This commit is contained in:
danielyxie 2018-09-29 20:52:38 -05:00
parent dea7bd79c8
commit 2b3c58a17b
8 changed files with 218 additions and 167100 deletions

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@ -571,6 +571,7 @@ button {
background-color: #555; background-color: #555;
padding: 12px 8px; padding: 12px 8px;
text-decoration: none; text-decoration: none;
cursor: pointer;
width: 100%; width: 100%;
text-align: left; } text-align: left; }

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dist/vendor.bundle.js vendored

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@ -3,6 +3,20 @@
Changelog Changelog
========= =========
v0.40.4 - 9/29/2018
-------------------
* Added new Coding Contracts mechanic. Solve programming problems to earn rewards
* The write() and read() Netscript functions now work on scripts
* Added getStockSymbols() Netscript function to the TIX API
* Added wget() Netscript function
* Added bladeburner.getActionRepGain() function to the Netscript Bladeburner API
* The getLevelUpgradeCost(), getRamUpgradeCost(), and getCoreUpgradeCost() functions in the Hacknet API now return Infinity if the node is at max level. See documentation
* It is now possible to use freely use angled bracket (<, >) and create DOM elements using tprint()
* The game's theme colors can now be set through the Terminal configuration (.fconf).
* You can now switch to the old left-hand main menu bar through the Terminal configuration (.fconf)
* Bug Fix: grow() percentage is no longer reported as Infinity when a server's money is grown from 0 to X
* Bug Fix: Infiltration popup now displays the correct amount of exp gained
v0.40.3 - 9/15/2018 v0.40.3 - 9/15/2018
------------------- -------------------
* Bladeburner Changes: * Bladeburner Changes:

@ -10,6 +10,13 @@ TIX API can be purchased by visiting the World Stock Exchange in-game.
Access to the TIX API currently costs $5 billion. After you purchase it, you will retain this Access to the TIX API currently costs $5 billion. After you purchase it, you will retain this
access even after you 'reset' by installing Augmentations access even after you 'reset' by installing Augmentations
getStockSymbols
-------------
.. js:function:: getStockSymbols()
Returns an array of the symbols of the tradable stocks
getStockPrice getStockPrice
------------- -------------
@ -24,14 +31,6 @@ getStockPrice
getStockPrice("FISG"); getStockPrice("FISG");
getStockSymbols
-------------
.. js:function:: getStockSymbols()
Returns an array of the symbols of the tradable stocks.
getStockPosition getStockPosition
---------------- ----------------

@ -2,7 +2,7 @@
<html lang="en"> <html lang="en">
<head> <head>
<meta charset="utf-8"> <meta charset="utf-8">
<title>Bitburner - development</title> <title>Bitburner</title>
<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png"> <link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png">
<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png"> <link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png"> <link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png">
@ -109,7 +109,7 @@
<div id="script-editor-filename-wrapper"> <div id="script-editor-filename-wrapper">
<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p> <p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
<input id="script-editor-filename" type="text" maxlength="30" tabindex="1" /> <input id="script-editor-filename" type="text" maxlength="30" tabindex="1"/>
</div> </div>
<div id="javascript-editor"></div> <div id="javascript-editor"></div>
@ -159,7 +159,7 @@
<fieldset> <fieldset>
<label for="script-editor-option-maxerr" class="tooltip">Max Error Count</label> <label for="script-editor-option-maxerr" class="tooltip">Max Error Count</label>
<input type="range" max="1000" min="50" value="200" step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr" /> <input type="range" max="1000" min="50" value="200" step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr"/>
<em id="script-editor-option-maxerror-value-label" style="font-style: normal;"></em> <em id="script-editor-option-maxerror-value-label" style="font-style: normal;"></em>
</fieldset> </fieldset>
</div> <!-- End script editor options panel --> </div> <!-- End script editor options panel -->
@ -170,7 +170,7 @@
<table id="terminal"> <table id="terminal">
<tr id="terminal-input"> <tr id="terminal-input">
<td id="terminal-input-td" tabindex="2">$ <td id="terminal-input-td" tabindex="2">$
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;" /> <input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;"/>
</td> </td>
</tr> </tr>
</table> </table>
@ -187,7 +187,7 @@
provides information about each script's production. The scripts are categorized by the hostname of the servers on which provides information about each script's production. The scripts are categorized by the hostname of the servers on which
they are running. </p> they are running. </p>
<p id="active-scripts-total-prod">Total online production of <p id="active-scripts-total-prod">Total online production of
Active scripts: <span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br /> Active scripts: <span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br/>
Total online production since last Aug installation: <span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span> Total online production since last Aug installation: <span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span>
(<span class="money-gold"><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span>)</p> (<span class="money-gold"><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span>)</p>
<ul class="active-scripts-list" id="active-scripts-list" style="list-style: none;"> <ul class="active-scripts-list" id="active-scripts-list" style="list-style: none;">
@ -201,19 +201,19 @@
The Hacknet is a global, decentralized network of machines. It is used by hackers all around The Hacknet is a global, decentralized network of machines. It is used by hackers all around
the world to anonymously share computing power and perform distributed cyberattacks without the the world to anonymously share computing power and perform distributed cyberattacks without the
fear of being traced. fear of being traced.
<br /><br /> <br/><br/>
Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its
resources to the Hacknet network. This allows you to take a small percentage of profits resources to the Hacknet network. This allows you to take a small percentage of profits
from hacks performed on the network. Essentially, you are renting out your Node's computing power. from hacks performed on the network. Essentially, you are renting out your Node's computing power.
<br /><br /> <br/><br/>
Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded
in order to increase its computing power and thereby increase the profit you earn from it. in order to increase its computing power and thereby increase the profit you earn from it.
</p> </p>
<a id="hacknet-nodes-purchase-button" class="a-link-button"> Purchase Hacknet Node </a> <a id="hacknet-nodes-purchase-button" class="a-link-button"> Purchase Hacknet Node </a>
<br /> <br/>
<div id="hacknet-nodes-money-multipliers-div"> <div id="hacknet-nodes-money-multipliers-div">
<p id="hacknet-nodes-money"> <p id="hacknet-nodes-money">
<span>Money:</span><span id="hacknet-nodes-player-money" class="money-gold"></span><br /> <span>Money:</span><span id="hacknet-nodes-player-money" class="money-gold"></span><br/>
<span>Total Hacknet Node Production:</span><span id="hacknet-nodes-total-production" class="money-gold"></span> <span>Total Hacknet Node Production:</span><span id="hacknet-nodes-total-production" class="money-gold"></span>
</p> </p>
<span id="hacknet-nodes-multipliers"> <span id="hacknet-nodes-multipliers">
@ -471,8 +471,7 @@
<!-- Tutorial content --> <!-- Tutorial content -->
<div id="tutorial-container" class="generic-menupage-container"> <div id="tutorial-container" class="generic-menupage-container">
<a id="tutorial-getting-started-link" class="a-link-button" <a id="tutorial-getting-started-link" class="a-link-button" href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started </a>
href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started </a>
<a id="tutorial-networking-link" class="a-link-button"> Servers & Networking </a> <a id="tutorial-networking-link" class="a-link-button"> Servers & Networking </a>
<a id="tutorial-hacking-link" class="a-link-button"> Hacking </a> <a id="tutorial-hacking-link" class="a-link-button"> Hacking </a>
<a id="tutorial-scripts-link" class="a-link-button"> Scripts </a> <a id="tutorial-scripts-link" class="a-link-button"> Scripts </a>
@ -481,8 +480,7 @@
<a id="tutorial-jobs-link" class="a-link-button"> Companies and Infiltration </a> <a id="tutorial-jobs-link" class="a-link-button"> Companies and Infiltration </a>
<a id="tutorial-factions-link" class="a-link-button"> Factions </a> <a id="tutorial-factions-link" class="a-link-button"> Factions </a>
<a id="tutorial-augmentations-link" class="a-link-button"> Augmentations </a> <a id="tutorial-augmentations-link" class="a-link-button"> Augmentations </a>
<a id="tutorial-shortcuts-link" class="a-link-button" <a id="tutorial-shortcuts-link" class="a-link-button" href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts </a>
href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts </a>
<a id="tutorial-back-button" class="a-link-button"> Back </a> <a id="tutorial-back-button" class="a-link-button"> Back </a>
<p id="tutorial-text"> </p> <p id="tutorial-text"> </p>
@ -625,7 +623,7 @@
<p id="location-slums-description"> <p id="location-slums-description">
You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and
other shadowy entities. The city's government and police have neglected this area for years... other shadowy entities. The city's government and police have neglected this area for years...
<br /><br /><br /> <br/><br/><br/>
In the Slums, you can commit crimes to earn money and experience. Crime attempts are not always In the Slums, you can commit crimes to earn money and experience. Crime attempts are not always
successful. Your chance at successfully committing a crime is determined by your stats. successful. Your chance at successfully committing a crime is determined by your stats.
</p> </p>
@ -672,7 +670,7 @@
<div id="stock-market-container" class="generic-menupage-container"> <div id="stock-market-container" class="generic-menupage-container">
<p> <p>
Welcome to the World Stock Exchange (WSE)! <br /><br /> Welcome to the World Stock Exchange (WSE)! <br/><br/>
To begin trading, you must first purchase an account. WSE accounts will persist To begin trading, you must first purchase an account. WSE accounts will persist
after you 'reset' by installing Augmentations. after you 'reset' by installing Augmentations.
@ -685,7 +683,7 @@
TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE. TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE.
Purchasing access to the TIX API lets you write code to create your own algorithmic/automated Purchasing access to the TIX API lets you write code to create your own algorithmic/automated
trading strategies. trading strategies.
<br /><br /> <br/><br/>
If you purchase access to the TIX API, you will retain that access even after If you purchase access to the TIX API, you will retain that access even after
you 'reset' by installing Augmentations. you 'reset' by installing Augmentations.
</p> </p>
@ -695,7 +693,7 @@
<p> <p>
Four Sigma's (4S) Market Data Feed provides information about stocks Four Sigma's (4S) Market Data Feed provides information about stocks
that will help your trading strategies. that will help your trading strategies.
<br /><br /> <br/><br/>
If you purchase access to 4S Market Data and/or the 4S TIX API, you will If you purchase access to 4S Market Data and/or the 4S TIX API, you will
retain that access even after you 'reset' by installing Augmentations. retain that access even after you 'reset' by installing Augmentations.
</p> </p>
@ -713,7 +711,7 @@
<a id="stock-market-mode" class="a-link-button tooltip"></a> <a id="stock-market-mode" class="a-link-button tooltip"></a>
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a> <a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a> <a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
<br /><br /> <br/><br/>
<input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/> <input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
<a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a> <a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a>
<ul id="stock-market-list" style="list-style:none;"> <ul id="stock-market-list" style="list-style:none;">
@ -743,7 +741,7 @@
<div id="yes-no-text-input-box-container" class="popup-box-container"> <div id="yes-no-text-input-box-container" class="popup-box-container">
<div id="yes-no-text-input-box-content" class="popup-box-content"> <div id="yes-no-text-input-box-content" class="popup-box-content">
<p id="yes-no-text-input-box-text"> </p> <p id="yes-no-text-input-box-text"> </p>
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30" /> <input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30"/>
<span id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </span> <span id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </span>
<span id="yes-no-text-input-box-no" class="popup-box-button"> No </span> <span id="yes-no-text-input-box-no" class="popup-box-button"> No </span>
</div> </div>
@ -755,7 +753,7 @@
<p id="faction-invitation-box-text"> </p> <p id="faction-invitation-box-text"> </p>
<p id="faction-invitation-box-message"> </p> <p id="faction-invitation-box-message"> </p>
<p id="faction-invitation-box-warning"> <p id="faction-invitation-box-warning">
Would you like to join? <br /> <br /> Would you like to join? <br/> <br/>
Warning: Joining this faction may prevent you from joining other factions during this run! Warning: Joining this faction may prevent you from joining other factions during this run!
</p> </p>
<span id="faction-invitation-box-yes" class="popup-box-button"> Yes </span> <span id="faction-invitation-box-yes" class="popup-box-button"> Yes </span>
@ -768,8 +766,8 @@
<div id="infiltration-box-content" class="popup-box-content"> <div id="infiltration-box-content" class="popup-box-content">
<p id="infiltration-box-text"> </p> <p id="infiltration-box-text"> </p>
<span id="infiltration-box-sell" class="a-link-button"> Sell on Black Market </span> <br /><br /> <span id="infiltration-box-sell" class="a-link-button"> Sell on Black Market </span> <br/><br/>
<select id="infiltration-faction-select"> </select> <br /> <select id="infiltration-faction-select"> </select> <br/>
<span id="infiltration-box-faction" class="a-link-button"> Give to Faction for Reputation </span> <span id="infiltration-box-faction" class="a-link-button"> Give to Faction for Reputation </span>
</div> </div>
@ -855,7 +853,7 @@
<div id="game-options-content" class="game-options-box"> <div id="game-options-content" class="game-options-box">
<span id="game-options-close-button">&times;</span> <span id="game-options-close-button">&times;</span>
<h1> Game Options </h1> <h1> Game Options </h1>
<br /> <br/>
<div id="game-options-left-panel"> <div id="game-options-left-panel">
<!-- Netscript execution time --> <!-- Netscript execution time -->
<fieldset> <fieldset>
@ -867,7 +865,7 @@
</span> </span>
</label> </label>
<input type ="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25" /> <input type="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25"/>
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em> <em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
</fieldset> </fieldset>
@ -881,7 +879,7 @@
</span> </span>
</label> </label>
<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50" /> <input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50"/>
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em> <em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
</fieldset> </fieldset>
@ -895,7 +893,7 @@
</span> </span>
</label> </label>
<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50" /> <input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50"/>
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em> <em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
</fieldset> </fieldset>
@ -907,7 +905,7 @@
</span> </span>
</label> </label>
<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60" /> <input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60"/>
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em> <em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
</fieldset> </fieldset>
@ -1019,7 +1017,7 @@
<a id="save-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Save Game </a> <a id="save-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Save Game </a>
<a id="delete-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Delete Game </a> <a id="delete-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Delete Game </a>
<a id="export-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Export Game </a> <a id="export-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Export Game </a>
<input type="file" id="import-game-file-selector" name="file" /> <input type="file" id="import-game-file-selector" name="file"/>
<a id="import-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Import Game </a> <a id="import-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Import Game </a>
<a id="debug-delete-scripts-link" class="a-link-button tooltip" style="display:block;width:46%;"> <a id="debug-delete-scripts-link" class="a-link-button tooltip" style="display:block;width:46%;">
(DEBUG) Delete Active Scripts (DEBUG) Delete Active Scripts

@ -1,5 +1,5 @@
let CONSTANTS = { let CONSTANTS = {
Version: "0.40.3", Version: "0.40.4",
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience //Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then //and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
@ -506,9 +506,10 @@ let CONSTANTS = {
LatestUpdate: LatestUpdate:
` `
v0.40.4<br> v0.40.4
* Added new Coding Contracts mechanic. Solve programming problems to earn rewards * Added new Coding Contracts mechanic. Solve programming problems to earn rewards
* The write() and read() Netscript functions now work on scripts * The write() and read() Netscript functions now work on scripts
* Added getStockSymbols() Netscript function to the TIX API
* Added wget() Netscript function * Added wget() Netscript function
* Added bladeburner.getActionRepGain() function to the Netscript Bladeburner API * Added bladeburner.getActionRepGain() function to the Netscript Bladeburner API
* The getLevelUpgradeCost(), getRamUpgradeCost(), and getCoreUpgradeCost() functions in the Hacknet API now return Infinity if the node is at max level. See documentation * The getLevelUpgradeCost(), getRamUpgradeCost(), and getCoreUpgradeCost() functions in the Hacknet API now return Infinity if the node is at max level. See documentation

@ -1394,6 +1394,16 @@ function NetscriptFunctions(workerScript) {
} }
return (findRunningScript(filename, argsForTargetScript, server) != null); return (findRunningScript(filename, argsForTargetScript, server) != null);
}, },
getStockSymbols : function(){
if (workerScript.checkingRam) {
return updateStaticRam("getStockSymbols", CONSTANTS.ScriptGetStockRamCost);
}
updateDynamicRam("getStockSymbols", CONSTANTS.ScriptGetStockRamCost);
if (!Player.hasTixApiAccess) {
throw makeRuntimeRejectMsg(workerScript, "You don't have TIX API Access! Cannot use getStockSymbols()");
}
return Object.values(StockSymbols);
},
getStockPrice : function(symbol) { getStockPrice : function(symbol) {
if (workerScript.checkingRam) { if (workerScript.checkingRam) {
return updateStaticRam("getStockPrice", CONSTANTS.ScriptGetStockRamCost); return updateStaticRam("getStockPrice", CONSTANTS.ScriptGetStockRamCost);
@ -1668,13 +1678,6 @@ function NetscriptFunctions(workerScript) {
stock.b ? forecast += stock.otlkMag : forecast -= stock.otlkMag; stock.b ? forecast += stock.otlkMag : forecast -= stock.otlkMag;
return forecast / 100; //Convert from percentage to decimal return forecast / 100; //Convert from percentage to decimal
}, },
getStockSymbols : function(){
if (workerScript.checkingRam) {
return updateStaticRam("getStockSymbols", CONSTANTS.ScriptGetStockRamCost);
}
updateDynamicRam("getStockSymbols", CONSTANTS.ScriptGetStockRamCost);
return Object.values(StockSymbols);
},
getPurchasedServerLimit : function() { getPurchasedServerLimit : function() {
if (workerScript.checkingRam) { if (workerScript.checkingRam) {
return updateStaticRam("getPurchasedServerLimit", CONSTANTS.ScriptGetPurchasedServerLimit); return updateStaticRam("getPurchasedServerLimit", CONSTANTS.ScriptGetPurchasedServerLimit);