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https://github.com/bitburner-official/bitburner-src.git
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UI: Revealed faction augments remaining in faction invite. (#357)
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07b1eefe33
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@ -12,20 +12,10 @@ import { Factions } from "../Factions";
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export const InvitationsSeen: string[] = [];
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export const InvitationsSeen: string[] = [];
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const getAugsLeft = (faction: Faction): number => {
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const augs = getFactionAugmentationsFiltered(faction);
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return augs.filter((augmentation: string) => !Player.hasAugmentation(augmentation)).length;
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};
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interface IWorkTypeProps {
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faction: Faction;
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}
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const fontSize = "small";
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const fontSize = "small";
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const marginRight = 0.5;
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const marginRight = 0.5;
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const WorkTypesOffered = (props: IWorkTypeProps): React.ReactElement => {
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const WorkTypesOffered = (props: { faction: Faction }): React.ReactElement => {
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const info = props.faction.getInfo();
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const info = props.faction.getInfo();
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return (
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return (
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@ -49,16 +39,16 @@ const WorkTypesOffered = (props: IWorkTypeProps): React.ReactElement => {
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);
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);
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};
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};
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interface IFactionProps {
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interface FactionElementProps {
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faction: Faction;
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faction: Faction;
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/** Whether the player is a member of this faction already */
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joined: boolean;
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joined: boolean;
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/** Rerender function to force the entire FactionsRoot to rerender */
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rerender: () => void;
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rerender: () => void;
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}
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}
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const FactionElement = (props: FactionElementProps): React.ReactElement => {
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const FactionElement = (props: IFactionProps): React.ReactElement => {
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const facInfo = props.faction.getInfo();
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const facInfo = props.faction.getInfo();
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const augsLeft = getFactionAugmentationsFiltered(props.faction).filter((aug) => !Player.hasAugmentation(aug)).length;
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function openFaction(faction: Faction): void {
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function openFaction(faction: Faction): void {
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Router.toFaction(faction);
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Router.toFaction(faction);
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@ -114,12 +104,11 @@ const FactionElement = (props: IFactionProps): React.ReactElement => {
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alignItems: "center",
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alignItems: "center",
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}}
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}}
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>
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>
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<span
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<Tooltip title={props.faction.name}>
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style={{ overflow: "hidden", whiteSpace: "nowrap", textOverflow: "ellipsis" }}
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<span style={{ overflow: "hidden", whiteSpace: "nowrap", textOverflow: "ellipsis" }}>
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title={props.faction.name}
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{props.faction.name}
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>
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</span>
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{props.faction.name}
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</Tooltip>
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</span>
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<span style={{ display: "flex", alignItems: "center" }}>
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<span style={{ display: "flex", alignItems: "center" }}>
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{Player.hasGangWith(props.faction.name) && (
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{Player.hasGangWith(props.faction.name) && (
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@ -156,12 +145,7 @@ const FactionElement = (props: IFactionProps): React.ReactElement => {
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<span style={{ display: "flex", alignItems: "center" }}>
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<span style={{ display: "flex", alignItems: "center" }}>
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{!Player.hasGangWith(props.faction.name) && <WorkTypesOffered faction={props.faction} />}
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{!Player.hasGangWith(props.faction.name) && <WorkTypesOffered faction={props.faction} />}
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<Typography variant="body2" sx={{ display: "flex" }}>{`${augsLeft || "No"} Augmentations left`}</Typography>
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{props.joined && (
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<Typography variant="body2" sx={{ display: "flex" }}>
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{getAugsLeft(props.faction)} Augmentations left
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</Typography>
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)}
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</span>
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</span>
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</span>
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</span>
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</Box>
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</Box>
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