mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-26 09:33:49 +01:00
rewrite travel popup
This commit is contained in:
parent
609ba34804
commit
1edcbe88ee
79
src/Corporation/ui/CreateCorporationPopup.tsx
Normal file
79
src/Corporation/ui/CreateCorporationPopup.tsx
Normal file
@ -0,0 +1,79 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { removePopup } from "../../ui/React/createPopup";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { dialogBoxCreate } from "../../../utils/DialogBox";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
popupId: string;
|
||||
}
|
||||
|
||||
export function CreateCorporationPopup(props: IProps): React.ReactElement {
|
||||
if (!props.player.canAccessCorporation() || props.player.hasCorporation()) {
|
||||
removePopup(props.popupId);
|
||||
return <></>;
|
||||
}
|
||||
|
||||
const [name, setName] = useState("");
|
||||
function onChange(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
setName(event.target.value);
|
||||
}
|
||||
|
||||
function selfFund(): void {
|
||||
if (!props.player.canAfford(150e9)) {
|
||||
dialogBoxCreate("You don't have enough money to create a corporation! You need $150b.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (name == "") {
|
||||
dialogBoxCreate("Invalid company name!");
|
||||
return;
|
||||
}
|
||||
|
||||
props.player.startCorporation(name);
|
||||
props.player.loseMoney(150e9);
|
||||
|
||||
dialogBoxCreate(
|
||||
"Congratulations! You just self-funded your own corporation. You can visit " +
|
||||
"and manage your company in the City.",
|
||||
);
|
||||
removePopup(props.popupId);
|
||||
}
|
||||
|
||||
function seed(): void {
|
||||
if (name == "") {
|
||||
dialogBoxCreate("Invalid company name!");
|
||||
return;
|
||||
}
|
||||
|
||||
props.player.startCorporation(name, 500e6);
|
||||
|
||||
dialogBoxCreate(
|
||||
"Congratulations! You just started your own corporation with government seed money. " +
|
||||
"You can visit and manage your company in the City.",
|
||||
);
|
||||
removePopup(props.popupId);
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<p>
|
||||
Would you like to start a corporation? This will require $150b for registration and initial funding. This $150b
|
||||
can either be self-funded, or you can obtain the seed money from the government in exchange for 500 million
|
||||
shares
|
||||
<br />
|
||||
<br />
|
||||
If you would like to start one, please enter a name for your corporation below:
|
||||
</p>
|
||||
<input autoFocus={true} className="text-input" placeholder="Corporation Name" onChange={onChange} value={name} />
|
||||
<button className="std-button" onClick={seed} disabled={name == ""}>
|
||||
Use seed money
|
||||
</button>
|
||||
<button className="std-button" onClick={selfFund} disabled={name == "" || !props.player.canAfford(150e9)}>
|
||||
Self-Fund (<Money money={150e9} player={props.player} />)
|
||||
</button>
|
||||
</>
|
||||
);
|
||||
}
|
@ -15,12 +15,7 @@ import { Settings } from "../Settings/Settings";
|
||||
import { Money } from "../ui/React/Money";
|
||||
|
||||
import { dialogBoxCreate } from "../../utils/DialogBox";
|
||||
import {
|
||||
yesNoBoxGetYesButton,
|
||||
yesNoBoxGetNoButton,
|
||||
yesNoBoxClose,
|
||||
yesNoBoxCreate,
|
||||
} from "../../utils/YesNoBox";
|
||||
import { yesNoBoxGetYesButton, yesNoBoxGetNoButton, yesNoBoxClose, yesNoBoxCreate } from "../../utils/YesNoBox";
|
||||
|
||||
import { createElement } from "../../utils/uiHelpers/createElement";
|
||||
import { createPopup } from "../../utils/uiHelpers/createPopup";
|
||||
@ -28,193 +23,6 @@ import { createPopupCloseButton } from "../../utils/uiHelpers/createPopupCloseBu
|
||||
import { removeElementById } from "../../utils/uiHelpers/removeElementById";
|
||||
import * as React from "react";
|
||||
|
||||
/**
|
||||
* Create a pop-up box that lets the player confirm traveling to a different city.
|
||||
* If settings are configured to suppress this popup, just instantly travel.
|
||||
* The actual "Travel" implementation is implemented in the UI, and is passed in
|
||||
* as an argument.
|
||||
* @param {CityName} destination - City that the player is traveling to
|
||||
* @param {Function} travelFn - Function that changes the player's state for traveling
|
||||
*/
|
||||
type TravelFunction = (to: CityName) => void;
|
||||
export function createTravelPopup(destination: CityName, travelFn: TravelFunction): void {
|
||||
const cost: number = CONSTANTS.TravelCost;
|
||||
|
||||
if (Settings.SuppressTravelConfirmation) {
|
||||
travelFn(destination);
|
||||
return;
|
||||
}
|
||||
|
||||
const yesBtn = yesNoBoxGetYesButton();
|
||||
const noBtn = yesNoBoxGetNoButton();
|
||||
if (yesBtn == null || noBtn == null) {
|
||||
console.warn(`Could not find YesNo pop-up box buttons`);
|
||||
return;
|
||||
}
|
||||
|
||||
yesBtn.innerHTML = "Yes";
|
||||
yesBtn.addEventListener("click", () => {
|
||||
yesNoBoxClose();
|
||||
travelFn(destination);
|
||||
return false;
|
||||
});
|
||||
|
||||
noBtn.innerHTML = "No";
|
||||
noBtn.addEventListener("click", () => {
|
||||
yesNoBoxClose();
|
||||
return false;
|
||||
});
|
||||
|
||||
yesNoBoxCreate(
|
||||
<span>
|
||||
Would you like to travel to {destination}? The trip will cost <Money money={cost} />.
|
||||
</span>,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a popup that lets the player start a Corporation
|
||||
* @param {IPlayer} p - Player object
|
||||
*/
|
||||
export function createStartCorporationPopup(p: IPlayer): void {
|
||||
if (!p.canAccessCorporation() || p.hasCorporation()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const popupId = "create-corporation-popup";
|
||||
const txt = createElement("p", {
|
||||
innerHTML:
|
||||
"Would you like to start a corporation? This will require $150b for registration " +
|
||||
"and initial funding. This $150b can either be self-funded, or you can obtain " +
|
||||
"the seed money from the government in exchange for 500 million shares<br><br>" +
|
||||
"If you would like to start one, please enter a name for your corporation below:",
|
||||
});
|
||||
|
||||
const nameInput = createElement("input", {
|
||||
class: "text-input",
|
||||
placeholder: "Corporation Name",
|
||||
}) as HTMLInputElement;
|
||||
|
||||
const selfFundedButton = createElement("button", {
|
||||
class: "popup-box-button",
|
||||
innerText: "Self-Fund",
|
||||
clickListener: () => {
|
||||
if (!p.canAfford(150e9)) {
|
||||
dialogBoxCreate("You don't have enough money to create a corporation! You need $150b.");
|
||||
return false;
|
||||
}
|
||||
|
||||
const companyName = nameInput.value;
|
||||
if (companyName == null || companyName == "") {
|
||||
dialogBoxCreate("Invalid company name!");
|
||||
return false;
|
||||
}
|
||||
|
||||
p.startCorporation(companyName);
|
||||
p.loseMoney(150e9);
|
||||
|
||||
const worldHeader = document.getElementById("world-menu-header");
|
||||
if (worldHeader instanceof HTMLElement) {
|
||||
worldHeader.click();
|
||||
worldHeader.click();
|
||||
}
|
||||
dialogBoxCreate(
|
||||
"Congratulations! You just self-funded your own corporation. You can visit " +
|
||||
"and manage your company in the City.",
|
||||
);
|
||||
removeElementById(popupId);
|
||||
return false;
|
||||
},
|
||||
});
|
||||
|
||||
const seedMoneyButton = createElement("button", {
|
||||
class: "popup-box-button",
|
||||
innerText: "Use Seed Money",
|
||||
clickListener: () => {
|
||||
const companyName = nameInput.value;
|
||||
if (companyName == null || companyName == "") {
|
||||
dialogBoxCreate("Invalid company name!");
|
||||
return false;
|
||||
}
|
||||
|
||||
p.startCorporation(companyName, 500e6);
|
||||
|
||||
const worldHeader = document.getElementById("world-menu-header");
|
||||
if (worldHeader instanceof HTMLElement) {
|
||||
worldHeader.click();
|
||||
worldHeader.click();
|
||||
}
|
||||
dialogBoxCreate(
|
||||
"Congratulations! You just started your own corporation with government seed money. " +
|
||||
"You can visit and manage your company in the City.",
|
||||
);
|
||||
removeElementById(popupId);
|
||||
return false;
|
||||
},
|
||||
});
|
||||
|
||||
const cancelBtn = createPopupCloseButton(popupId, {
|
||||
class: "popup-box-button",
|
||||
});
|
||||
|
||||
createPopup(popupId, [txt, nameInput, cancelBtn, selfFundedButton, seedMoneyButton]);
|
||||
nameInput.focus();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a popup that lets the player upgrade the cores on his/her home computer
|
||||
* @param {IPlayer} p - Player object
|
||||
*/
|
||||
export function createUpgradeHomeCoresPopup(p: IPlayer): void {
|
||||
const currentCores = p.getHomeComputer().cpuCores;
|
||||
if (currentCores >= 8) {
|
||||
dialogBoxCreate(<>You have the maximum amount of CPU cores on your home computer.</>);
|
||||
return;
|
||||
}
|
||||
|
||||
// Cost of purchasing another cost is found by indexing this array with number of current cores
|
||||
const allCosts = [0, 10e9, 250e9, 5e12, 100e12, 1e15, 20e15, 200e15];
|
||||
const cost: number = allCosts[currentCores];
|
||||
|
||||
const yesBtn = yesNoBoxGetYesButton();
|
||||
const noBtn = yesNoBoxGetNoButton();
|
||||
if (yesBtn == null || noBtn == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
yesBtn.innerHTML = "Purchase";
|
||||
yesBtn.addEventListener("click", () => {
|
||||
if (!p.canAfford(cost)) {
|
||||
dialogBoxCreate("You do not have enough money to purchase an additional CPU Core for your home computer!");
|
||||
} else {
|
||||
p.loseMoney(cost);
|
||||
p.getHomeComputer().cpuCores++;
|
||||
dialogBoxCreate(
|
||||
"You purchased an additional CPU Core for your home computer! It now has " +
|
||||
p.getHomeComputer().cpuCores +
|
||||
" cores.",
|
||||
);
|
||||
}
|
||||
yesNoBoxClose();
|
||||
});
|
||||
|
||||
noBtn.innerHTML = "Cancel";
|
||||
noBtn.addEventListener("click", () => {
|
||||
yesNoBoxClose();
|
||||
});
|
||||
|
||||
yesNoBoxCreate(
|
||||
<>
|
||||
Would you like to purchase an additional CPU Core for your home computer? Each CPU Core lets you start with an
|
||||
additional Core Node in Hacking Missions.
|
||||
<br />
|
||||
<br />
|
||||
Purchasing an additional core (for a total of {p.getHomeComputer().cpuCores + 1}) will cost{" "}
|
||||
<Money money={cost} player={p} />
|
||||
</>,
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to purchase a TOR router
|
||||
* @param {IPlayer} p - Player object
|
||||
|
@ -13,7 +13,8 @@
|
||||
import * as React from "react";
|
||||
|
||||
import { Location } from "../Location";
|
||||
import { createStartCorporationPopup } from "../LocationsHelpers";
|
||||
import { CreateCorporationPopup } from "../../Corporation/ui/CreateCorporationPopup";
|
||||
import { createPopup } from "../../ui/React/createPopup";
|
||||
import { LocationName } from "../data/LocationNames";
|
||||
|
||||
import { IEngine } from "../../IEngine";
|
||||
@ -59,7 +60,11 @@ export class SpecialLocation extends React.Component<IProps, IState> {
|
||||
* Click handler for "Create Corporation" button at Sector-12 City Hall
|
||||
*/
|
||||
createCorporationPopup(): void {
|
||||
createStartCorporationPopup(this.props.p);
|
||||
const popupId = `create-start-corporation-popup`;
|
||||
createPopup(popupId, CreateCorporationPopup, {
|
||||
player: this.props.p,
|
||||
popupId: popupId,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -6,13 +6,14 @@
|
||||
import * as React from "react";
|
||||
|
||||
import { CityName } from "../data/CityNames";
|
||||
import { createTravelPopup } from "../LocationsHelpers";
|
||||
import { TravelConfirmationPopup } from "./TravelConfirmationPopup";
|
||||
|
||||
import { CONSTANTS } from "../../Constants";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { Settings } from "../../Settings/Settings";
|
||||
|
||||
import { StdButton } from "../../ui/React/StdButton";
|
||||
import { createPopup } from "../../ui/React/createPopup";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { WorldMap } from "../../ui/React/WorldMap";
|
||||
|
||||
@ -21,67 +22,63 @@ type IProps = {
|
||||
travel: (to: CityName) => void;
|
||||
};
|
||||
|
||||
export class TravelAgencyLocation extends React.Component<IProps, any> {
|
||||
/**
|
||||
* Stores button styling that sets them all to block display
|
||||
*/
|
||||
btnStyle: any;
|
||||
|
||||
constructor(props: IProps) {
|
||||
super(props);
|
||||
|
||||
this.btnStyle = { display: "block" };
|
||||
function createTravelPopup(p: IPlayer, city: string, travel: () => void): void {
|
||||
if (Settings.SuppressTravelConfirmation) {
|
||||
travel();
|
||||
return;
|
||||
}
|
||||
const popupId = `travel-confirmation`;
|
||||
createPopup(popupId, TravelConfirmationPopup, {
|
||||
player: p,
|
||||
city: city,
|
||||
travel: travel,
|
||||
popupId: popupId,
|
||||
});
|
||||
}
|
||||
|
||||
asciiWorldMap(): React.ReactNode {
|
||||
// map needs all this whitespace!
|
||||
// prettier-ignore
|
||||
function ASCIIWorldMap(props: IProps): React.ReactElement {
|
||||
return (
|
||||
<div className="noselect">
|
||||
<p>
|
||||
From here, you can travel to any other city! A ticket costs{" "}
|
||||
<Money money={CONSTANTS.TravelCost} player={this.props.p} />.
|
||||
<Money money={CONSTANTS.TravelCost} player={props.p} />.
|
||||
</p>
|
||||
<WorldMap currentCity={this.props.p.city} onTravel={(city: CityName) => createTravelPopup(city, this.props.travel)} />
|
||||
<WorldMap
|
||||
currentCity={props.p.city}
|
||||
onTravel={(city: CityName) => createTravelPopup(props.p, city, () => props.travel(city))}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
listWorldMap(): React.ReactNode {
|
||||
const travelBtns: React.ReactNode[] = [];
|
||||
for (const key in CityName) {
|
||||
const city: CityName = (CityName as any)[key];
|
||||
|
||||
// Skip current city
|
||||
if (city === this.props.p.city) {
|
||||
continue;
|
||||
}
|
||||
|
||||
travelBtns.push(
|
||||
<StdButton
|
||||
key={city}
|
||||
onClick={createTravelPopup.bind(null, city, this.props.travel)}
|
||||
style={this.btnStyle}
|
||||
text={`Travel to ${city}`}
|
||||
/>,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function ListWorldMap(props: IProps): React.ReactElement {
|
||||
return (
|
||||
<div>
|
||||
<p>
|
||||
From here, you can travel to any other city! A ticket costs <Money money={CONSTANTS.TravelCost} />.
|
||||
From here, you can travel to any other city! A ticket costs{" "}
|
||||
<Money money={CONSTANTS.TravelCost} player={props.p} />.
|
||||
</p>
|
||||
{travelBtns}
|
||||
{Object.values(CityName)
|
||||
.filter((city: string) => city != props.p.city)
|
||||
.map((city: string) => (
|
||||
<StdButton
|
||||
key={city}
|
||||
onClick={() =>
|
||||
createTravelPopup(props.p, city, () => props.travel(CityName[city as keyof typeof CityName]))
|
||||
}
|
||||
style={{ display: "block" }}
|
||||
text={`Travel to ${city}`}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
render(): React.ReactNode {
|
||||
export function TravelAgencyLocation(props: IProps): React.ReactElement {
|
||||
console.log(Settings.DisableASCIIArt);
|
||||
if (Settings.DisableASCIIArt) {
|
||||
return this.listWorldMap();
|
||||
return <ListWorldMap p={props.p} travel={props.travel} />;
|
||||
} else {
|
||||
return this.asciiWorldMap();
|
||||
}
|
||||
return <ASCIIWorldMap p={props.p} travel={props.travel} />;
|
||||
}
|
||||
}
|
||||
|
33
src/Locations/ui/TravelConfirmationPopup.tsx
Normal file
33
src/Locations/ui/TravelConfirmationPopup.tsx
Normal file
@ -0,0 +1,33 @@
|
||||
import React from "react";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { CONSTANTS } from "../../Constants";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { removePopup } from "../../ui/React/createPopup";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
city: string;
|
||||
travel: () => void;
|
||||
popupId: string;
|
||||
}
|
||||
|
||||
export function TravelConfirmationPopup(props: IProps): React.ReactElement {
|
||||
const cost = CONSTANTS.TravelCost;
|
||||
function travel(): void {
|
||||
props.travel();
|
||||
removePopup(props.popupId);
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<span>
|
||||
Would you like to travel to {props.city}? The trip will cost <Money money={cost} player={props.player} />.
|
||||
</span>
|
||||
<br />
|
||||
<br />
|
||||
<button className="std-button" onClick={travel}>
|
||||
Travel
|
||||
</button>
|
||||
</>
|
||||
);
|
||||
}
|
Loading…
Reference in New Issue
Block a user