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Added new BitNode multiplier, GangKarmaRequirement. Different BitNodes need different amount of negative karma to create a Gang.
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@ -274,6 +274,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.InfiltrationMoney = 3;
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BitNodeMultipliers.FactionWorkRepGain = 0.5;
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BitNodeMultipliers.FactionPassiveRepGain = 0;
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BitNodeMultipliers.GangKarmaRequirement = 0;
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break;
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case 3: // Corporatocracy
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BitNodeMultipliers.HackingLevelMultiplier = 0.8;
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@ -289,6 +290,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.HacknetNodeMoney = 0.25;
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BitNodeMultipliers.HomeComputerRamCost = 1.5;
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BitNodeMultipliers.PurchasedServerCost = 2;
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BitNodeMultipliers.GangKarmaRequirement = 3;
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break;
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case 4: // The Singularity
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BitNodeMultipliers.ServerMaxMoney = 0.15;
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@ -331,6 +333,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.FactionPassiveRepGain = 0;
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BitNodeMultipliers.HackExpGain = 0.25;
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BitNodeMultipliers.DaedalusAugsRequirement = 1.166; // Results in 35 Augs needed
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BitNodeMultipliers.GangKarmaRequirement = 5;
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break;
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case 7: // Bladeburner 2079
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BitNodeMultipliers.BladeburnerRank = 0.6;
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@ -351,6 +354,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.FourSigmaMarketDataCost = 2;
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BitNodeMultipliers.FourSigmaMarketDataApiCost = 2;
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BitNodeMultipliers.DaedalusAugsRequirement = 1.166; // Results in 35 Augs needed
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BitNodeMultipliers.GangKarmaRequirement = 5;
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break;
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case 8: // Ghost of Wall Street
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BitNodeMultipliers.ScriptHackMoney = 0.3;
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@ -363,6 +367,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.RepToDonateToFaction = 0;
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BitNodeMultipliers.CorporationValuation = 0;
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BitNodeMultipliers.CodingContractMoney = 0;
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BitNodeMultipliers.GangKarmaRequirement = 10;
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break;
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case 9: // Hacktocracy
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BitNodeMultipliers.HackingLevelMultiplier = 0.4;
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@ -384,6 +389,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.FourSigmaMarketDataApiCost = 4;
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BitNodeMultipliers.BladeburnerRank = 0.9;
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BitNodeMultipliers.BladeburnerSkillCost = 1.2;
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BitNodeMultipliers.GangKarmaRequirement = 3;
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break;
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case 10: // Digital Carbon
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BitNodeMultipliers.HackingLevelMultiplier = 0.2;
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@ -407,6 +413,7 @@ export function initBitNodeMultipliers(p: IPlayer) {
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BitNodeMultipliers.PurchasedServerLimit = 0.6;
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BitNodeMultipliers.PurchasedServerMaxRam = 0.5;
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BitNodeMultipliers.BladeburnerRank = 0.8;
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BitNodeMultipliers.GangKarmaRequirement = 3;
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break;
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case 11: //The Big Crash
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BitNodeMultipliers.HackingLevelMultiplier = 0.5;
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@ -109,6 +109,11 @@ interface IBitNodeMultipliers {
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*/
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FourSigmaMarketDataCost: number;
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/**
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* Influences how much negative karma is required to create a gang in this bitnode.
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*/
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GangKarmaRequirement: number;
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/**
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* Influences the experienced gained when hacking a server.
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*/
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@ -268,4 +273,5 @@ export const BitNodeMultipliers: IBitNodeMultipliers = {
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BladeburnerSkillCost: 1,
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DaedalusAugsRequirement: 1,
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GangKarmaRequirement: 1,
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};
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@ -230,6 +230,8 @@ export let CONSTANTS: IMap<any> = {
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`
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v0.51.0 - 2021-XX-XX formulas (hydroflame)
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-------
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BitNodeMultipliers
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* 'GangKarmaRequirements': a new multipler that influences how much karma is required to make a gang different bitnodes.
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Netscript
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* 'connect': a new singularity function that connects you to a server. (like the terminal command)
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@ -1,16 +1,16 @@
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import { Factions } from "../../Faction/Factions";
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import { Gang } from "../../Gang";
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import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
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import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
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// Amount of negative karma needed to manage a gang in BitNodes other than 2
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const GangKarmaRequirement = -54000;
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export function canAccessGang() {
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if (this.bitNodeN === 2) { return true; }
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if (SourceFileFlags[2] <= 0) { return false; }
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return (this.karma <= GangKarmaRequirement);
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return (this.karma <= BitNodeMultipliers.GangKarmaRequirement*GangKarmaRequirement);
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}
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export function getGangFaction() {
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