Fixed merge conflicts

This commit is contained in:
danielyxie 2018-08-30 12:01:37 -05:00
commit 30f8c4a6f0
2 changed files with 217 additions and 56 deletions

@ -66,26 +66,43 @@ class FactionInfo {
export const FactionInfos: IMap<FactionInfo> = {
// Endgame
Illuminati: new FactionInfo(
"Humanity never changes. No matter how civilized society becomes, it will eventually fall back into chaos. And " +
"from this chaos, we are the Invisible hand that guides them to order.",
[], true, true, true, false),
"Humanity never changes. No matter how civilized society becomes, it will eventually fall back into chaos. " +
"And from this chaos, we are the Invisible hand that guides them to order. ",
[],
true,
true,
true,
false),
Daedalus: new FactionInfo(
"Yesterday we obeyed kings and bent our necks to emperors. Today we kneel only to truth.",
[], true, true, true, false),
[],
true,
true,
true,
false),
"The Covenant": new FactionInfo(
"Surrender yourself. Give up your empty individuality to become part of something great, something eternal. " +
"Become a slave. Submit your mind, body, and soul. Only then can you set yourself free.<br>" +
"<br>" +
"Only then can you discover immortality.",
[], true, true, true, false),
[],
true,
true,
true,
false),
// Megacorporations, each forms its own faction
ECorp: new FactionInfo(
"ECorp's mission is simple: to connect the world of today with the technology of tomorrow. With our wide range " +
"of Internet-related software and commercial hardware, ECorp makes the world's information universally accessible.",
[], true, true, true, true),
"ECorp's mission is simple: to connect the world of today with the technology of tomorrow. With our wide " +
"range of Internet-related software and commercial hardware, ECorp makes the world's information " +
"universally accessible.",
[],
true,
true,
true,
true),
MegaCorp: new FactionInfo(
"MegaCorp does things that others don't. We imagine. We create. We invent. We build things that others have " +
@ -93,66 +110,110 @@ export const FactionInfos: IMap<FactionInfo> = {
"unprecendented scale, in ways that no other company can.<br>" +
"<br>" +
"In our labs and factories and on the ground with customers, MegaCorp is ushering in a new era for the world.",
[], true, true, true, true),
[],
true,
true,
true,
true),
"Bachman & Associates": new FactionInfo(
"Where Law and Business meet - thats where we are. <br>" +
"Where Law and Business meet - thats where we are.<br>" +
"<br>" +
"Legal Insight - Business Instinct - Experience Innovation",
[], true, true, true, true),
[],
true,
true,
true,
true),
"Blade Industries": new FactionInfo(
"Augmentation is salvation",
[], true, true, true, true),
[],
true,
true,
true,
true),
NWO: new FactionInfo(
"The human being does not truly desire freedom. It wants to be observed, understood, and judged. It wants to be " +
"given purpose and direction in its life. That is why humans created God. And that is why humans created " +
"The human being does not truly desire freedom. It wants to be observed, understood, and judged. It wants to " +
"be given purpose and direction in its life. That is why humans created God. And that is why humans created " +
"civilization - not because of willingness, but because of a need to be incorporated into higher orders of " +
"structure and meaning.",
[], true, true, true, true),
[],
true,
true,
true,
true),
"Clarke Incorporated": new FactionInfo(
"Unlocking the power of the genome",
[], true, true, true, true),
[],
true,
true,
true,
true),
"OmniTek Incorporated": new FactionInfo(
"Simply put, our mission is to design and build robots that make a difference",
[], true, true, true, true),
[],
true,
true,
true,
true),
"Four Sigma": new FactionInfo(
"The scientific method is the best way to approach investing. Big strategies backed up with big data. Driven by " +
"deep learning and innovative ideas. And improved by iteration. That's Four Sigma.",
[], true, true, true, true),
"The scientific method is the best way to approach investing. Big strategies backed up with big data. Driven " +
"by deep learning and innovative ideas. And improved by iteration. That's Four Sigma.",
[],
true,
true,
true,
true),
"KuaiGong International": new FactionInfo(
"Dream big. Work hard. Make history.",
[], true, true, true, true),
[],
true,
true,
true,
true),
// Other Corporations
"Fulcrum Secret Technologies": new FactionInfo(
"The human organism has an innate desire to worship. That is why they created gods. If there were no gods, it " +
"would be necessary to create them. And now we can.",
[], true, true, false, true),
[],
true,
true,
false,
true),
// Hacker groups
BitRunners: new FactionInfo(
"Our entire lives are controlled by bits. All of our actions, our thoughts, our personal information. It's all " +
"transformed into bits, stored in bits, communicated through bits. Its impossible for any person to move, to " +
"live, to operate at any level without the use of bits. And when a person moves, lives, and operates, they leave " +
"behind their bits, mere traces of seemingly meaningless fragments of information. But these bits can be " +
"Our entire lives are controlled by bits. All of our actions, our thoughts, our personal information. It's " +
"all transformed into bits, stored in bits, communicated through bits. Its impossible for any person to move, " +
"to live, to operate at any level without the use of bits. And when a person moves, lives, and operates, they " +
"leave behind their bits, mere traces of seemingly meaningless fragments of information. But these bits can be " +
"reconstructed. Transformed. Used.<br>" +
"<br>" +
"Those who run the bits, run the world",
[], true, true, false, false),
[],
true,
true,
false,
false),
"The Black Hand": new FactionInfo(
"The world, so afraid of strong government, now has no government. Only power - Digital power. Financial power. " +
"Technological power. And those at the top rule with an invisible hand. They built a society where the rich get " +
"richer, and everyone else suffers.<br>" +
"The world, so afraid of strong government, now has no government. Only power - Digital power. Financial " +
"power. Technological power. And those at the top rule with an invisible hand. They built a society where the " +
"rich get richer, and everyone else suffers.<br>" +
"<br>" +
"So much pain. So many lives. Their darkness must end.",
[], true, true, true, false),
[],
true,
true,
true,
false),
NiteSec: new FactionInfo(
" __..__ <br>" +
@ -190,40 +251,108 @@ export const FactionInfos: IMap<FactionInfo> = {
" d .dNITESEC $ | <br>" +
" :bp.__.gNITESEC$$ :$ ; <br>" +
" NITESECNITESECNIT $$b : <br>",
[], true, true, false, false),
[],
true,
true,
false,
false),
// City factions, essentially governments
Aevum: new FactionInfo(
"The Silicon City",
["Chongqing", "New Tokyo", "Ishima", "Volhaven"], true, true, true, true),
[
"Chongqing",
"New Tokyo",
"Ishima",
"Volhaven",
],
true,
true,
true,
true),
Chongqing: new FactionInfo(
"Serve the people",
["Sector-12", "Aevum", "Volhaven"], true, true, true, true),
[
"Sector-12",
"Aevum",
"Volhaven",
],
true,
true,
true,
true),
Ishima: new FactionInfo(
"The East Asian Order of the Future",
["Sector-12", "Aevum", "Volhaven"], true, true, true, true),
[
"Sector-12",
"Aevum",
"Volhaven",
],
true,
true,
true,
true),
"New Tokyo": new FactionInfo(
"Asia's World City",
["Sector-12", "Aevum", "Volhaven"], true, true, true, true),
[
"Sector-12",
"Aevum",
"Volhaven",
],
true,
true,
true,
true),
"Sector-12": new FactionInfo(
"The City of the Future",
["Chongqing", "New Tokyo", "Ishima", "Volhaven"], true, true, true, true),
[
"Chongqing",
"New Tokyo",
"Ishima",
"Volhaven",
],
true,
true,
true,
true),
Volhaven: new FactionInfo(
"Benefit, Honour, and Glory",
["Chongqing", "Sector-12", "New Tokyo", "Aevum", "Ishima"], true, true, true, true),
[
"Chongqing",
"Sector-12",
"New Tokyo",
"Aevum",
"Ishima",
],
true,
true,
true,
true),
// Criminal Organizations/Gangs
"Speakers for the Dead": new FactionInfo(
"It is better to reign in hell than to serve in heaven.",
[], true, true, true, true),
[],
true,
true,
true,
true),
"The Dark Army": new FactionInfo(
"The World doesn't care about right or wrong. It's all about power.",
[], true, true, true, false),
[],
true,
true,
true,
false),
"The Syndicate": new FactionInfo(
"Honor holds you back",
[], true, true, true, true),
[],
true,
true,
true,
true),
Silhouette: new FactionInfo(
"Corporations have filled the void of power left behind by the collapse of Western government. The issue is " +
@ -231,35 +360,64 @@ export const FactionInfos: IMap<FactionInfo> = {
"corporations, you don't even know who you're working for.<br>" +
"<br>" +
"That's terror. Terror, fear, and corruption. All born into the system, all propagated by the system.",
[], true, true, true, false),
[],
true,
true,
true,
false),
Tetrads: new FactionInfo(
"Following the Mandate of Heaven and Carrying out the Way",
[], false, false, true, true),
[],
false,
false,
true,
true),
"Slum Snakes": new FactionInfo(
"Slum Snakes rule!",
[], false, false, true, true),
[],
false,
false,
true,
true),
// Earlygame factions - factions the player will prestige with early on that don't belong in other categories.
Netburners: new FactionInfo(
"~~//*>H4CK|\|3T 8URN3R5**>?>\\~~",
[], true, true, false, false),
[],
true,
true,
false,
false),
"Tian Di Hui": new FactionInfo(
"Obey Heaven and Work Righteousness",
[], true, true, false, true),
[],
true,
true,
false,
true),
CyberSec: new FactionInfo(
"The Internet is the first thing that humanity has built that humanity doesnt understand, the largest " +
"experiment in anarchy that we have ever had. And as the world becomes increasingly dominated by the internet, " +
"society approaches the brink of total chaos. We serve only to protect society, to protect humanity, to protect " +
"the world from its imminent collapse.",
[], true, true, false, false),
"society approaches the brink of total chaos. We serve only to protect society, to protect humanity, to " +
"protect the world from its imminent collapse.",
[],
true,
true,
false,
false),
// Special Factions
Bladeburners: new FactionInfo(
"It's too bad they won't live. But then again, who does?<br><br>Note that for this faction, reputation can only " +
"be gained through Bladeburner actions. Completing Bladeburner contracts/operations will increase your reputation.",
[], false, false, false, false),
"It's too bad they won't live. But then again, who does?<br><br>Note that for this faction, reputation can " +
"only be gained through Bladeburner actions. Completing Bladeburner contracts/operations will increase your " +
"reputation.",
[],
false,
false,
false,
false),
};

@ -34,11 +34,14 @@ export function createProgressBarText(params: IProgressBarConfiguration) {
};
// tslint:disable-next-line:prefer-object-spread
const derivedParams: IProgressBarConfigurationMaterialized = Object.assign({}, defaultParams, params);
const derived: IProgressBarConfigurationMaterialized = Object.assign({}, defaultParams, params);
// Ensure it is 0..1
derived.progress = Math.max(Math.min(derived.progress, 1), 0);
const bars: number = Math.floor(derivedParams.progress / (1 / derivedParams.totalTicks));
const dashes: number = derivedParams.totalTicks - bars;
// This way there is always at least one bar filled in...
const bars: number = Math.max(Math.floor(derived.progress / (1 / derived.totalTicks)), 1);
const dashes: number = Math.max(derived.totalTicks - bars, 0);
// String.prototype.repeat isn't completley supported, but good enough for our purposes
return `[${"|".repeat(bars + 1)}${"-".repeat(dashes + 1)}]`;
return `[${"|".repeat(bars)}${"-".repeat(dashes)}]`;
}