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hackAnalyzeThreads will return zero instead of NaN when checking the effect of zero threads on a server with zero cash.
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@ -509,6 +509,8 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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if (hackAmount < 0 || hackAmount > server.moneyAvailable) {
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return -1;
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} else if (hackAmount === 0) {
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return 0;
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}
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const percentHacked = calculatePercentMoneyHacked(server, Player);
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