diff --git a/src/Constants.js b/src/Constants.js
index 9e6967585..4b8f314d3 100644
--- a/src/Constants.js
+++ b/src/Constants.js
@@ -580,7 +580,9 @@ CONSTANTS = {
"hack(), grow(), and weaken() commands by n. However, running a script with multiple threads has drawbacks in terms of " +
"RAM usage. A script's ram usage when it is 'multithreaded' is calculated as: base cost * numThreads * (1.02 ^ numThreads). " +
"A script can be run multithreaded using the 'run [script] -t n' Terminal command or by passing in an argument to the " +
- "run() and exec() Netscript commands. See documentation.
" +
+ "run() and exec() Netscript commands. See documentation.
" +
+ "-RAM is slightly (~10%) more expensive (affects purchasing server and upgrading RAM on home computer)
" +
+ "-NeuroFlux Governor augmentation cost multiplier decreased
" +
"v0.20.1
" +
"-Fixed bug where sometimes scripts would crash without showing the error
" +
"-Added Deepscan programs to Dark Web
" +
@@ -705,7 +707,9 @@ CONSTANTS = {
"hack(), grow(), and weaken() commands by n. However, running a script with multiple threads has drawbacks in terms of " +
"RAM usage. A script's ram usage when it is 'multithreaded' is calculated as: base cost * numThreads * (1.02 ^ numThreads). " +
"A script can be run multithreaded using the 'run [script] -t n' Terminal command or by passing in an argument to the " +
- "run() and exec() Netscript commands. See documentation.
" +
+ "run() and exec() Netscript commands. See documentation.
" +
+ "-RAM is slightly (~10%) more expensive (affects purchasing server and upgrading RAM on home computer)
" +
+ "-NeuroFlux Governor augmentation cost multiplier decreased
" +
"v0.20.1
" +
"-Fixed bug where sometimes scripts would crash without showing the error
" +
"-Added Deepscan programs to Dark Web
" +
diff --git a/src/NetscriptWorker.js b/src/NetscriptWorker.js
index 64a57dccb..bd5b7ccc1 100644
--- a/src/NetscriptWorker.js
+++ b/src/NetscriptWorker.js
@@ -31,7 +31,7 @@ function runScriptsLoop() {
if (workerScripts[i].running == false && workerScripts[i].env.stopFlag == false) {
try {
var ast = Parser(Tokenizer(InputStream(workerScripts[i].code)));
- console.log(ast);
+ //console.log(ast);
} catch (e) {
console.log("Error parsing script: " + workerScripts[i].name);
dialogBoxCreate("Syntax ERROR in " + workerScripts[i].name + ":
" + e);