purchaseMult;
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@ -107,10 +105,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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}
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// Upgrade Cores Button
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let upgradeCoresContent, upgradeCoresClass;
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let upgradeCoresContent;
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if (node.cores >= HacknetServerConstants.MaxCores) {
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upgradeCoresContent = <>MAX CORES</>;
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upgradeCoresClass = "std-button-disabled";
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} else {
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let multiplier = 0;
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if (purchaseMult === "MAX") {
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@ -123,14 +120,10 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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const upgradeCoreCost = node.calculateCoreUpgradeCost(multiplier, props.player.hacknet_node_core_cost_mult);
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upgradeCoresContent = (
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<>
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Upgrade x{multiplier} - <Money money={upgradeCoreCost} player={props.player} />
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+{multiplier} -
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<Money money={upgradeCoreCost} player={props.player} />
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</>
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);
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if (props.player.money.lt(upgradeCoreCost)) {
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upgradeCoresClass = "std-button-disabled";
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} else {
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upgradeCoresClass = "std-button";
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}
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}
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function upgradeCoresOnClick(): void {
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let numUpgrades = purchaseMult;
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@ -142,10 +135,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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}
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// Upgrade Cache button
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let upgradeCacheContent, upgradeCacheClass;
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let upgradeCacheContent;
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if (node.cache >= HacknetServerConstants.MaxCache) {
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upgradeCacheContent = <>MAX CACHE</>;
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upgradeCacheClass = "std-button-disabled";
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} else {
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let multiplier = 0;
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if (purchaseMult === "MAX") {
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@ -158,13 +150,12 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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const upgradeCacheCost = node.calculateCacheUpgradeCost(multiplier);
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upgradeCacheContent = (
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<>
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Upgrade x{multiplier} - <Money money={upgradeCacheCost} player={props.player} />
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+{multiplier} -
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<Money money={upgradeCacheCost} player={props.player} />
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</>
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);
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if (props.player.money.lt(upgradeCacheCost)) {
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upgradeCacheClass = "std-button-disabled";
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} else {
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upgradeCacheClass = "std-button";
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}
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}
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function upgradeCacheOnClick(): void {
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@ -178,50 +169,78 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
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}
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return (
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<li className={"hacknet-node"}>
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<div className={"hacknet-node-container"}>
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<div className={"row"}>
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<h1 style={{ fontSize: "1em" }}>{node.hostname}</h1>
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</div>
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<div className={"row"}>
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<p>Production:</p>
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<span className={"text money-gold"}>
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{Hashes(node.totalHashesGenerated)} ({HashRate(node.hashRate)})
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</span>
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</div>
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<div className={"row"}>
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<p>Hash Capacity:</p>
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<span className={"text"}>{Hashes(node.hashCapacity)}</span>
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</div>
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<div className={"row"}>
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<p>Level:</p>
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<span className={"text upgradable-info"}>{node.level}</span>
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<button className={upgradeLevelClass} onClick={upgradeLevelOnClick}>
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{upgradeLevelContent}
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</button>
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</div>
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<div className={"row"}>
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<p>RAM:</p>
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<span className={"text upgradable-info"}>{node.maxRam}GB</span>
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<button className={upgradeRamClass} onClick={upgradeRamOnClick}>
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{upgradeRamContent}
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</button>
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</div>
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<div className={"row"}>
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<p>Cores:</p>
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<span className={"text upgradable-info"}>{node.cores}</span>
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<button className={upgradeCoresClass} onClick={upgradeCoresOnClick}>
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{upgradeCoresContent}
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</button>
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</div>
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<div className={"row"}>
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<p>Cache Level:</p>
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<span className={"text upgradable-info"}>{node.cache}</span>
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<button className={upgradeCacheClass} onClick={upgradeCacheOnClick}>
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{upgradeCacheContent}
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</button>
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</div>
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</div>
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</li>
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<Grid item component={Paper} p={1}>
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<Table size="small">
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<TableBody>
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<TableRow>
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<TableCell>
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<Typography>{node.hostname}</Typography>
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</TableCell>
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</TableRow>
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<TableRow>
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<TableCell>
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<Typography>Production:</Typography>
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</TableCell>
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<TableCell colSpan={2}>
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<Typography>
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{Hashes(node.totalHashesGenerated)} ({HashRate(node.hashRate)})
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</Typography>
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</TableCell>
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</TableRow>
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<TableRow>
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||||
<TableCell>
|
||||
<Typography>Hash Capacity:</Typography>
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</TableCell>
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<TableCell colSpan={2}>
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<Typography>{Hashes(node.hashCapacity)}</Typography>
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</TableCell>
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</TableRow>
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<TableRow>
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<TableCell>
|
||||
<Typography>Level:</Typography>
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</TableCell>
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||||
<TableCell>
|
||||
<Typography>{node.level}</Typography>
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||||
</TableCell>
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<TableCell>
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<Button onClick={upgradeLevelOnClick}>{upgradeLevelContent}</Button>
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||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
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||||
<TableCell>
|
||||
<Typography>RAM:</Typography>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<Typography>{node.maxRam}GB</Typography>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<Button onClick={upgradeRamOnClick}>{upgradeRamContent}</Button>
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||||
</TableCell>
|
||||
</TableRow>
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<TableRow>
|
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<TableCell>
|
||||
<Typography>Cores:</Typography>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<Typography>{node.cores}</Typography>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<Button onClick={upgradeCoresOnClick}>{upgradeCoresContent}</Button>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography>Cache Level:</Typography>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<Typography>{node.cache}</Typography>
|
||||
</TableCell>
|
||||
<TableCell>
|
||||
<Button onClick={upgradeCacheOnClick}>{upgradeCacheContent}</Button>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
</TableBody>
|
||||
</Table>
|
||||
</Grid>
|
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);
|
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}
|
||||
|
@ -6,6 +6,7 @@
|
||||
import React from "react";
|
||||
|
||||
import { PurchaseMultipliers } from "../data/Constants";
|
||||
import Button from "@mui/material/Button";
|
||||
|
||||
interface IMultiplierProps {
|
||||
className: string;
|
||||
@ -15,11 +16,7 @@ interface IMultiplierProps {
|
||||
}
|
||||
|
||||
function MultiplierButton(props: IMultiplierProps): React.ReactElement {
|
||||
return (
|
||||
<button className={props.className} onClick={props.onClick}>
|
||||
{props.text}
|
||||
</button>
|
||||
);
|
||||
return <Button onClick={props.onClick}>{props.text}</Button>;
|
||||
}
|
||||
|
||||
interface IProps {
|
||||
@ -47,5 +44,5 @@ export function MultiplierButtons(props: IProps): React.ReactElement {
|
||||
buttons.push(<MultiplierButton {...btnProps} />);
|
||||
}
|
||||
|
||||
return <span id={"hacknet-nodes-multipliers"}>{buttons}</span>;
|
||||
return <>{buttons}</>;
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ import { Money } from "../../ui/React/Money";
|
||||
import { MoneyRate } from "../../ui/React/MoneyRate";
|
||||
import { HashRate } from "../../ui/React/HashRate";
|
||||
import { Hashes } from "../../ui/React/Hashes";
|
||||
import Typography from "@mui/material/Typography";
|
||||
|
||||
interface IProps {
|
||||
totalProduction: number;
|
||||
@ -29,22 +30,23 @@ export function PlayerInfo(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
return (
|
||||
<p id={"hacknet-nodes-money"}>
|
||||
<span>Money: </span>
|
||||
<Money money={props.player.money.toNumber()} />
|
||||
<br />
|
||||
<>
|
||||
<Typography>
|
||||
Money:
|
||||
<Money money={props.player.money.toNumber()} />
|
||||
</Typography>
|
||||
|
||||
{hasServers && (
|
||||
<>
|
||||
<span>
|
||||
<Typography>
|
||||
Hashes: {Hashes(props.player.hashManager.hashes)} / {Hashes(props.player.hashManager.capacity)}
|
||||
</span>
|
||||
<br />
|
||||
</Typography>
|
||||
</>
|
||||
)}
|
||||
|
||||
<span>Total Hacknet {hasServers ? "Server" : "Node"} Production: </span>
|
||||
{prod}
|
||||
</p>
|
||||
<Typography>
|
||||
Total Hacknet {hasServers ? "Server" : "Node"} Production: {prod}
|
||||
</Typography>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
@ -7,6 +7,9 @@ import { hasHacknetServers, hasMaxNumberHacknetServers } from "../HacknetHelpers
|
||||
import { Player } from "../../Player";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
|
||||
import Typography from "@mui/material/Typography";
|
||||
import Button from "@mui/material/Button";
|
||||
|
||||
interface IProps {
|
||||
multiplier: number | string;
|
||||
onClick: () => void;
|
||||
@ -39,8 +42,8 @@ export function PurchaseButton(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
return (
|
||||
<button className={className} onClick={props.onClick} style={style}>
|
||||
{text}
|
||||
</button>
|
||||
<Button onClick={props.onClick}>
|
||||
<Typography>{text}</Typography>
|
||||
</Button>
|
||||
);
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ interface IProps {
|
||||
export function KeyHandler(props: IProps): React.ReactElement {
|
||||
useEffect(() => {
|
||||
function press(this: Document, event: KeyboardEvent): void {
|
||||
if (!event.isTrusted) return;
|
||||
const f = props.onKeyDown.bind(this);
|
||||
f(event);
|
||||
}
|
||||
|
@ -375,7 +375,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
|
||||
};
|
||||
|
||||
// Utility function to get Hacknet Node object
|
||||
const getHacknetNode = function (i: any, callingFn: any = ""): HacknetNode | HacknetServer {
|
||||
const getHacknetNode = function (i: any, callingFn: string = ""): HacknetNode | HacknetServer {
|
||||
if (isNaN(i)) {
|
||||
throw makeRuntimeErrorMsg(callingFn, "Invalid index specified for Hacknet Node: " + i);
|
||||
}
|
||||
@ -385,7 +385,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
|
||||
|
||||
if (hasHacknetServers(Player)) {
|
||||
const hi = Player.hacknetNodes[i];
|
||||
if (typeof hi !== "number") throw new Error("hacknet node was not number");
|
||||
if (typeof hi !== "string") throw new Error("hacknet node was not a string");
|
||||
const hserver = AllServers[hi];
|
||||
if (!(hserver instanceof HacknetServer)) throw new Error("hacknet server was not actually hacknet server");
|
||||
if (hserver == null) {
|
||||
|
3
src/PersonObjects/PlayerEvents.ts
Normal file
3
src/PersonObjects/PlayerEvents.ts
Normal file
@ -0,0 +1,3 @@
|
||||
import { EventEmitter } from "../utils/EventEmitter";
|
||||
|
||||
export const PlayerEvents = new EventEmitter<[]>();
|
Loading…
Reference in New Issue
Block a user