From 18ae6ce215786d2bf7e0c33838092bd5e0986237 Mon Sep 17 00:00:00 2001 From: Snarling <84951833+Snarling@users.noreply.github.com> Date: Tue, 4 Jun 2024 10:21:44 -0400 Subject: [PATCH] Changelog update --- src/Constants.ts | 42 +++++++++++++++++++++++++++++++++++++++--- 1 file changed, 39 insertions(+), 3 deletions(-) diff --git a/src/Constants.ts b/src/Constants.ts index c19f82bd2..c9feb193f 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -158,12 +158,48 @@ export const CONSTANTS: { // Also update doc/source/changelog.rst LatestUpdate: ` -## v2.6.2 dev - Last update 2 June 2024 +## v2.6.2 dev - Last update 4 June 2024 See 2.6.1 changelog at https://github.com/bitburner-official/bitburner-src/blob/v2.6.1/src/Documentation/doc/changelog.md -### HOTFIX (changes also added to 2.6.1 post release) +### CHANGES -- Fixed an issue with invalid format on steam cloud save (@catloversg) +- Hotfix (also backported to 2.6.1): Fixed an issue with invalid format on steam cloud save (@catloversg) +- Augmentations: Adjusted handling of augmentations that affect starting money or programs (@jjclark1982) +- Coding Contracts: Improved the performance of the All Valid Math Expressions contract checker (@yichizhng) +- Coding Contracts: Simplified the Shortest Path contract checker (@gmcew) +- Coding Contracts: Clarification on HammingCodes: Encoded Binary to Integer description (@gmcew) +- Faction: Fixed some edge cases around Favor overflow (@catloversg) +- Faction Invites: Code refactoring, all available invites are sent at once (@catloversg) +- Faction UI: show which skills are relevant for each type of Faction work (@gmcew) +- Font: Embedded the JetBrains Mono font as "JetBrainsMono" (@catloversg) +- Go: Support playing manually as white against your own scripts (@ficocelliguy) +- Go: Save a full game history to prevent repeat moves (@ficocelliguy) +- Infiltration: Updated Slash game text to be less confusing (@catloversg) +- Netscript API docs: Fixed some invalid usage issues + general type improvements (@catloversg, @ficocelliguy) +- Programs UI: Changed time elapsed display to time left (@TheAimMan) +- Servers: Game servers can now start with more than 1 core (@TheAimMan) +- Scripts: Relative imports should now work correctly (@Caldwell-74) +- Script Editor: Improved detection of possible infinite loops (@G4mingJon4s) +- Script Editor: should now remember cursor location when switching tabs or game pages (@catloversg) +- Skill XP: Fix an issue where in some cases, too much experience was needed to raise a skill from 1 to 2 (@catloversg) +- Terminal: Improved autocompletion code for mixed case strings (@yichizhng) +- Codebase: Partial migration away from outdated mui/styles (@Caldwell-74) + +### SPOILER CHANGES + +- Bladeburner: Added a button to stop the current action (@Kelenius) +- Bladeburner UI: Display Black Operations in the expected order (@catloversg) +- Corporation: Allow mass discarding products by selling for 0 (@gmcew) +- Grafting: Fixed a spacing issue (@Sphyxis) +- Grafting/Hacknet: Fixed an issue that could cause hacknet node production to be inaccurrate when combined with Grafting (@catloversg) +- Grafting: Fixed an issue that could cause inaccurate HP after Grafting (@catloversg) +- Hashnet: Clarified effect of hacknet multipliers in in documentation (@catloversg) +- Sleeve: Sleeve travel can no longer be performed if the player has insufficient funds (@gmcew) +- Sleeve: Added a missing availability check when installing augmentations on Sleeves (@yichizhng) +- Sleeve API: Fix an issue in ns.sleeve.setToBladeburnerAction that prevented setting sleeves to contract work (@Sphyxis) + +### OTHER +- Nerf noodle bar `, };