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Merge pull request #42 from danielyxie/dev
Programming tutorial opens link in new tab. Fixed some text
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2d87181c02
@ -1,5 +1,5 @@
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CONSTANTS = {
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Version: "0.19.2",
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Version: "0.19.3",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -237,9 +237,9 @@ CONSTANTS = {
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"You by no means need to be an expert. All you need is some familiarity with basic programming " +
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"constructs like for/while loops, if statements, " +
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"functions, variables, etc. The Netscript programming language most resembles the Javascript language. " +
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"Therefore, a good beginner's programming tutorial to read might <a href='https://www.w3schools.com/js/default.asp'>" +
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"Therefore, a good beginner's programming tutorial to read might be <a href='https://www.w3schools.com/js/default.asp' target='_blank'>" +
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"this one</a>. Note that while the Netscript language is similar to Javascript, it is not the exact same, so the " +
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"syntax will vary. </strong> <br><br>" +
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"syntax will vary a little bit. </strong> <br><br>" +
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"Running a script requires RAM. The more complex a script is, the more RAM " +
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"it requires to run. Scripts can be run on any server you have root access to. <br><br>" +
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"Here are some Terminal commands that are useful when working with scripts: <br>" +
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@ -368,7 +368,7 @@ function iTutorialEvaluateStep() {
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case iTutorialSteps.TutorialPageInfo:
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iTutorialSetText("This page contains a lot of different documentation about the game's " +
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"content and mechanics. <strong style='background-color:#444;'> I know it's a lot, but I highly suggest you read " +
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"(or at least skim) through this before you start playing </strong>. That's the end of the tutorial. " +
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"(or at least skim) through this before you start playing</strong>. That's the end of the tutorial. " +
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"Hope you enjoy the game!");
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var next = clearEventListeners("interactive-tutorial-next");
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next.style.display = "inline-block";
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