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BLADEBURNER: Fix wrong behavior of ns.bladeburner.getSkillUpgradeCost (#1471)
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@ -31,5 +31,5 @@ RAM cost: 4 GB
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This function returns the number of skill points needed to upgrade the specified skill the specified number of times.
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The function returns -1 if an invalid skill name is passed in, and Infinity if the count overflows the maximum level.
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The function returns Infinity if the sum of the current level and count exceeds the maximum level.
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@ -214,7 +214,11 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
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const skillName = getEnumHelper("BladeSkillName").nsGetMember(ctx, _skillName, "skillName");
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const count = helpers.positiveInteger(ctx, "count", _count ?? 1);
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const currentLevel = bladeburner.getSkillLevel(skillName);
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return Skills[skillName].calculateCost(currentLevel, count);
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const skill = Skills[skillName];
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if (currentLevel + count > skill.maxLvl) {
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return Infinity;
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}
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return skill.calculateCost(currentLevel, count);
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},
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upgradeSkill: (ctx) => (_skillName, _count) => {
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const bladeburner = getBladeburner(ctx);
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2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3325,7 +3325,7 @@ export interface Bladeburner {
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*
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* This function returns the number of skill points needed to upgrade the specified skill the specified number of times.
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*
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* The function returns -1 if an invalid skill name is passed in, and Infinity if the count overflows the maximum level.
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* The function returns Infinity if the sum of the current level and count exceeds the maximum level.
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*
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* @param skillName - Name of skill. Case-sensitive and must be an exact match.
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* @param count - Number of times to upgrade the skill. Defaults to 1 if not specified.
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