Slightly Buffed hacknet nodes

This commit is contained in:
Daniel Xie 2017-05-22 02:50:48 -05:00
parent be18f6150d
commit 2df93a5b51
3 changed files with 8 additions and 4 deletions

@ -20,9 +20,9 @@ CONSTANTS = {
/* Hacknet Node constants */
HacknetNodeMoneyGainPerLevel: 1.25,
HacknetNodePurchaseNextMult: 1.33, //Multiplier when purchasing an additional hacknet node
HacknetNodeUpgradeLevelMult: 1.06, //Multiplier for cost when upgrading level
HacknetNodeUpgradeRamMult: 1.23, //Multiplier for cost when upgrading RAM
HacknetNodeUpgradeCoreMult: 1.43, //Multiplier for cost when buying another core
HacknetNodeUpgradeLevelMult: 1.04, //Multiplier for cost when upgrading level
HacknetNodeUpgradeRamMult: 1.21, //Multiplier for cost when upgrading RAM
HacknetNodeUpgradeCoreMult: 1.41, //Multiplier for cost when buying another core
HacknetNodeMaxLevel: 200,
HacknetNodeMaxRam: 64,

@ -21,7 +21,7 @@ function commitTraffickArmsCrime() {
function commitHomicideCrime() {
Player.crimeType = CONSTANTS.CrimeHomicide;
Player.startCrime(0, 2, 2, 2, 2, 0, 1000, 3000); //$333.3/s, 0.66 combat exp/s
Player.startCrime(0, 2, 2, 2, 2, 0, 3000, 3000); //$1000/s, 0.66 combat exp/s
}
function commitGrandTheftAutoCrime() {

@ -183,14 +183,18 @@ displayLocationContent = function() {
waiterPartTimeJob.style.display = "none";
softwareJob.innerHTML = "Apply for Software Job";
softwareConsultantJob.innerHTML = "Apply for a Software Consultant job";
itJob.innerHTML = "Apply for IT Job";
securityEngineerJob.innerHTML = "Apply for Security Engineer Job";
networkEngineerJob.innerHTML = "Apply for Network Engineer Job";
businessJob.innerHTML = "Apply for Business Job";
businessConsultantJob.innerHTML = "Apply for a Business Consultant Job";
securityJob.innerHTML = "Apply for Security Job";
agentJob.innerHTML = "Apply for Agent Job";
employeeJob.innerHTML = "Apply to be an Employee";
employeePartTimeJob.innerHTML = "Apply to be a Part-time Employee";
waiterJob.innerHTML = "Apply to be a Waiter";
waiterPartTimeJob.innerHTML = "Apply to be a Part-time Waiter"
work.style.display = "none";