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Fixed mistake in formula for Hacket Node production
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@ -50,7 +50,7 @@ HacknetNode.prototype.updateMoneyGainRate = function() {
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this.moneyGainRatePerSecond = (this.level * gainPerLevel) *
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this.moneyGainRatePerSecond = (this.level * gainPerLevel) *
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Math.pow(1.039, this.ram-1) *
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Math.pow(1.039, this.ram-1) *
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((this.numCores + 2.9) / 4) * Player.hacknet_node_money_mult;
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((this.numCores + 3) / 4.1) * Player.hacknet_node_money_mult;
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if (isNaN(this.moneyGainRatePerSecond)) {
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if (isNaN(this.moneyGainRatePerSecond)) {
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this.moneyGainRatePerSecond = 0;
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this.moneyGainRatePerSecond = 0;
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dialogBoxCreate("Error in calculating Hacknet Node production. Please report to game developer");
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dialogBoxCreate("Error in calculating Hacknet Node production. Please report to game developer");
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