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Merge pull request #4062 from Snarling/sleevesQuitToo
SLEEVES: FIX #4051 Sleeves no longer crash when player quits company sleeve was working
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commit
2f7463d092
@ -23,6 +23,7 @@ import { Locations } from "../../Locations/Locations";
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import { CityName } from "../../Locations/data/CityNames";
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import { LocationName } from "../../Locations/data/LocationNames";
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import { Sleeve } from "../Sleeve/Sleeve";
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import { SleeveCompanyWork } from "../Sleeve/Work/SleeveCompanyWork";
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import {
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calculateSkill as calculateSkillF,
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calculateSkillProgress as calculateSkillProgressF,
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@ -593,6 +594,12 @@ export function quitJob(this: IPlayer, company: string): void {
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if (isCompanyWork(this.currentWork) && this.currentWork.companyName === company) {
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this.finishWork(true);
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}
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for (const sleeve of this.sleeves) {
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if (sleeve.currentWork instanceof SleeveCompanyWork && sleeve.currentWork.companyName === company){
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sleeve.stopWork(this);
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dialogBoxCreate(`You quit ${company} while one of your sleeves was working there. The sleeve is now idle.`)
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}
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}
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delete this.jobs[company];
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}
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