mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-21 21:52:30 +01:00
CORPORATION: Add a new API to sell a division (#1210)
Also refactoring around use of "player" variable (whether it is capitalized or not).
This commit is contained in:
parent
dd3975ab1d
commit
216500ed32
@ -21,8 +21,40 @@ import {
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sellSharesFailureReason,
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buybackSharesFailureReason,
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issueNewSharesFailureReason,
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costOfCreatingCorporation,
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} from "./helpers";
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import { PositiveInteger } from "../types";
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import { currentNodeMults } from "../BitNode/BitNodeMultipliers";
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export function createCorporation(corporationName: string, selfFund: boolean, restart: boolean): boolean {
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if (!Player.canAccessCorporation()) {
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return false;
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}
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if (Player.corporation && !restart) {
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return false;
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}
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if (!corporationName) {
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return false;
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}
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if (Player.bitNodeN !== 3 && !selfFund) {
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throw new Error("Cannot use seed funds outside of BitNode 3");
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}
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if (currentNodeMults.CorporationSoftcap < 0.15) {
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throw new Error(`You cannot create a corporation in BitNode ${Player.bitNodeN}`);
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}
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if (selfFund) {
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const cost = costOfCreatingCorporation(restart);
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if (!Player.canAfford(cost)) {
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return false;
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}
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Player.startCorporation(corporationName, false);
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Player.loseMoney(cost, "corporation");
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} else {
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Player.startCorporation(corporationName, true);
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}
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return true;
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}
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export function NewDivision(corporation: Corporation, industry: IndustryType, name: string): void {
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if (corporation.divisions.size >= corporation.maxDivisions)
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@ -5,6 +5,13 @@ import { Corporation } from "./Corporation";
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import { CorpUpgrade } from "./data/CorporationUpgrades";
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import * as corpConstants from "./data/Constants";
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export function costOfCreatingCorporation(restart: boolean): number {
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if (restart && !Player.corporation?.seedFunded) {
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return 50e9;
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}
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return 150e9;
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}
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export function calculateUpgradeCost(corporation: Corporation, upgrade: CorpUpgrade, amount: PositiveInteger): number {
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const priceMult = upgrade.priceMult;
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const level = corporation.upgrades[upgrade.name].level;
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@ -28,11 +28,11 @@ import Box from "@mui/material/Box";
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import Paper from "@mui/material/Paper";
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import Grid from "@mui/material/Grid";
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import { MultiplierButtons } from "./MultiplierButtons";
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import { SellCorporationModal } from "./modals/SellCorporationModal";
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import { SellDivisionModal } from "./modals/SellDivisionModal";
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import { getRecordKeys } from "../../Types/Record";
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import { PositiveInteger } from "../../types";
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import { ButtonWithTooltip } from "../../ui/Components/ButtonWithTooltip";
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import { CreateCorporationModal } from "./modals/CreateCorporationModal";
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interface IProps {
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rerender: () => void;
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@ -319,16 +319,12 @@ function SellDivisionButton(): React.ReactElement {
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function RestartButton(): React.ReactElement {
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const [open, setOpen] = useState(false);
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function restart(): void {
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setOpen(true);
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}
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return (
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<>
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<ButtonWithTooltip normalTooltip={"Sell corporation and start over"} onClick={restart}>
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<ButtonWithTooltip normalTooltip={"Sell corporation and start over"} onClick={() => setOpen(true)}>
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Sell CEO position
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</ButtonWithTooltip>
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<SellCorporationModal open={open} onClose={() => setOpen(false)} />
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<CreateCorporationModal open={open} onClose={() => setOpen(false)} restart={true} />
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</>
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);
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}
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@ -9,18 +9,21 @@ import { Player } from "@player";
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import Typography from "@mui/material/Typography";
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import { ButtonWithTooltip } from "../../../ui/Components/ButtonWithTooltip";
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import TextField from "@mui/material/TextField";
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import { createCorporation } from "../../Actions";
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import { costOfCreatingCorporation } from "../../helpers";
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interface IProps {
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open: boolean;
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onClose: () => void;
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restart: boolean;
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}
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export function CreateCorporationModal(props: IProps): React.ReactElement {
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const canSelfFund = Player.canAfford(150e9);
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const cost = costOfCreatingCorporation(props.restart);
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const canSelfFund = Player.canAfford(cost);
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const [name, setName] = useState("");
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if (!Player.canAccessCorporation() || Player.corporation) {
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props.onClose();
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if (!Player.canAccessCorporation() || (Player.corporation && !props.restart)) {
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return <></>;
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}
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@ -30,24 +33,10 @@ export function CreateCorporationModal(props: IProps): React.ReactElement {
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setName(event.target.value);
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}
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function selfFund(): void {
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if (!canSelfFund) return;
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if (name == "") return;
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Player.startCorporation(name, false);
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Player.loseMoney(150e9, "corporation");
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props.onClose();
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Router.toPage(Page.Corporation);
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}
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function seed(): void {
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if (name == "") {
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function createCorporationWithUI(corporationName: string, selfFund: boolean): void {
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if (!createCorporation(corporationName, selfFund, props.restart)) {
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return;
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}
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Player.startCorporation(name, true);
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props.onClose();
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Router.toPage(Page.Corporation);
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}
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@ -55,30 +44,39 @@ export function CreateCorporationModal(props: IProps): React.ReactElement {
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return (
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<Modal open={props.open} onClose={props.onClose}>
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<Typography>
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Would you like to start a corporation? This will require <Money money={150e9} forPurchase={true} /> for
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registration and initial funding.{" "}
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{Player.bitNodeN === 3 && (
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{!props.restart ? (
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<>
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This <Money money={150e9} /> can either be self-funded, or you can obtain the seed money from the government
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in exchange for {formatShares(500e6)} shares (a <b>33.3%</b> stake in the company).
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Would you like to start a corporation? This will require <Money money={cost} forPurchase={true} /> for
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registration and initial funding.{" "}
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{Player.bitNodeN === 3 && (
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<>
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This <Money money={cost} /> can either be self-funded, or you can obtain the seed money from the
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government in exchange for {formatShares(500e6)} shares (a <b>33.3%</b> stake in the company).
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</>
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)}
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</>
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) : (
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<>
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Would you like to sell your position as CEO and start a new corporation? Everything from your current
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corporation will be gone and you start fresh.
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</>
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)}
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<br />
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<br />
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If you would like to start one, please enter a name for your corporation below:
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If you would like to start {props.restart ? "a new" : ""} one, please enter a name for your corporation below:
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</Typography>
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<br />
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<TextField autoFocus={true} placeholder="Corporation Name" onChange={onChange} value={name} />
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{Player.bitNodeN === 3 && (
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<ButtonWithTooltip onClick={seed} disabledTooltip={disabledTextForNoName}>
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<ButtonWithTooltip onClick={() => createCorporationWithUI(name, false)} disabledTooltip={disabledTextForNoName}>
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Use seed money
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</ButtonWithTooltip>
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)}
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<ButtonWithTooltip
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onClick={selfFund}
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onClick={() => createCorporationWithUI(name, true)}
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disabledTooltip={disabledTextForNoName || (canSelfFund ? "" : "Insufficient player funds")}
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>
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Self-Fund (<Money money={150e9} forPurchase={true} />)
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Self-Fund (<Money money={cost} forPurchase={true} />)
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</ButtonWithTooltip>
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</Modal>
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);
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@ -1,72 +0,0 @@
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import React, { useState } from "react";
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import { Money } from "../../../ui/React/Money";
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import { Modal } from "../../../ui/React/Modal";
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import { Router } from "../../../ui/GameRoot";
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import { Page } from "../../../ui/Router";
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import { Player } from "@player";
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import Typography from "@mui/material/Typography";
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import Button from "@mui/material/Button";
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import TextField from "@mui/material/TextField";
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interface IProps {
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open: boolean;
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onClose: () => void;
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}
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export function SellCorporationModal(props: IProps): React.ReactElement {
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let cost = 150e9;
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if (!Player.corporation?.seedFunded) {
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cost /= 3;
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}
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const canSelfFund = Player.canAfford(cost);
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const [name, setName] = useState("");
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function onChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setName(event.target.value);
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}
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function selfFund(): void {
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if (!canSelfFund) return;
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if (name == "") return;
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Player.startCorporation(name, false);
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Player.loseMoney(cost, "corporation");
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props.onClose();
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Router.toPage(Page.Corporation);
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}
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function seed(): void {
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if (name == "") {
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return;
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}
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Player.startCorporation(name, true);
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props.onClose();
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Router.toPage(Page.Corporation);
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}
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return (
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<Modal open={props.open} onClose={props.onClose}>
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<Typography>
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Would you like to sell your position as CEO and start a new corporation? Everything from your current
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corporation will be gone and you start fresh.
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<br />
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<br />
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If you would like to start new one, please enter a name for your corporation below:
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</Typography>
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<br />
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<TextField autoFocus={true} placeholder="Corporation Name" onChange={onChange} value={name} />
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{Player.bitNodeN === 3 && (
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<Button onClick={seed} disabled={name == ""}>
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Use seed money
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</Button>
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)}
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<Button onClick={selfFund} disabled={name == "" || !canSelfFund}>
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Self-Fund (<Money money={cost} forPurchase={true} />)
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</Button>
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</Modal>
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);
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}
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@ -144,7 +144,7 @@ export function SpecialLocation(props: SpecialLocationProps): React.ReactElement
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<Button disabled={!Player.canAccessCorporation() || !!Player.corporation} onClick={() => setOpen(true)}>
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Create a Corporation
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</Button>
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<CreateCorporationModal open={open} onClose={() => setOpen(false)} />
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<CreateCorporationModal open={open} onClose={() => setOpen(false)} restart={false} />
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</>
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);
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}
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@ -449,6 +449,7 @@ const corporation = {
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hasResearched: RamCostConstants.CorporationInfo,
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setAutoJobAssignment: RamCostConstants.CorporationAction,
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getOfficeSizeUpgradeCost: RamCostConstants.CorporationInfo,
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sellDivision: RamCostConstants.CorporationAction,
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} as const;
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/** RamCosts guaranteed to match ns structure 1:1 (aside from args and enums).
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@ -1,4 +1,4 @@
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import { Player, Player as player } from "../Player";
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import { Player } from "@player";
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import { OfficeSpace } from "../Corporation/OfficeSpace";
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import { Product } from "../Corporation/Product";
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@ -50,6 +50,8 @@ import {
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LimitMaterialProduction,
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LimitProductProduction,
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UpgradeWarehouseCost,
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createCorporation,
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removeDivision,
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} from "../Corporation/Actions";
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import { CorpUnlocks } from "../Corporation/data/CorporationUnlocks";
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import { CorpUpgrades } from "../Corporation/data/CorporationUpgrades";
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@ -58,7 +60,6 @@ import { IndustriesData, IndustryResearchTrees } from "../Corporation/data/Indus
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import * as corpConstants from "../Corporation/data/Constants";
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import { ResearchMap } from "../Corporation/ResearchMap";
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import { Factions } from "../Faction/Factions";
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import { currentNodeMults } from "../BitNode/BitNodeMultipliers";
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import { InternalAPI, NetscriptContext, setRemovedFunctions } from "../Netscript/APIWrapper";
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import { helpers } from "../Netscript/NetscriptHelpers";
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import { getEnumHelper } from "../utils/EnumHelper";
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@ -68,24 +69,6 @@ import { PositiveInteger } from "../types";
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import { getRecordKeys } from "../Types/Record";
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export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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function createCorporation(corporationName: string, selfFund = true): boolean {
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if (!player.canAccessCorporation() || player.corporation) return false;
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if (!corporationName) return false;
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if (player.bitNodeN !== 3 && !selfFund) throw new Error("cannot use seed funds outside of BitNode 3");
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if (currentNodeMults.CorporationSoftcap < 0.15)
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throw new Error(`You cannot create a corporation in Bitnode ${player.bitNodeN}`);
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if (selfFund) {
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if (!player.canAfford(150e9)) return false;
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player.startCorporation(corporationName, false);
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player.loseMoney(150e9, "corporation");
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} else {
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player.startCorporation(corporationName, true);
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}
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return true;
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}
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function hasUnlock(unlockName: CorpUnlockName): boolean {
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const corporation = getCorporation();
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return corporation.unlocks.has(unlockName);
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@ -128,7 +111,7 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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const faction = Factions[factionName];
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const info = faction.getInfo();
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if (!info.offersWork()) return false;
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if (player.hasGangWith(factionName)) return false;
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if (Player.hasGangWith(factionName)) return false;
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const repGain = amountCash / corpConstants.bribeAmountPerReputation;
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faction.playerReputation += repGain;
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@ -138,7 +121,7 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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}
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function getCorporation(): Corporation {
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const corporation = player.corporation;
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const corporation = Player.corporation;
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if (corporation === null) throw new Error("cannot be called without a corporation");
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return corporation;
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}
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@ -178,9 +161,9 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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}
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function checkAccess(ctx: NetscriptContext, api?: CorpUnlockName): void {
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if (!player.corporation) throw helpers.errorMessage(ctx, "Must own a corporation.");
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if (!Player.corporation) throw helpers.errorMessage(ctx, "Must own a corporation.");
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if (!api) return;
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if (!player.corporation.unlocks.has(api)) {
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if (!Player.corporation.unlocks.has(api)) {
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throw helpers.errorMessage(ctx, "You do not have access to this API.");
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}
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}
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@ -732,7 +715,7 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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(_corporationName, _selfFund = true): boolean => {
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const corporationName = helpers.string(ctx, "corporationName", _corporationName);
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const selfFund = !!_selfFund;
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return createCorporation(corporationName, selfFund);
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return createCorporation(corporationName, selfFund, false);
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},
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hasUnlock: (ctx) => (_unlockName) => {
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checkAccess(ctx);
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@ -803,6 +786,12 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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CorporationPromise.promise = new Promise<CorpStateName>((res) => (CorporationPromise.resolve = res));
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return CorporationPromise.promise;
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},
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sellDivision: (ctx) => (_divisionName) => {
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checkAccess(ctx);
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const corporation = getCorporation();
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const divisionName = helpers.string(ctx, "divisionName", _divisionName);
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removeDivision(corporation, divisionName);
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},
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};
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// Removed functions
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@ -1,4 +1,4 @@
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import { Player } from "../Player";
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import { Player } from "@player";
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import { Exploit } from "../Exploits/Exploit";
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import * as bcrypt from "bcryptjs";
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import { Apr1Events as devMenu } from "../ui/Apr1";
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@ -1,4 +1,4 @@
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import { Player as player } from "../Player";
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import { Player } from "@player";
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import { calculateServerGrowth, calculateGrowMoney } from "../Server/formulas/grow";
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import { numCycleForGrowthCorrected } from "../Server/ServerHelpers";
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import {
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@ -62,7 +62,7 @@ import { findCrime } from "../Crime/CrimeHelpers";
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export function NetscriptFormulas(): InternalAPI<IFormulas> {
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const checkFormulasAccess = function (ctx: NetscriptContext): void {
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if (!player.hasProgram(CompletedProgramName.formulas)) {
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if (!Player.hasProgram(CompletedProgramName.formulas)) {
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throw helpers.errorMessage(ctx, `Requires Formulas.exe to run.`);
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}
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};
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@ -325,7 +325,7 @@ export function NetscriptFormulas(): InternalAPI<IFormulas> {
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const upgName = helpers.string(ctx, "upgName", _upgName);
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const level = helpers.number(ctx, "level", _level);
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checkFormulasAccess(ctx);
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const upg = player.hashManager.getUpgrade(upgName);
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const upg = Player.hashManager.getUpgrade(upgName);
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if (!upg) {
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throw helpers.errorMessage(ctx, `Invalid Hash Upgrade: ${upgName}`);
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}
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@ -1,4 +1,4 @@
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import { Player as player } from "../Player";
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import { Player } from "@player";
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import { HacknetServerConstants } from "../Hacknet/data/Constants";
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import {
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getCostOfNextHacknetNode,
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@ -25,12 +25,12 @@ import { helpers } from "../Netscript/NetscriptHelpers";
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export function NetscriptHacknet(): InternalAPI<IHacknet> {
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// Utility function to get Hacknet Node object
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const getHacknetNode = function (ctx: NetscriptContext, i: number): HacknetNode | HacknetServer {
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if (i < 0 || i >= player.hacknetNodes.length) {
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if (i < 0 || i >= Player.hacknetNodes.length) {
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throw helpers.errorMessage(ctx, "Index specified for Hacknet Node is out-of-bounds: " + i);
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}
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if (hasHacknetServers()) {
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const hi = player.hacknetNodes[i];
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const hi = Player.hacknetNodes[i];
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if (typeof hi !== "string") throw new Error("hacknet node was not a string");
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const hserver = GetServer(hi);
|
||||
if (!(hserver instanceof HacknetServer)) throw new Error("hacknet server was not actually hacknet server");
|
||||
@ -43,7 +43,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
|
||||
return hserver;
|
||||
} else {
|
||||
const node = player.hacknetNodes[i];
|
||||
const node = Player.hacknetNodes[i];
|
||||
if (!(node instanceof HacknetNode)) throw new Error("hacknet node was not node.");
|
||||
return node;
|
||||
}
|
||||
@ -51,7 +51,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
|
||||
return {
|
||||
numNodes: () => () => {
|
||||
return player.hacknetNodes.length;
|
||||
return Player.hacknetNodes.length;
|
||||
},
|
||||
maxNumNodes: () => () => {
|
||||
if (hasHacknetServers()) {
|
||||
@ -140,7 +140,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
const i = helpers.number(ctx, "i", _i);
|
||||
const n = helpers.number(ctx, "n", _n);
|
||||
const node = getHacknetNode(ctx, i);
|
||||
return node.calculateLevelUpgradeCost(n, player.mults.hacknet_node_level_cost);
|
||||
return node.calculateLevelUpgradeCost(n, Player.mults.hacknet_node_level_cost);
|
||||
},
|
||||
getRamUpgradeCost:
|
||||
(ctx) =>
|
||||
@ -148,7 +148,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
const i = helpers.number(ctx, "i", _i);
|
||||
const n = helpers.number(ctx, "n", _n);
|
||||
const node = getHacknetNode(ctx, i);
|
||||
return node.calculateRamUpgradeCost(n, player.mults.hacknet_node_ram_cost);
|
||||
return node.calculateRamUpgradeCost(n, Player.mults.hacknet_node_ram_cost);
|
||||
},
|
||||
getCoreUpgradeCost:
|
||||
(ctx) =>
|
||||
@ -156,7 +156,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
const i = helpers.number(ctx, "i", _i);
|
||||
const n = helpers.number(ctx, "n", _n);
|
||||
const node = getHacknetNode(ctx, i);
|
||||
return node.calculateCoreUpgradeCost(n, player.mults.hacknet_node_core_cost);
|
||||
return node.calculateCoreUpgradeCost(n, Player.mults.hacknet_node_core_cost);
|
||||
},
|
||||
getCacheUpgradeCost:
|
||||
(ctx) =>
|
||||
@ -177,13 +177,13 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
if (!hasHacknetServers()) {
|
||||
return 0;
|
||||
}
|
||||
return player.hashManager.hashes;
|
||||
return Player.hashManager.hashes;
|
||||
},
|
||||
hashCapacity: () => () => {
|
||||
if (!hasHacknetServers()) {
|
||||
return 0;
|
||||
}
|
||||
return player.hashManager.capacity;
|
||||
return Player.hashManager.capacity;
|
||||
},
|
||||
hashCost:
|
||||
(ctx) =>
|
||||
@ -194,7 +194,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
return Infinity;
|
||||
}
|
||||
|
||||
return player.hashManager.getUpgradeCost(upgName, count);
|
||||
return Player.hashManager.getUpgradeCost(upgName, count);
|
||||
},
|
||||
spendHashes:
|
||||
(ctx) =>
|
||||
@ -219,7 +219,7 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
},
|
||||
getHashUpgradeLevel: (ctx) => (_upgName) => {
|
||||
const upgName = helpers.string(ctx, "upgName", _upgName);
|
||||
const level = player.hashManager.upgrades[upgName];
|
||||
const level = Player.hashManager.upgrades[upgName];
|
||||
if (level === undefined) {
|
||||
throw helpers.errorMessage(ctx, `Invalid Hash Upgrade: ${upgName}`);
|
||||
}
|
||||
@ -229,13 +229,13 @@ export function NetscriptHacknet(): InternalAPI<IHacknet> {
|
||||
if (!hasHacknetServers()) {
|
||||
return 1;
|
||||
}
|
||||
return player.hashManager.getStudyMult();
|
||||
return Player.hashManager.getStudyMult();
|
||||
},
|
||||
getTrainingMult: () => () => {
|
||||
if (!hasHacknetServers()) {
|
||||
return 1;
|
||||
}
|
||||
return player.hashManager.getTrainingMult();
|
||||
return Player.hashManager.getTrainingMult();
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Player } from "../Player";
|
||||
import { Player } from "@player";
|
||||
import { buyStock, sellStock, shortStock, sellShort } from "../StockMarket/BuyingAndSelling";
|
||||
import {
|
||||
StockMarket,
|
||||
|
8
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
8
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -8181,6 +8181,14 @@ export interface Corporation extends WarehouseAPI, OfficeAPI {
|
||||
* ```
|
||||
*/
|
||||
nextUpdate(): Promise<CorpStateName>;
|
||||
|
||||
/**
|
||||
* Sell a division
|
||||
* @remarks
|
||||
* RAM cost: 20 GB
|
||||
*
|
||||
* @param divisionName - Name of the division */
|
||||
sellDivision(divisionName: string): void;
|
||||
}
|
||||
|
||||
/** Product rating information
|
||||
|
Loading…
Reference in New Issue
Block a user