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https://github.com/bitburner-official/bitburner-src.git
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FACTIONS: Followup changes for Rumors PR (#910)
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@ -66,7 +66,7 @@ export function FactionsDev(): React.ReactElement {
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Object.values(Factions).forEach((faction) => {
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faction.discovery = FactionDiscovery.unknown;
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});
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Player.factionRumors.length = 0;
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Player.factionRumors.clear();
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setFactionDiscovery(Factions[factionName].discovery);
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}
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@ -3,7 +3,6 @@ import { FactionInfo, FactionInfos } from "./FactionInfo";
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import { favorToRep, repToFavor } from "./formulas/favor";
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import { Generic_fromJSON, Generic_toJSON, IReviverValue, constructorsForReviver } from "../utils/JSONReviver";
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import { getKeyList } from "../utils/helpers/getKeyList";
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import type { PlayerObject } from "../PersonObjects/Player/PlayerObject";
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export class Faction {
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/**
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@ -79,31 +78,9 @@ export class Faction {
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return newFavor - this.favor;
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}
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checkForInvite(p: PlayerObject): boolean {
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if (this.isBanned) return false;
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if (this.isMember) return false;
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if (this.alreadyInvited) return false;
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const conditions = this.getInfo().inviteReqs;
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if (conditions.length == 0) return false;
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for (const condition of conditions) {
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if (!condition.isSatisfied(p)) return false;
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}
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return true;
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}
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checkForRumor(p: PlayerObject): boolean {
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if (this.isBanned) return false;
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if (this.isMember) return false;
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if (this.alreadyInvited) return false;
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const conditions = this.getInfo().rumorReqs;
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if (conditions.length == 0) return false;
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for (const condition of conditions) {
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if (!condition.isSatisfied(p)) return false;
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}
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return true;
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}
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static savedKeys = getKeyList(Faction, { removedKeys: ["augmentations", "name"] });
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static savedKeys = getKeyList(Faction, {
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removedKeys: ["augmentations", "name", "alreadyInvited", "isBanned", "isMember"],
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});
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/** Serialize the current object to a JSON save state. */
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toJSON(): IReviverValue {
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@ -43,6 +43,7 @@ export function joinFaction(faction: Faction): void {
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//Determine what factions you are banned from now that you have joined this faction
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for (const enemy of factionInfo.enemies) {
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if (Factions[enemy]) Factions[enemy].isBanned = true;
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Player.factionRumors.delete(enemy);
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}
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for (let i = 0; i < Player.factionInvitations.length; ++i) {
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if (Player.factionInvitations[i] == faction.name || Factions[Player.factionInvitations[i]].isBanned) {
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@ -50,12 +51,7 @@ export function joinFaction(faction: Faction): void {
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i--;
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}
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}
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for (let i = 0; i < Player.factionRumors.length; ++i) {
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if (Player.factionRumors[i] == faction.name || Factions[Player.factionRumors[i]].isBanned) {
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Player.factionRumors.splice(i, 1);
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i--;
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}
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}
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Player.factionRumors.delete(faction.name);
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}
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//Returns a boolean indicating whether the player has the prerequisites for the
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@ -1,7 +1,5 @@
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/**
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* Initialization and manipulation of the Factions object, which stores data
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* about all Factions in the game
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*/
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import type { PlayerObject } from "../PersonObjects/Player/PlayerObject";
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import { FactionName, FactionDiscovery } from "@enums";
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import { Faction } from "./Faction";
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@ -20,7 +18,7 @@ for (const aug of getRecordValues(Augmentations)) {
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}
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}
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export function loadFactions(saveString: string): void {
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export function loadFactions(saveString: string, player: PlayerObject): void {
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const loadedFactions = JSON.parse(saveString, Reviver) as unknown;
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// This loading method allows invalid data in player save, but just ignores anything invalid
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if (!loadedFactions) return;
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@ -35,11 +33,27 @@ export function loadFactions(saveString: string): void {
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if (typeof loadedRep === "number" && loadedRep > 0) faction.playerReputation = loadedRep;
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if (typeof loadedFavor === "number" && loadedFavor > 0) faction.favor = loadedFavor;
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if (getEnumHelper("FactionDiscovery").isMember(loadedDiscovery)) faction.discovery = loadedDiscovery;
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// Todo, these 3 will be removed from Faction object and savedata after a separate PR changes some data structures on Player to make this unnecessary info to save
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if (loadedFaction.alreadyInvited) faction.alreadyInvited = true;
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if (loadedFaction.isBanned) faction.isBanned = true;
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if (loadedFaction.isMember) faction.isMember = true;
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// Fill in knowledge of currently-joined factions from pre-discovery saves
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if (faction.alreadyInvited || faction.isMember) faction.discovery = FactionDiscovery.known;
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}
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// Load joined factions from player save
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for (const joinedFacName of player.factions) {
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if (!getEnumHelper("FactionName").isMember(joinedFacName)) {
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console.error(`Invalid faction in player save factions array: ${joinedFacName}`);
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continue;
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}
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const faction = Factions[joinedFacName];
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faction.isMember = true;
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faction.alreadyInvited = true;
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faction.discovery = FactionDiscovery.known;
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for (const enemyFacName of faction.getInfo().enemies) Factions[enemyFacName].isBanned = true;
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}
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// Load invited factions from player save
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for (const invitedFaction of player.factionInvitations) {
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if (!getEnumHelper("FactionName").isMember(invitedFaction)) {
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console.error(`Invalid faction in player save factionInvitations array: ${invitedFaction}`);
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continue;
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}
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Factions[invitedFaction].alreadyInvited = true;
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Factions[invitedFaction].discovery = FactionDiscovery.known;
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}
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}
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@ -51,13 +51,7 @@ const JoinChecklist = (props: { faction: Faction }): React.ReactElement => {
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return (
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<>
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{info.inviteReqs.map((condition, i) => (
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<Requirement
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key={i}
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fulfilled={condition.isSatisfied(Player)}
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value={condition.toString()}
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color={Settings.theme.primary}
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incompleteColor={Settings.theme.primarydark}
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/>
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<Requirement key={i} fulfilled={condition.isSatisfied(Player)} value={condition.toString()} />
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))}
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</>
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);
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@ -226,8 +220,6 @@ export function FactionsRoot(): React.ReactElement {
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const invitations = Player.factionInvitations.map((facName) => Factions[facName]).filter((faction) => !!faction);
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const rumors = Player.factionRumors.map((facName) => Factions[facName]).filter((faction) => !!faction);
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return (
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<Container disableGutters maxWidth="lg" sx={{ mx: 0, mb: 10 }}>
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<Typography variant="h4">
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@ -273,14 +265,14 @@ export function FactionsRoot(): React.ReactElement {
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</>
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)}
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{rumors.length > 0 && (
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{Player.factionRumors.size > 0 && (
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<>
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<Typography variant="h5" color="primary">
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Rumors
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</Typography>
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<div style={{ display: "grid", gap: 1, gridAutoRows: "minmax(70px, auto)" }}>
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{rumors.map((faction) => (
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<FactionElement key={faction.name} faction={faction} rerender={rerender} />
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{[...Player.factionRumors].map((factionName) => (
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<FactionElement key={factionName} faction={Factions[factionName]} rerender={rerender} />
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))}
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</div>
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</>
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@ -21,7 +21,7 @@ import { CompanyName, FactionName, JobName, LocationName } from "@enums";
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import { HashManager } from "../../Hacknet/HashManager";
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import { MoneySourceTracker } from "../../utils/MoneySourceTracker";
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import { constructorsForReviver, Generic_toJSON, Generic_fromJSON, IReviverValue } from "../../utils/JSONReviver";
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import { JSONMap } from "../../Types/Jsonable";
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import { JSONMap, JSONSet } from "../../Types/Jsonable";
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import { cyrb53 } from "../../utils/StringHelperFunctions";
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import { getRandomInt } from "../../utils/helpers/getRandomInt";
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import { CONSTANTS } from "../../Constants";
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@ -38,7 +38,7 @@ export class PlayerObject extends Person implements IPlayer {
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currentServer = "";
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factions: FactionName[] = [];
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factionInvitations: FactionName[] = [];
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factionRumors: FactionName[] = [];
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factionRumors = new JSONSet<FactionName>();
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hacknetNodes: (HacknetNode | string)[] = []; // HacknetNode object or hostname of Hacknet Server
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has4SData = false;
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has4SDataTixApi = false;
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@ -103,7 +103,7 @@ export function prestigeAugmentation(this: PlayerObject): void {
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this.factions = [];
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this.factionInvitations = [];
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this.factionRumors = [];
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this.factionRumors.clear();
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// Clear any pending invitation modals
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InvitationEvent.emit(null);
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@ -170,37 +170,17 @@ export function prestigeSourceFile(this: PlayerObject): void {
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}
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export function receiveInvite(this: PlayerObject, factionName: FactionName): void {
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if (
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this.factionInvitations.includes(factionName) ||
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Factions[factionName].isMember ||
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Factions[factionName].isBanned
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) {
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return;
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}
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const faction = Factions[factionName];
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if (faction.alreadyInvited || faction.isMember || faction.isBanned) return;
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this.factionInvitations.push(factionName);
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if (this.factionRumors.includes(factionName)) {
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this.factionRumors.splice(this.factionRumors.indexOf(factionName), 1);
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}
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Factions[factionName].discovery = FactionDiscovery.known;
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this.factionRumors.delete(factionName);
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faction.discovery = FactionDiscovery.known;
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}
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export function receiveRumor(
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this: PlayerObject,
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factionName: FactionName,
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discovery?: FactionDiscovery | undefined,
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): void {
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if (Factions[factionName].discovery == FactionDiscovery.unknown) {
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Factions[factionName].discovery = discovery || FactionDiscovery.rumored;
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}
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if (
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this.factionRumors.includes(factionName) ||
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this.factionInvitations.includes(factionName) ||
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Factions[factionName].isMember ||
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Factions[factionName].isBanned
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) {
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return;
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}
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this.factionRumors.push(factionName);
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export function receiveRumor(this: PlayerObject, factionName: FactionName): void {
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const faction = Factions[factionName];
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if (this.factionRumors.has(factionName) || faction.isMember || faction.isBanned || faction.alreadyInvited) return;
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this.factionRumors.add(factionName);
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}
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//Calculates skill level progress based on experience. The same formula will be used for every skill
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@ -630,15 +610,22 @@ export function reapplyAllSourceFiles(this: PlayerObject): void {
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this.updateSkillLevels();
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}
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/*************** Check for Faction Invitations *************/
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//This function sets the requirements to join a Faction. It checks whether the Player meets
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//those requirements and will return an array of all factions that the Player should
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//receive an invitation to
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/**
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* Checks whether a player meets the requirements for joining each faction, and returns an array of all invitations the player should receive.
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* Also handles receiving rumors for factions if the rumor requirements are met.
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*/
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export function checkForFactionInvitations(this: PlayerObject): Faction[] {
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const invitedFactions = [];
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for (const faction of Object.values(Factions)) {
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if (faction.checkForInvite(this)) invitedFactions.push(faction);
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if (faction.checkForRumor(this)) this.receiveRumor(faction.name);
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if (faction.isBanned) continue;
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if (faction.isMember) continue;
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if (faction.alreadyInvited) continue;
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// Handle invites
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const { inviteReqs, rumorReqs } = faction.getInfo();
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if (inviteReqs.every((req) => req.isSatisfied(this))) invitedFactions.push(faction);
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// Handle rumors
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if (faction.discovery !== FactionDiscovery.unknown) continue;
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if (rumorReqs.every((req) => req.isSatisfied(this))) this.receiveRumor(faction.name);
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}
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return invitedFactions;
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}
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@ -716,7 +716,7 @@ function loadGame(saveString: string): boolean {
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setPlayer(loadPlayer(saveObj.PlayerSave));
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loadAllServers(saveObj.AllServersSave);
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loadCompanies(saveObj.CompaniesSave);
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loadFactions(saveObj.FactionsSave);
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loadFactions(saveObj.FactionsSave, Player);
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if (Object.hasOwn(saveObj, "StaneksGiftSave")) {
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loadStaneksGift(saveObj.StaneksGiftSave);
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@ -276,374 +276,272 @@ exports[`Check Save File Continuity FactionsSave continuity 1`] = `
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"Aevum": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Bachman & Associates": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"BitRunners": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Blade Industries": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Bladeburners": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": true,
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"playerReputation": 4000,
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},
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},
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"Chongqing": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Church of the Machine God": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Clarke Incorporated": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"CyberSec": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 20,
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"isBanned": false,
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"isMember": true,
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"playerReputation": 1000000,
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},
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},
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"Daedalus": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"ECorp": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Four Sigma": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Fulcrum Secret Technologies": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Illuminati": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"Ishima": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
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"isBanned": false,
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"isMember": false,
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"playerReputation": 0,
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},
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},
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"KuaiGong International": {
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"ctor": "Faction",
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"data": {
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"alreadyInvited": false,
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"discovery": "unknown",
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"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"MegaCorp": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"NWO": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Netburners": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"New Tokyo": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"NiteSec": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"OmniTek Incorporated": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Sector-12": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Shadows of Anarchy": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Silhouette": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Slum Snakes": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": true,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Speakers for the Dead": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Tetrads": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"The Black Hand": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"The Covenant": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"The Dark Army": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"The Syndicate": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Tian Di Hui": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
"Volhaven": {
|
||||
"ctor": "Faction",
|
||||
"data": {
|
||||
"alreadyInvited": false,
|
||||
"discovery": "unknown",
|
||||
"favor": 0,
|
||||
"isBanned": false,
|
||||
"isMember": false,
|
||||
"playerReputation": 0,
|
||||
},
|
||||
},
|
||||
@ -1272,7 +1170,10 @@ exports[`Check Save File Continuity PlayerSave continuity 1`] = `
|
||||
},
|
||||
"exploits": [],
|
||||
"factionInvitations": [],
|
||||
"factionRumors": [],
|
||||
"factionRumors": {
|
||||
"ctor": "JSONSet",
|
||||
"data": [],
|
||||
},
|
||||
"factions": [
|
||||
"Slum Snakes",
|
||||
"CyberSec",
|
||||
|
Loading…
Reference in New Issue
Block a user