mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
Merge pull request #2653 from nickofolas/fix/refactor-loops
Refactor `for ... in` loops
This commit is contained in:
commit
27a54217eb
@ -22,12 +22,12 @@ export function loadGlobalAliases(saveString: string): void {
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// Prints all aliases to terminal
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export function printAliases(): void {
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for (const name in Aliases) {
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for (const name of Object.keys(Aliases)) {
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if (Aliases.hasOwnProperty(name)) {
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Terminal.print("alias " + name + "=" + Aliases[name]);
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}
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}
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for (const name in GlobalAliases) {
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for (const name of Object.keys(GlobalAliases)) {
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if (GlobalAliases.hasOwnProperty(name)) {
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Terminal.print("global alias " + name + "=" + GlobalAliases[name]);
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}
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@ -526,7 +526,7 @@ export class Augmentation {
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// Adds this Augmentation to all Factions
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addToAllFactions(): void {
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for (const fac in Factions) {
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for (const fac of Object.keys(Factions)) {
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if (Factions.hasOwnProperty(fac)) {
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const facObj: Faction | null = Factions[fac];
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if (facObj == null) {
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@ -112,7 +112,7 @@ function getRandomBonus(): any {
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}
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function initAugmentations(): void {
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for (const name in Factions) {
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for (const name of Object.keys(Factions)) {
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if (Factions.hasOwnProperty(name)) {
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Factions[name].augmentations = [];
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}
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@ -2498,7 +2498,7 @@ function initAugmentations(): void {
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CONSTANTS.MultipleAugMultiplier * [1, 0.96, 0.94, 0.93][SourceFileFlags[11]],
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Player.queuedAugmentations.length,
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);
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for (const name in Augmentations) {
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for (const name of Object.keys(Augmentations)) {
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if (Augmentations.hasOwnProperty(name)) {
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Augmentations[name].baseCost *= mult;
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}
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@ -2525,7 +2525,7 @@ function applyAugmentation(aug: IPlayerOwnedAugmentation, reapply = false): void
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const augObj = Augmentations[aug.name];
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// Apply multipliers
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for (const mult in augObj.mults) {
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for (const mult of Object.keys(augObj.mults)) {
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const v = Player.getMult(mult) * augObj.mults[mult];
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Player.setMult(mult, v);
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}
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@ -17,7 +17,7 @@ function calculateAugmentedStats(): any {
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const augP: any = {};
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for (const aug of Player.queuedAugmentations) {
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const augObj = Augmentations[aug.name];
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for (const mult in augObj.mults) {
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for (const mult of Object.keys(augObj.mults)) {
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const v = augP[mult] ? augP[mult] : 1;
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augP[mult] = v * augObj.mults[mult];
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}
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@ -578,7 +578,7 @@ export function initBitNodeMultipliers(p: IPlayer): void {
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if (p.bitNodeN == null) {
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p.bitNodeN = 1;
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}
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for (const mult in BitNodeMultipliers) {
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for (const mult of Object.keys(BitNodeMultipliers)) {
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if (BitNodeMultipliers.hasOwnProperty(mult)) {
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BitNodeMultipliers[mult] = 1;
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}
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@ -117,7 +117,7 @@ export class Action implements IAction {
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// Check to make sure weights are summed properly
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let sum = 0;
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for (const weight in this.weights) {
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for (const weight of Object.keys(this.weights)) {
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if (this.weights.hasOwnProperty(weight)) {
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sum += this.weights[weight];
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}
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@ -131,7 +131,7 @@ export class Action implements IAction {
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);
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}
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for (const decay in this.decays) {
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for (const decay of Object.keys(this.decays)) {
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if (this.decays.hasOwnProperty(decay)) {
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if (this.decays[decay] > 1) {
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throw new Error(
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@ -240,7 +240,7 @@ export class Action implements IAction {
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}
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let difficulty = this.getDifficulty();
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let competence = 0;
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for (const stat in this.weights) {
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for (const stat of Object.keys(this.weights)) {
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if (this.weights.hasOwnProperty(stat)) {
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const playerStatLvl = Player.queryStatFromString(stat);
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const key = "eff" + stat.charAt(0).toUpperCase() + stat.slice(1);
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@ -135,7 +135,7 @@ export class Bladeburner implements IBladeburner {
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// Can't start a BlackOp if you haven't done the one before it
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const blackops = [];
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for (const nm in BlackOperations) {
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for (const nm of Object.keys(BlackOperations)) {
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if (BlackOperations.hasOwnProperty(nm)) {
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blackops.push(nm);
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}
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@ -1074,7 +1074,7 @@ export class Bladeburner implements IBladeburner {
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updateSkillMultipliers(): void {
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this.resetSkillMultipliers();
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for (const skillName in this.skills) {
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for (const skillName of Object.keys(this.skills)) {
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if (this.skills.hasOwnProperty(skillName)) {
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const skill = Skills[skillName];
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if (skill == null) {
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@ -12,7 +12,7 @@ interface IProps {
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export function BlackOpList(props: IProps): React.ReactElement {
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let blackops: BlackOperation[] = [];
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for (const blackopName in BlackOperations) {
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for (const blackopName of Object.keys(BlackOperations)) {
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if (BlackOperations.hasOwnProperty(blackopName)) {
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blackops.push(BlackOperations[blackopName]);
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}
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@ -12,7 +12,7 @@ interface IProps {
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export function GeneralActionList(props: IProps): React.ReactElement {
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const actions: Action[] = [];
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for (const name in GeneralActions) {
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for (const name of Object.keys(GeneralActions)) {
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if (GeneralActions.hasOwnProperty(name)) {
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actions.push(GeneralActions[name]);
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}
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@ -157,7 +157,7 @@ export function SlotMachine(props: IProps): React.ReactElement {
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function step(): void {
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let stoppedOne = false;
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const copy = index.slice();
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for (const i in copy) {
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for (let i = 0; i < copy.length; i++) {
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if (copy[i] === locks[i] && !stoppedOne) continue;
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copy[i] = (copy[i] + 1) % symbols.length;
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stoppedOne = true;
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@ -26,7 +26,7 @@ export function initCompanies(): void {
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});
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// Reset data
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for (const companyName in Companies) {
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for (const companyName of Object.keys(Companies)) {
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const company = Companies[companyName];
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const oldCompany = oldCompanies[companyName];
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if (!(oldCompany instanceof Company)) {
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@ -307,7 +307,7 @@ export class Corporation {
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if (upgN === 1) {
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for (let i = 0; i < this.divisions.length; ++i) {
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const industry = this.divisions[i];
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for (const city in industry.warehouses) {
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for (const city of Object.keys(industry.warehouses)) {
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const warehouse = industry.warehouses[city];
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if (warehouse === 0) continue;
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if (industry.warehouses.hasOwnProperty(city) && warehouse instanceof Warehouse) {
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@ -378,7 +378,7 @@ export class Industry implements IIndustry {
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updateWarehouseSizeUsed(warehouse: Warehouse): void {
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warehouse.updateMaterialSizeUsed();
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for (const prodName in this.products) {
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for (const prodName of Object.keys(this.products)) {
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if (this.products.hasOwnProperty(prodName)) {
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const prod = this.products[prodName];
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if (prod === undefined) continue;
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@ -414,7 +414,7 @@ export class Industry implements IIndustry {
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// Process offices (and the employees in them)
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let employeeSalary = 0;
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for (const officeLoc in this.offices) {
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for (const officeLoc of Object.keys(this.offices)) {
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const office = this.offices[officeLoc];
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if (office === 0) continue;
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if (office instanceof OfficeSpace) {
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@ -470,7 +470,7 @@ export class Industry implements IIndustry {
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if (this.warehouses[CorporationConstants.Cities[i]] instanceof Warehouse) {
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const wh = this.warehouses[CorporationConstants.Cities[i]];
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if (wh === 0) continue;
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for (const name in reqMats) {
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for (const name of Object.keys(reqMats)) {
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if (reqMats.hasOwnProperty(name)) {
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wh.materials[name].processMarket();
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}
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@ -493,7 +493,7 @@ export class Industry implements IIndustry {
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// Process change in demand and competition for this industry's products
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processProductMarket(marketCycles = 1): void {
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// Demand gradually decreases, and competition gradually increases
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for (const name in this.products) {
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for (const name of Object.keys(this.products)) {
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if (this.products.hasOwnProperty(name)) {
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const product = this.products[name];
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if (product === undefined) continue;
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@ -531,7 +531,7 @@ export class Industry implements IIndustry {
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}
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const warehouse = this.warehouses[city];
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if (warehouse === 0) continue;
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for (const matName in warehouse.materials) {
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for (const matName of Object.keys(warehouse.materials)) {
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if (warehouse.materials.hasOwnProperty(matName)) {
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const mat = warehouse.materials[matName];
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mat.imp = 0;
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@ -552,7 +552,7 @@ export class Industry implements IIndustry {
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switch (this.state) {
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case "PURCHASE": {
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/* Process purchase of materials */
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for (const matName in warehouse.materials) {
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for (const matName of Object.keys(warehouse.materials)) {
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if (!warehouse.materials.hasOwnProperty(matName)) continue;
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const mat = warehouse.materials[matName];
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let buyAmt = 0;
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@ -574,7 +574,7 @@ export class Industry implements IIndustry {
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// smart supply
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const smartBuy: { [key: string]: number | undefined } = {};
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for (const matName in warehouse.materials) {
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for (const matName of Object.keys(warehouse.materials)) {
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if (!warehouse.materials.hasOwnProperty(matName)) continue;
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if (!warehouse.smartSupplyEnabled || !Object.keys(this.reqMats).includes(matName)) continue;
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const mat = warehouse.materials[matName];
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@ -591,7 +591,7 @@ export class Industry implements IIndustry {
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// Find which material were trying to create the least amount of product with.
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let worseAmt = 1e99;
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for (const matName in smartBuy) {
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for (const matName of Object.keys(smartBuy)) {
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const buyAmt = smartBuy[matName];
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if (buyAmt === undefined) throw new Error(`Somehow smartbuy matname is undefined`);
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const reqMat = this.reqMats[matName];
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@ -601,7 +601,7 @@ export class Industry implements IIndustry {
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}
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// Align all the materials to the smallest amount.
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for (const matName in smartBuy) {
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for (const matName of Object.keys(smartBuy)) {
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const reqMat = this.reqMats[matName];
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if (reqMat === undefined) throw new Error(`reqMat "${matName}" is undefined`);
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smartBuy[matName] = worseAmt * reqMat;
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@ -609,7 +609,7 @@ export class Industry implements IIndustry {
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// Calculate the total size of all things were trying to buy
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let totalSize = 0;
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for (const matName in smartBuy) {
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for (const matName of Object.keys(smartBuy)) {
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const buyAmt = smartBuy[matName];
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if (buyAmt === undefined) throw new Error(`Somehow smartbuy matname is undefined`);
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totalSize += buyAmt * MaterialSizes[matName];
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@ -618,7 +618,7 @@ export class Industry implements IIndustry {
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// Shrink to the size of available space.
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const freeSpace = warehouse.size - warehouse.sizeUsed;
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if (totalSize > freeSpace) {
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for (const matName in smartBuy) {
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for (const matName of Object.keys(smartBuy)) {
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const buyAmt = smartBuy[matName];
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if (buyAmt === undefined) throw new Error(`Somehow smartbuy matname is undefined`);
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smartBuy[matName] = Math.floor((buyAmt * freeSpace) / totalSize);
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@ -626,7 +626,7 @@ export class Industry implements IIndustry {
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}
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// Use the materials already in the warehouse if the option is on.
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for (const matName in smartBuy) {
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for (const matName of Object.keys(smartBuy)) {
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if (!warehouse.smartSupplyUseLeftovers[matName]) continue;
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const mat = warehouse.materials[matName];
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const buyAmt = smartBuy[matName];
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@ -635,7 +635,7 @@ export class Industry implements IIndustry {
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}
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// buy them
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for (const matName in smartBuy) {
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for (const matName of Object.keys(smartBuy)) {
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const mat = warehouse.materials[matName];
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const buyAmt = smartBuy[matName];
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if (buyAmt === undefined) throw new Error(`Somehow smartbuy matname is undefined`);
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@ -672,7 +672,7 @@ export class Industry implements IIndustry {
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for (let tmp = 0; tmp < this.prodMats.length; ++tmp) {
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totalMatSize += MaterialSizes[this.prodMats[tmp]];
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}
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for (const reqMatName in this.reqMats) {
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for (const reqMatName of Object.keys(this.reqMats)) {
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const normQty = this.reqMats[reqMatName];
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if (normQty === undefined) continue;
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totalMatSize -= MaterialSizes[reqMatName] * normQty;
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@ -692,7 +692,7 @@ export class Industry implements IIndustry {
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// Make sure we have enough resource to make our materials
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let producableFrac = 1;
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for (const reqMatName in this.reqMats) {
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for (const reqMatName of Object.keys(this.reqMats)) {
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if (this.reqMats.hasOwnProperty(reqMatName)) {
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const reqMat = this.reqMats[reqMatName];
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if (reqMat === undefined) continue;
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@ -709,7 +709,7 @@ export class Industry implements IIndustry {
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// Make our materials if they are producable
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if (producableFrac > 0 && prod > 0) {
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for (const reqMatName in this.reqMats) {
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for (const reqMatName of Object.keys(this.reqMats)) {
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const reqMat = this.reqMats[reqMatName];
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if (reqMat === undefined) continue;
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const reqMatQtyNeeded = reqMat * prod * producableFrac;
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@ -726,7 +726,7 @@ export class Industry implements IIndustry {
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Math.pow(warehouse.materials["AICores"].qty, this.aiFac) / 10e3;
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}
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} else {
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for (const reqMatName in this.reqMats) {
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for (const reqMatName of Object.keys(this.reqMats)) {
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if (this.reqMats.hasOwnProperty(reqMatName)) {
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warehouse.materials[reqMatName].prd = 0;
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}
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@ -742,7 +742,7 @@ export class Industry implements IIndustry {
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//If this doesn't produce any materials, then it only creates
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//Products. Creating products will consume materials. The
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//Production of all consumed materials must be set to 0
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for (const reqMatName in this.reqMats) {
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for (const reqMatName of Object.keys(this.reqMats)) {
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warehouse.materials[reqMatName].prd = 0;
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}
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}
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@ -750,7 +750,7 @@ export class Industry implements IIndustry {
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case "SALE":
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/* Process sale of materials */
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for (const matName in warehouse.materials) {
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for (const matName of Object.keys(warehouse.materials)) {
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if (warehouse.materials.hasOwnProperty(matName)) {
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const mat = warehouse.materials[matName];
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if (mat.sCost < 0 || mat.sllman[0] === false) {
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@ -881,7 +881,7 @@ export class Industry implements IIndustry {
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break;
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case "EXPORT":
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for (const matName in warehouse.materials) {
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for (const matName of Object.keys(warehouse.materials)) {
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if (warehouse.materials.hasOwnProperty(matName)) {
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const mat = warehouse.materials[matName];
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mat.totalExp = 0; //Reset export
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@ -993,7 +993,7 @@ export class Industry implements IIndustry {
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//Create products
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if (this.state === "PRODUCTION") {
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for (const prodName in this.products) {
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for (const prodName of Object.keys(this.products)) {
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const prod = this.products[prodName];
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if (prod === undefined) continue;
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if (!prod.fin) {
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@ -1025,7 +1025,7 @@ export class Industry implements IIndustry {
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}
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//Produce Products
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for (const prodName in this.products) {
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for (const prodName of Object.keys(this.products)) {
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if (this.products.hasOwnProperty(prodName)) {
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const prod = this.products[prodName];
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if (prod instanceof Product && prod.fin) {
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@ -1067,7 +1067,7 @@ export class Industry implements IIndustry {
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//Calculate net change in warehouse storage making the Products will cost
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let netStorageSize = product.siz;
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for (const reqMatName in product.reqMats) {
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for (const reqMatName of Object.keys(product.reqMats)) {
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if (product.reqMats.hasOwnProperty(reqMatName)) {
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const normQty = product.reqMats[reqMatName];
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netStorageSize -= MaterialSizes[reqMatName] * normQty;
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@ -1084,7 +1084,7 @@ export class Industry implements IIndustry {
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//Make sure we have enough resources to make our Products
|
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let producableFrac = 1;
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for (const reqMatName in product.reqMats) {
|
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for (const reqMatName of Object.keys(product.reqMats)) {
|
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if (product.reqMats.hasOwnProperty(reqMatName)) {
|
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const req = product.reqMats[reqMatName] * prod;
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if (warehouse.materials[reqMatName].qty < req) {
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@ -1095,7 +1095,7 @@ export class Industry implements IIndustry {
|
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//Make our Products if they are producable
|
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if (producableFrac > 0 && prod > 0) {
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for (const reqMatName in product.reqMats) {
|
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for (const reqMatName of Object.keys(product.reqMats)) {
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if (product.reqMats.hasOwnProperty(reqMatName)) {
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const reqMatQtyNeeded = product.reqMats[reqMatName] * prod * producableFrac;
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warehouse.materials[reqMatName].qty -= reqMatQtyNeeded;
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@ -1114,7 +1114,7 @@ export class Industry implements IIndustry {
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case "SALE": {
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//Process sale of Products
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product.pCost = 0; //Estimated production cost
|
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for (const reqMatName in product.reqMats) {
|
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for (const reqMatName of Object.keys(product.reqMats)) {
|
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if (product.reqMats.hasOwnProperty(reqMatName)) {
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product.pCost += product.reqMats[reqMatName] * warehouse.materials[reqMatName].bCost;
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}
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@ -1250,7 +1250,7 @@ export class Industry implements IIndustry {
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}
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discontinueProduct(product: Product): void {
|
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for (const productName in this.products) {
|
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for (const productName of Object.keys(this.products)) {
|
||||
if (this.products.hasOwnProperty(productName)) {
|
||||
if (product === this.products[productName]) {
|
||||
delete this.products[productName];
|
||||
@ -1354,7 +1354,7 @@ export class Industry implements IIndustry {
|
||||
// Since ResearchTree data isnt saved, we'll update the Research Tree data
|
||||
// based on the stored 'researched' property in the Industry object
|
||||
if (Object.keys(researchTree.researched).length !== Object.keys(this.researched).length) {
|
||||
for (const research in this.researched) {
|
||||
for (const research of Object.keys(this.researched)) {
|
||||
researchTree.research(research);
|
||||
}
|
||||
}
|
||||
|
@ -103,7 +103,7 @@ export class OfficeSpace {
|
||||
|
||||
calculateEmployeeProductivity(corporation: ICorporation, industry: IIndustry): void {
|
||||
//Reset
|
||||
for (const name in this.employeeProd) {
|
||||
for (const name of Object.keys(this.employeeProd)) {
|
||||
this.employeeProd[name] = 0;
|
||||
}
|
||||
|
||||
|
@ -198,7 +198,7 @@ export class Product {
|
||||
|
||||
//Calculate the product's required materials
|
||||
//For now, just set it to be the same as the requirements to make materials
|
||||
for (const matName in industry.reqMats) {
|
||||
for (const matName of Object.keys(industry.reqMats)) {
|
||||
if (industry.reqMats.hasOwnProperty(matName)) {
|
||||
const reqMat = industry.reqMats[matName];
|
||||
if (reqMat === undefined) continue;
|
||||
@ -209,7 +209,7 @@ export class Product {
|
||||
//Calculate the product's size
|
||||
//For now, just set it to be the same size as the requirements to make materials
|
||||
this.siz = 0;
|
||||
for (const matName in industry.reqMats) {
|
||||
for (const matName of Object.keys(industry.reqMats)) {
|
||||
const reqMat = industry.reqMats[matName];
|
||||
if (reqMat === undefined) continue;
|
||||
this.siz += MaterialSizes[matName] * reqMat;
|
||||
|
@ -85,7 +85,7 @@ export class Warehouse {
|
||||
// Re-calculate how much space is being used by this Warehouse
|
||||
updateMaterialSizeUsed(): void {
|
||||
this.sizeUsed = 0;
|
||||
for (const matName in this.materials) {
|
||||
for (const matName of Object.keys(this.materials)) {
|
||||
const mat = this.materials[matName];
|
||||
if (MaterialSizes.hasOwnProperty(matName)) {
|
||||
this.sizeUsed += mat.qty * MaterialSizes[matName];
|
||||
|
@ -215,7 +215,7 @@ function Upgrades(props: { office: OfficeSpace; rerender: () => void }): React.R
|
||||
const corp = useCorporation();
|
||||
const division = useDivision();
|
||||
const upgrades = [];
|
||||
for (const index in IndustryUpgrades) {
|
||||
for (const index of Object.keys(IndustryUpgrades)) {
|
||||
const upgrade = IndustryUpgrades[index];
|
||||
|
||||
// AutoBrew research disables the Coffee upgrade
|
||||
|
@ -81,7 +81,7 @@ function WarehouseRoot(props: IProps): React.ReactElement {
|
||||
|
||||
// Create React components for materials
|
||||
const mats = [];
|
||||
for (const matName in props.warehouse.materials) {
|
||||
for (const matName of Object.keys(props.warehouse.materials)) {
|
||||
if (!(props.warehouse.materials[matName] instanceof Material)) continue;
|
||||
// Only create UI for materials that are relevant for the industry
|
||||
if (!isRelevantMaterial(matName, division)) continue;
|
||||
@ -99,7 +99,7 @@ function WarehouseRoot(props: IProps): React.ReactElement {
|
||||
// Create React components for products
|
||||
const products = [];
|
||||
if (division.makesProducts && Object.keys(division.products).length > 0) {
|
||||
for (const productName in division.products) {
|
||||
for (const productName of Object.keys(division.products)) {
|
||||
const product = division.products[productName];
|
||||
if (!(product instanceof Product)) continue;
|
||||
products.push(
|
||||
@ -109,14 +109,14 @@ function WarehouseRoot(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
const breakdownItems: JSX.Element[] = [];
|
||||
for (const matName in props.warehouse.materials) {
|
||||
for (const matName of Object.keys(props.warehouse.materials)) {
|
||||
const mat = props.warehouse.materials[matName];
|
||||
if (!MaterialSizes.hasOwnProperty(matName)) continue;
|
||||
if (mat.qty === 0) continue;
|
||||
breakdownItems.push(<>{matName}: {numeralWrapper.format(mat.qty * MaterialSizes[matName], "0,0.0")}</>);
|
||||
}
|
||||
|
||||
for (const prodName in division.products) {
|
||||
for (const prodName of Object.keys(division.products)) {
|
||||
const prod = division.products[prodName];
|
||||
if (prod === undefined) continue;
|
||||
breakdownItems.push(<>{prodName}: {numeralWrapper.format(prod.data[props.warehouse.loc][0] * prod.siz, "0,0.0")}</>);
|
||||
|
@ -60,7 +60,7 @@ export function SmartSupplyModal(props: IProps): React.ReactElement {
|
||||
|
||||
// Create React components for materials
|
||||
const mats = [];
|
||||
for (const matName in props.warehouse.materials) {
|
||||
for (const matName of Object.keys(props.warehouse.materials)) {
|
||||
if (!(props.warehouse.materials[matName] instanceof Material)) continue;
|
||||
if (!Object.keys(division.reqMats).includes(matName)) continue;
|
||||
mats.push(<Leftover key={matName} warehouse={props.warehouse} matName={matName} />);
|
||||
|
@ -7,7 +7,7 @@ import { dialogBoxCreate } from "../ui/React/DialogBox";
|
||||
export function determineCrimeSuccess(p: IPlayer, type: string): boolean {
|
||||
let chance = 0;
|
||||
let found = false;
|
||||
for (const i in Crimes) {
|
||||
for (const i of Object.keys(Crimes)) {
|
||||
const crime = Crimes[i];
|
||||
if (crime.type == type) {
|
||||
chance = crime.successRate(p);
|
||||
|
@ -21,7 +21,7 @@ export function checkIfConnectedToDarkweb(): void {
|
||||
}
|
||||
|
||||
export function listAllDarkwebItems(): void {
|
||||
for (const key in DarkWebItems) {
|
||||
for (const key of Object.keys(DarkWebItems)) {
|
||||
const item = DarkWebItems[key];
|
||||
|
||||
const cost = Player.getHomeComputer().programs.includes(item.program) ? (
|
||||
@ -44,7 +44,7 @@ export function buyDarkwebItem(itemName: string): void {
|
||||
// find the program that matches, if any
|
||||
let item: DarkWebItem | null = null;
|
||||
|
||||
for (const key in DarkWebItems) {
|
||||
for (const key of Object.keys(DarkWebItems)) {
|
||||
const i = DarkWebItems[key];
|
||||
if (i.program.toLowerCase() == itemName) {
|
||||
item = i;
|
||||
@ -93,7 +93,7 @@ export function buyAllDarkwebItems(): void {
|
||||
const itemsToBuy: DarkWebItem[] = [];
|
||||
let cost = 0;
|
||||
|
||||
for (const key in DarkWebItems) {
|
||||
for (const key of Object.keys(DarkWebItems)) {
|
||||
const item = DarkWebItems[key];
|
||||
if (!Player.hasProgram(item.program)) {
|
||||
itemsToBuy.push(item);
|
||||
|
@ -46,25 +46,25 @@ export function Companies(): React.ReactElement {
|
||||
}
|
||||
|
||||
function tonsOfRepCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
for (const c of Object.keys(AllCompanies)) {
|
||||
AllCompanies[c].playerReputation = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllRepCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
for (const c of Object.keys(AllCompanies)) {
|
||||
AllCompanies[c].playerReputation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function tonsOfFavorCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
for (const c of Object.keys(AllCompanies)) {
|
||||
AllCompanies[c].favor = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllFavorCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
for (const c of Object.keys(AllCompanies)) {
|
||||
AllCompanies[c].favor = 0;
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@ export function Factions(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
function receiveAllInvites(): void {
|
||||
for (const i in AllFaction) {
|
||||
for (const i of Object.keys(AllFaction)) {
|
||||
props.player.receiveInvite(AllFaction[i].name);
|
||||
}
|
||||
}
|
||||
@ -74,25 +74,25 @@ export function Factions(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
function tonsOfRep(): void {
|
||||
for (const i in AllFaction) {
|
||||
for (const i of Object.keys(AllFaction)) {
|
||||
AllFaction[i].playerReputation = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllRep(): void {
|
||||
for (const i in AllFaction) {
|
||||
for (const i of Object.keys(AllFaction)) {
|
||||
AllFaction[i].playerReputation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function tonsOfFactionFavor(): void {
|
||||
for (const i in AllFaction) {
|
||||
for (const i of Object.keys(AllFaction)) {
|
||||
AllFaction[i].favor = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllFactionFavor(): void {
|
||||
for (const i in AllFaction) {
|
||||
for (const i of Object.keys(AllFaction)) {
|
||||
AllFaction[i].favor = 0;
|
||||
}
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ export function Programs(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
function addAllPrograms(): void {
|
||||
for (const i in AllPrograms) {
|
||||
for (const i of Object.keys(AllPrograms)) {
|
||||
if (!props.player.hasProgram(AllPrograms[i].name)) {
|
||||
props.player.getHomeComputer().programs.push(AllPrograms[i].name);
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ export function StockMarket(): React.ReactElement {
|
||||
};
|
||||
}
|
||||
|
||||
for (const name in SM) {
|
||||
for (const name of Object.keys(SM)) {
|
||||
if (SM.hasOwnProperty(name)) {
|
||||
const stock = SM[name];
|
||||
if (stock instanceof Stock && match(stock.symbol)) {
|
||||
|
@ -34,8 +34,7 @@ export function joinFaction(faction: Faction): void {
|
||||
const factionInfo = faction.getInfo();
|
||||
|
||||
//Determine what factions you are banned from now that you have joined this faction
|
||||
for (const i in factionInfo.enemies) {
|
||||
const enemy = factionInfo.enemies[i];
|
||||
for (const enemy of factionInfo.enemies) {
|
||||
if (Factions[enemy] instanceof Faction) {
|
||||
Factions[enemy].isBanned = true;
|
||||
}
|
||||
@ -121,7 +120,7 @@ export function purchaseAugmentation(aug: Augmentation, fac: Faction, sing = fal
|
||||
}
|
||||
}
|
||||
|
||||
for (const name in Augmentations) {
|
||||
for (const name of Object.keys(Augmentations)) {
|
||||
if (Augmentations.hasOwnProperty(name)) {
|
||||
Augmentations[name].baseCost *= CONSTANTS.MultipleAugMultiplier * [1, 0.96, 0.94, 0.93][SourceFileFlags[11]];
|
||||
}
|
||||
@ -170,7 +169,7 @@ export function getNextNeurofluxLevel(): number {
|
||||
}
|
||||
|
||||
export function processPassiveFactionRepGain(numCycles: number): void {
|
||||
for (const name in Factions) {
|
||||
for (const name of Object.keys(Factions)) {
|
||||
if (name === Player.currentWorkFactionName) continue;
|
||||
if (!Factions.hasOwnProperty(name)) continue;
|
||||
const faction = Factions[name];
|
||||
|
@ -34,7 +34,7 @@ export function factionExists(name: string): boolean {
|
||||
}
|
||||
|
||||
export function initFactions(): void {
|
||||
for (const name in FactionInfos) {
|
||||
for (const name of Object.keys(FactionInfos)) {
|
||||
resetFaction(new Faction(name));
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ export function AugmentationsPage(props: IProps): React.ReactElement {
|
||||
function getAugs(): string[] {
|
||||
if (isPlayersGang) {
|
||||
const augs: string[] = [];
|
||||
for (const augName in Augmentations) {
|
||||
for (const augName of Object.keys(Augmentations)) {
|
||||
if (augName === AugmentationNames.NeuroFluxGovernor) continue;
|
||||
if (augName === AugmentationNames.TheRedPill && player.bitNodeN !== 2) continue;
|
||||
const aug = Augmentations[augName];
|
||||
|
@ -158,7 +158,7 @@ export class Gang implements IGang {
|
||||
|
||||
// Process power first
|
||||
const gangName = this.facName;
|
||||
for (const name in AllGangs) {
|
||||
for (const name of Object.keys(AllGangs)) {
|
||||
if (AllGangs.hasOwnProperty(name)) {
|
||||
if (name == gangName) {
|
||||
AllGangs[name].power += this.calculatePower();
|
||||
|
@ -24,7 +24,7 @@ export class HashManager {
|
||||
upgrades: IMap<number> = {};
|
||||
|
||||
constructor() {
|
||||
for (const name in HashUpgrades) {
|
||||
for (const name of Object.keys(HashUpgrades)) {
|
||||
this.upgrades[name] = 0;
|
||||
}
|
||||
}
|
||||
@ -85,7 +85,7 @@ export class HashManager {
|
||||
}
|
||||
|
||||
prestige(): void {
|
||||
for (const name in HashUpgrades) {
|
||||
for (const name of Object.keys(HashUpgrades)) {
|
||||
this.upgrades[name] = 0;
|
||||
}
|
||||
this.hashes = 0;
|
||||
|
@ -220,7 +220,7 @@ for (const metadata of LocationsMetadata) {
|
||||
const cityName = loc.city;
|
||||
if (cityName === null) {
|
||||
// Generic location, add to all cities
|
||||
for (const city in Cities) {
|
||||
for (const city of Object.keys(Cities)) {
|
||||
Cities[city].addLocation(loc.name);
|
||||
}
|
||||
} else {
|
||||
|
@ -132,10 +132,10 @@ function ASCIICity(props: IProps): React.ReactElement {
|
||||
|
||||
const elems: JSX.Element[] = [];
|
||||
const lines = props.city.asciiArt.split("\n");
|
||||
for (const i in lines) {
|
||||
for (const line of lines) {
|
||||
elems.push(
|
||||
<Typography key={i} sx={{ lineHeight: "1em", whiteSpace: "pre" }}>
|
||||
{lineElems(lines[i])}
|
||||
<Typography key={line} sx={{ lineHeight: "1em", whiteSpace: "pre" }}>
|
||||
{lineElems(line)}
|
||||
</Typography>,
|
||||
);
|
||||
}
|
||||
|
@ -762,7 +762,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
|
||||
},
|
||||
disableLog: function (fn: any): any {
|
||||
if (fn === "ALL") {
|
||||
for (fn in possibleLogs) {
|
||||
for (fn of Object.keys(possibleLogs)) {
|
||||
workerScript.disableLogs[fn] = true;
|
||||
}
|
||||
workerScript.log("disableLog", () => `Disabled logging for all functions`);
|
||||
@ -775,7 +775,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
|
||||
},
|
||||
enableLog: function (fn: any): any {
|
||||
if (fn === "ALL") {
|
||||
for (fn in possibleLogs) {
|
||||
for (fn of Object.keys(possibleLogs)) {
|
||||
delete workerScript.disableLogs[fn];
|
||||
}
|
||||
workerScript.log("enableLog", () => `Enabled logging for all functions`);
|
||||
@ -1302,8 +1302,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
|
||||
updateDynamicRam("ps", getRamCost(Player, "ps"));
|
||||
const server = safeGetServer(hostname, "ps");
|
||||
const processes = [];
|
||||
for (const i in server.runningScripts) {
|
||||
const script = server.runningScripts[i];
|
||||
for (const script of server.runningScripts) {
|
||||
processes.push({
|
||||
filename: script.filename,
|
||||
threads: script.threads,
|
||||
|
@ -101,7 +101,7 @@ export function NetscriptGang(player: IPlayer, workerScript: WorkerScript, helpe
|
||||
helper.updateDynamicRam("getOtherGangInformation", getRamCost(player, "gang", "getOtherGangInformation"));
|
||||
checkGangApiAccess("getOtherGangInformation");
|
||||
const cpy: any = {};
|
||||
for (const gang in AllGangs) {
|
||||
for (const gang of Object.keys(AllGangs)) {
|
||||
cpy[gang] = Object.assign({}, AllGangs[gang]);
|
||||
}
|
||||
|
||||
|
@ -113,7 +113,7 @@ export function NetscriptSingularity(
|
||||
// If player has a gang with this faction, return all augmentations.
|
||||
if (player.hasGangWith(facname)) {
|
||||
const res = [];
|
||||
for (const augName in Augmentations) {
|
||||
for (const augName of Object.keys(Augmentations)) {
|
||||
if (augName === AugmentationNames.NeuroFluxGovernor) continue;
|
||||
if (augName === AugmentationNames.TheRedPill && player.bitNodeN !== 2) continue;
|
||||
const aug = Augmentations[augName];
|
||||
@ -165,7 +165,7 @@ export function NetscriptSingularity(
|
||||
|
||||
let augs = [];
|
||||
if (player.hasGangWith(faction)) {
|
||||
for (const augName in Augmentations) {
|
||||
for (const augName of Object.keys(Augmentations)) {
|
||||
if (augName === AugmentationNames.NeuroFluxGovernor) continue;
|
||||
if (augName === AugmentationNames.TheRedPill && player.bitNodeN !== 2) continue;
|
||||
const tempAug = Augmentations[augName];
|
||||
|
@ -273,7 +273,7 @@ export function NetscriptStockMarket(player: IPlayer, workerScript: WorkerScript
|
||||
const orders: any = {};
|
||||
|
||||
const stockMarketOrders = StockMarket["Orders"];
|
||||
for (const symbol in stockMarketOrders) {
|
||||
for (const symbol of Object.keys(stockMarketOrders)) {
|
||||
const orderBook = stockMarketOrders[symbol];
|
||||
if (orderBook.constructor === Array && orderBook.length > 0) {
|
||||
orders[symbol] = [];
|
||||
|
@ -28,7 +28,7 @@ export function toNative(pseudoObj: any): any {
|
||||
} else {
|
||||
// Object.
|
||||
nativeObj = {};
|
||||
for (const key in pseudoObj.properties) {
|
||||
for (const key of Object.keys(pseudoObj.properties)) {
|
||||
const val = pseudoObj.properties[key];
|
||||
nativeObj[key] = toNative(val);
|
||||
}
|
||||
|
@ -240,7 +240,7 @@ function _getScriptUrls(script: Script, scripts: Script[], seen: Script[]): Scri
|
||||
return urlStack;
|
||||
} catch (err) {
|
||||
// If there is an error, we need to clean up the URLs.
|
||||
for (const url in urlStack) URL.revokeObjectURL(url);
|
||||
for (const url of urlStack) URL.revokeObjectURL(url.url);
|
||||
throw err;
|
||||
} finally {
|
||||
seen.pop();
|
||||
|
@ -116,7 +116,7 @@ function startNetscript2Script(player: IPlayer, workerScript: WorkerScript): Pro
|
||||
};
|
||||
}
|
||||
|
||||
for (const prop in workerScript.env.vars) {
|
||||
for (const prop of Object.keys(workerScript.env.vars)) {
|
||||
if (typeof workerScript.env.vars[prop] !== "function") continue;
|
||||
workerScript.env.vars[prop] = wrap(prop, workerScript.env.vars[prop]);
|
||||
}
|
||||
@ -175,7 +175,7 @@ function startNetscript1Script(workerScript: WorkerScript): Promise<WorkerScript
|
||||
const interpreterInitialization = function (int: any, scope: any): void {
|
||||
//Add the Netscript environment
|
||||
const ns = NetscriptFunctions(workerScript);
|
||||
for (const name in ns) {
|
||||
for (const name of Object.keys(ns)) {
|
||||
const entry = ns[name];
|
||||
if (typeof entry === "function") {
|
||||
//Async functions need to be wrapped. See JS-Interpreter documentation
|
||||
|
@ -112,7 +112,7 @@ export abstract class Person {
|
||||
* Updates this object's multipliers for the given augmentation
|
||||
*/
|
||||
applyAugmentation(aug: Augmentation): void {
|
||||
for (const mult in aug.mults) {
|
||||
for (const mult of Object.keys(aug.mults)) {
|
||||
if ((this as any)[mult] == null) {
|
||||
console.warn(`Augmentation has unrecognized multiplier property: ${mult}`);
|
||||
} else {
|
||||
|
@ -1485,7 +1485,7 @@ export function finishCrime(this: IPlayer, cancelled: boolean): string {
|
||||
if (determineCrimeSuccess(this, this.crimeType)) {
|
||||
//Handle Karma and crime statistics
|
||||
let crime = null;
|
||||
for (const i in Crimes) {
|
||||
for (const i of Object.keys(Crimes)) {
|
||||
if (Crimes[i].type == this.crimeType) {
|
||||
crime = Crimes[i];
|
||||
break;
|
||||
@ -2557,15 +2557,15 @@ export function setBitNodeNumber(this: IPlayer, n: number): void {
|
||||
}
|
||||
|
||||
export function queueAugmentation(this: IPlayer, name: string): void {
|
||||
for (const i in this.queuedAugmentations) {
|
||||
if (this.queuedAugmentations[i].name == name) {
|
||||
for (const aug of this.queuedAugmentations) {
|
||||
if (aug.name == name) {
|
||||
console.warn(`tried to queue ${name} twice, this may be a bug`);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (const i in this.augmentations) {
|
||||
if (this.augmentations[i].name == name) {
|
||||
for (const aug of this.augmentations) {
|
||||
if (aug.name == name) {
|
||||
console.warn(`tried to queue ${name} twice, this may be a bug`);
|
||||
return;
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ export function purchaseResleeve(r: Resleeve, p: IPlayer): boolean {
|
||||
p.charisma_exp = r.charisma_exp;
|
||||
|
||||
// Reset Augmentation "owned" data
|
||||
for (const augKey in Augmentations) {
|
||||
for (const augKey of Object.keys(Augmentations)) {
|
||||
Augmentations[augKey].owned = false;
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ export function findSleevePurchasableAugs(sleeve: Sleeve, p: IPlayer): Augmentat
|
||||
if (p.inGang()) {
|
||||
const fac = p.getGangFaction();
|
||||
|
||||
for (const augName in Augmentations) {
|
||||
for (const augName of Object.keys(Augmentations)) {
|
||||
const aug = Augmentations[augName];
|
||||
if (!isAvailableForSleeve(aug)) {
|
||||
continue;
|
||||
|
@ -75,14 +75,14 @@ export function prestigeAugmentation(): void {
|
||||
initForeignServers(Player.getHomeComputer());
|
||||
|
||||
// Gain favor for Companies
|
||||
for (const member in Companies) {
|
||||
for (const member of Object.keys(Companies)) {
|
||||
if (Companies.hasOwnProperty(member)) {
|
||||
Companies[member].gainFavor();
|
||||
}
|
||||
}
|
||||
|
||||
// Gain favor for factions
|
||||
for (const member in Factions) {
|
||||
for (const member of Object.keys(Factions)) {
|
||||
if (Factions.hasOwnProperty(member)) {
|
||||
Factions[member].gainFavor();
|
||||
}
|
||||
@ -200,14 +200,14 @@ export function prestigeSourceFile(flume: boolean): void {
|
||||
homeComp.cpuCores = 1;
|
||||
|
||||
// Reset favor for Companies
|
||||
for (const member in Companies) {
|
||||
for (const member of Object.keys(Companies)) {
|
||||
if (Companies.hasOwnProperty(member)) {
|
||||
Companies[member].favor = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Reset favor for factions
|
||||
for (const member in Factions) {
|
||||
for (const member of Object.keys(Factions)) {
|
||||
if (Factions.hasOwnProperty(member)) {
|
||||
Factions[member].favor = 0;
|
||||
}
|
||||
@ -219,7 +219,7 @@ export function prestigeSourceFile(flume: boolean): void {
|
||||
}
|
||||
|
||||
// Delete all Augmentations
|
||||
for (const name in Augmentations) {
|
||||
for (const name of Object.keys(Augmentations)) {
|
||||
if (Augmentations.hasOwnProperty(name)) {
|
||||
delete Augmentations[name];
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ import { IPlayer } from "../PersonObjects/IPlayer";
|
||||
//Returns the programs this player can create.
|
||||
export function getAvailableCreatePrograms(player: IPlayer): Program[] {
|
||||
const programs: Program[] = [];
|
||||
for (const key in Programs) {
|
||||
for (const key of Object.keys(Programs)) {
|
||||
// Non-creatable program
|
||||
const create = Programs[key].create;
|
||||
if (create == null) continue;
|
||||
|
@ -115,7 +115,7 @@ function evaluateVersionCompatibility(ver: string | number): void {
|
||||
}
|
||||
|
||||
// The "companyName" property of all Companies is renamed to "name"
|
||||
for (const companyName in Companies) {
|
||||
for (const companyName of Object.keys(Companies)) {
|
||||
const company: any = Companies[companyName];
|
||||
if (company.name == 0 && company.companyName != null) {
|
||||
company.name = company.companyName;
|
||||
|
@ -27,7 +27,7 @@ export function scriptCalculateOfflineProduction(runningScript: RunningScript):
|
||||
//Data map: [MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
||||
|
||||
// Grow
|
||||
for (const hostname in runningScript.dataMap) {
|
||||
for (const hostname of Object.keys(runningScript.dataMap)) {
|
||||
if (runningScript.dataMap.hasOwnProperty(hostname)) {
|
||||
if (runningScript.dataMap[hostname][2] == 0 || runningScript.dataMap[hostname][2] == null) {
|
||||
continue;
|
||||
@ -60,7 +60,7 @@ export function scriptCalculateOfflineProduction(runningScript: RunningScript):
|
||||
runningScript.offlineExpGained += expGain;
|
||||
|
||||
// Weaken
|
||||
for (const hostname in runningScript.dataMap) {
|
||||
for (const hostname of Object.keys(runningScript.dataMap)) {
|
||||
if (runningScript.dataMap.hasOwnProperty(hostname)) {
|
||||
if (runningScript.dataMap[hostname][3] == 0 || runningScript.dataMap[hostname][3] == null) {
|
||||
continue;
|
||||
|
@ -20,7 +20,7 @@ import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
|
||||
let AllServers: IMap<Server | HacknetServer> = {};
|
||||
|
||||
function GetServerByIP(ip: string): BaseServer | undefined {
|
||||
for (const key in AllServers) {
|
||||
for (const key of Object.keys(AllServers)) {
|
||||
const server = AllServers[key];
|
||||
if (server.ip !== ip) continue;
|
||||
return server;
|
||||
@ -30,7 +30,7 @@ function GetServerByIP(ip: string): BaseServer | undefined {
|
||||
//Returns server object with corresponding hostname
|
||||
// Relatively slow, would rather not use this a lot
|
||||
function GetServerByHostname(hostname: string): BaseServer | null {
|
||||
for (const key in AllServers) {
|
||||
for (const key of Object.keys(AllServers)) {
|
||||
const server = AllServers[key];
|
||||
if (server.hostname == hostname) {
|
||||
return server;
|
||||
@ -58,14 +58,14 @@ export function GetServer(s: string): BaseServer | null {
|
||||
|
||||
export function GetAllServers(): BaseServer[] {
|
||||
const servers: BaseServer[] = [];
|
||||
for (const key in AllServers) {
|
||||
for (const key of Object.keys(AllServers)) {
|
||||
servers.push(AllServers[key]);
|
||||
}
|
||||
return servers;
|
||||
}
|
||||
|
||||
export function DeleteServer(serverkey: string): void {
|
||||
for (const key in AllServers) {
|
||||
for (const key of Object.keys(AllServers)) {
|
||||
const server = AllServers[key];
|
||||
if (server.ip !== serverkey && server.hostname !== serverkey) continue;
|
||||
delete AllServers[key];
|
||||
@ -194,7 +194,7 @@ export function initForeignServers(homeComputer: Server): void {
|
||||
}
|
||||
|
||||
export function prestigeAllServers(): void {
|
||||
for (const member in AllServers) {
|
||||
for (const member of Object.keys(AllServers)) {
|
||||
delete AllServers[member];
|
||||
}
|
||||
AllServers = {};
|
||||
@ -206,7 +206,7 @@ export function loadAllServers(saveString: string): void {
|
||||
|
||||
export function saveAllServers(excludeRunningScripts = false): string {
|
||||
const TempAllServers = JSON.parse(JSON.stringify(AllServers), Reviver);
|
||||
for (const key in TempAllServers) {
|
||||
for (const key of Object.keys(TempAllServers)) {
|
||||
const server = TempAllServers[key];
|
||||
if (excludeRunningScripts) {
|
||||
server.runningScripts = [];
|
||||
|
@ -42,7 +42,7 @@ export function processOrders(
|
||||
const orderBook = refs.stockMarket["Orders"];
|
||||
if (orderBook == null) {
|
||||
const orders: IOrderBook = {};
|
||||
for (const name in refs.stockMarket) {
|
||||
for (const name of Object.keys(refs.stockMarket)) {
|
||||
const stock = refs.stockMarket[name];
|
||||
if (!(stock instanceof Stock)) {
|
||||
continue;
|
||||
|
@ -55,7 +55,7 @@ export function placeOrder(
|
||||
const order = new Order(stock.symbol, shares, price, type, position);
|
||||
if (StockMarket["Orders"] == null) {
|
||||
const orders: IOrderBook = {};
|
||||
for (const name in StockMarket) {
|
||||
for (const name of Object.keys(StockMarket)) {
|
||||
const stk = StockMarket[name];
|
||||
if (!(stk instanceof Stock)) {
|
||||
continue;
|
||||
@ -157,7 +157,7 @@ export function deleteStockMarket(): void {
|
||||
}
|
||||
|
||||
export function initStockMarket(): void {
|
||||
for (const stk in StockMarket) {
|
||||
for (const stk of Object.keys(StockMarket)) {
|
||||
if (StockMarket.hasOwnProperty(stk)) {
|
||||
delete StockMarket[stk];
|
||||
}
|
||||
@ -169,7 +169,7 @@ export function initStockMarket(): void {
|
||||
}
|
||||
|
||||
const orders: IOrderBook = {};
|
||||
for (const name in StockMarket) {
|
||||
for (const name of Object.keys(StockMarket)) {
|
||||
const stock = StockMarket[name];
|
||||
if (!(stock instanceof Stock)) {
|
||||
continue;
|
||||
@ -184,7 +184,7 @@ export function initStockMarket(): void {
|
||||
}
|
||||
|
||||
export function initSymbolToStockMap(): void {
|
||||
for (const name in StockSymbols) {
|
||||
for (const name of Object.keys(StockSymbols)) {
|
||||
if (StockSymbols.hasOwnProperty(name)) {
|
||||
const stock = StockMarket[name];
|
||||
if (stock == null) {
|
||||
@ -198,7 +198,7 @@ export function initSymbolToStockMap(): void {
|
||||
}
|
||||
|
||||
function stockMarketCycle(): void {
|
||||
for (const name in StockMarket) {
|
||||
for (const name of Object.keys(StockMarket)) {
|
||||
const stock = StockMarket[name];
|
||||
if (!(stock instanceof Stock)) {
|
||||
continue;
|
||||
@ -247,7 +247,7 @@ export function processStockPrices(numCycles = 1): void {
|
||||
}
|
||||
|
||||
const v = Math.random();
|
||||
for (const name in StockMarket) {
|
||||
for (const name of Object.keys(StockMarket)) {
|
||||
const stock = StockMarket[name];
|
||||
if (!(stock instanceof Stock)) {
|
||||
continue;
|
||||
|
@ -5,7 +5,7 @@ export const TickerHeaderFormatData = {
|
||||
longestSymbol: 0,
|
||||
};
|
||||
|
||||
for (const key in StockSymbols) {
|
||||
for (const key of Object.keys(StockSymbols)) {
|
||||
TickerHeaderFormatData.longestName = Math.max(key.length, TickerHeaderFormatData.longestName);
|
||||
TickerHeaderFormatData.longestSymbol = Math.max(StockSymbols[key].length, TickerHeaderFormatData.longestSymbol);
|
||||
}
|
||||
|
@ -66,7 +66,7 @@ export function StockTickers(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
const tickers: React.ReactElement[] = [];
|
||||
for (const stockMarketProp in props.stockMarket) {
|
||||
for (const stockMarketProp of Object.keys(props.stockMarket)) {
|
||||
const val = props.stockMarket[stockMarketProp];
|
||||
if (val instanceof Stock) {
|
||||
// Skip if there's a filter and the stock isnt in that filter
|
||||
|
@ -204,7 +204,7 @@ export async function determineAllPossibilitiesForTabCompletion(
|
||||
|
||||
if (isCommand("buy")) {
|
||||
const options = [];
|
||||
for (const i in DarkWebItems) {
|
||||
for (const i of Object.keys(DarkWebItems)) {
|
||||
const item = DarkWebItems[i];
|
||||
options.push(item.program);
|
||||
}
|
||||
|
@ -169,7 +169,7 @@ const Engine: {
|
||||
},
|
||||
|
||||
decrementAllCounters: function (numCycles = 1) {
|
||||
for (const counterName in Engine.Counters) {
|
||||
for (const counterName of Object.keys(Engine.Counters)) {
|
||||
const counter = Engine.Counters[counterName];
|
||||
if (counter === undefined) throw new Error("counter should not be undefined");
|
||||
Engine.Counters[counterName] = counter - numCycles;
|
||||
|
Loading…
Reference in New Issue
Block a user