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https://github.com/bitburner-official/bitburner-src.git
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commit
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28
dist/vendor.bundle.js
vendored
28
dist/vendor.bundle.js
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dist/vendor.bundle.js.map
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dist/vendor.bundle.js.map
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@ -97,7 +97,10 @@ export function updateAugmentationCosts(): void {
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if (augmentationToUpdate.name === AugmentationNames.NeuroFluxGovernor) {
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updateNeuroFluxGovernorCosts(augmentationToUpdate);
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} else {
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augmentationToUpdate.baseCost = augmentationToUpdate.startingCost * getGenericAugmentationPriceMultiplier();
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augmentationToUpdate.baseCost =
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augmentationToUpdate.startingCost *
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getGenericAugmentationPriceMultiplier() *
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BitNodeMultipliers.AugmentationMoneyCost;
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}
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}
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}
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@ -287,7 +287,7 @@ export const CONSTANTS: {
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TotalNumBitNodes: 24,
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LatestUpdate: `
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v1.6.0 - 2022-03-29 Grafting
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v1.6.1 - 2022-03-29 Grafting
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----------------------------
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** Vitalife secret lab **
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@ -353,7 +353,8 @@ export function NetscriptBladeburner(
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checkBladeburnerCity("switchCity", cityName);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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return bladeburner.city === cityName;
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bladeburner.city = cityName;
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return true;
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},
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getStamina: function (): [number, number] {
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helper.updateDynamicRam("getStamina", getRamCost(player, "bladeburner", "getStamina"));
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@ -1,5 +1,6 @@
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import { CityName } from "../Locations/data/CityNames";
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import { Augmentations } from "../Augmentation/Augmentations";
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import { hasAugmentationPrereqs } from "../Faction/FactionHelpers";
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import { CityName } from "../Locations/data/CityNames";
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import { getRamCost } from "../Netscript/RamCostGenerator";
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import { WorkerScript } from "../Netscript/WorkerScript";
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import { GraftableAugmentation } from "../PersonObjects/Grafting/GraftableAugmentation";
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@ -70,6 +71,11 @@ export function NetscriptGrafting(player: IPlayer, workerScript: WorkerScript, h
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return false;
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}
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if (!hasAugmentationPrereqs(craftableAug.augmentation)) {
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workerScript.log("grafting.graftAugmentation", () => `You don't have the pre-requisites for ${augName}`);
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return false;
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}
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player.loseMoney(craftableAug.cost, "augmentations");
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player.startGraftAugmentationWork(augName, craftableAug.time);
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@ -30,6 +30,7 @@ export async function compile(player: IPlayer, script: Script, scripts: Script[]
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const uurls = _getScriptUrls(script, scripts, []);
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const url = uurls[uurls.length - 1].url;
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if (script.url && script.url !== url) {
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URL.revokeObjectURL(script.url);
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// Thoughts: Should we be revoking any URLs here?
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// If a script is modified repeatedly between two states,
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// we could reuse the blob at a later time.
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@ -42,8 +43,9 @@ export async function compile(player: IPlayer, script: Script, scripts: Script[]
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// });
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// }
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}
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script.url = url;
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script.module = new Promise((resolve) => resolve(eval("import(url)")));
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if (script.dependencies.length > 0) script.dependencies.forEach((dep) => URL.revokeObjectURL(dep.url));
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script.url = uurls[uurls.length - 1].url;
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script.module = new Promise((resolve) => resolve(eval("import(uurls[uurls.length - 1].url)")));
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script.dependencies = uurls;
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}
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@ -1,22 +1,20 @@
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import { Construction, CheckBox, CheckBoxOutlineBlank } from "@mui/icons-material";
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import { Box, Button, Container, List, ListItemButton, Paper, Typography } from "@mui/material";
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import React, { useState } from "react";
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import { Typography, Container, Box, Paper, List, ListItemButton, Button } from "@mui/material";
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import { Construction } from "@mui/icons-material";
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import { use } from "../../../ui/Context";
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import { Money } from "../../../ui/React/Money";
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import { ConfirmationModal } from "../../../ui/React/ConfirmationModal";
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import { Augmentation } from "../../../Augmentation/Augmentation";
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import { Augmentations } from "../../../Augmentation/Augmentations";
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import { AugmentationNames } from "../../../Augmentation/data/AugmentationNames";
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import { Settings } from "../../../Settings/Settings";
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import { IMap } from "../../../types";
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import { convertTimeMsToTimeElapsedString, formatNumber } from "../../../utils/StringHelperFunctions";
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import { CONSTANTS } from "../../../Constants";
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import { hasAugmentationPrereqs } from "../../../Faction/FactionHelpers";
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import { LocationName } from "../../../Locations/data/LocationNames";
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import { Locations } from "../../../Locations/Locations";
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import { CONSTANTS } from "../../../Constants";
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import { Settings } from "../../../Settings/Settings";
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import { IMap } from "../../../types";
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import { use } from "../../../ui/Context";
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import { ConfirmationModal } from "../../../ui/React/ConfirmationModal";
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import { Money } from "../../../ui/React/Money";
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import { convertTimeMsToTimeElapsedString, formatNumber } from "../../../utils/StringHelperFunctions";
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import { IPlayer } from "../../IPlayer";
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import { GraftableAugmentation } from "../GraftableAugmentation";
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const GraftableAugmentations: IMap<GraftableAugmentation> = {};
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@ -33,6 +31,36 @@ export const getAvailableAugs = (player: IPlayer): string[] => {
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return augs.filter((augmentation: string) => !player.hasAugmentation(augmentation));
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};
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const canGraft = (player: IPlayer, aug: GraftableAugmentation): boolean => {
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if (player.money < aug.cost) {
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return false;
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}
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return hasAugmentationPrereqs(aug.augmentation);
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};
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interface IProps {
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player: IPlayer;
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aug: Augmentation;
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}
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const AugPreReqsChecklist = (props: IProps): React.ReactElement => {
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const aug = props.aug,
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player = props.player;
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return (
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<Typography color={Settings.theme.money}>
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<b>Pre-Requisites:</b>
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<br />
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{aug.prereqs.map((preAug) => (
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<span style={{ display: "flex", alignItems: "center" }}>
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{player.hasAugmentation(preAug) ? <CheckBox sx={{ mr: 1 }} /> : <CheckBoxOutlineBlank sx={{ mr: 1 }} />}
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{preAug}
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</span>
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))}
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</Typography>
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);
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};
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export const GraftingRoot = (): React.ReactElement => {
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const player = use.Player();
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const router = use.Router();
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@ -80,7 +108,7 @@ export const GraftingRoot = (): React.ReactElement => {
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<Button
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onClick={() => setGraftOpen(true)}
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sx={{ width: "100%" }}
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disabled={player.money < GraftableAugmentations[selectedAug].cost}
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disabled={!canGraft(player, GraftableAugmentations[selectedAug])}
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>
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Graft Augmentation (
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<Typography>
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@ -115,6 +143,11 @@ export const GraftingRoot = (): React.ReactElement => {
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)}
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{/* Use formula so the displayed creation time is accurate to player bonus */}
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</Typography>
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{Augmentations[selectedAug].prereqs.length > 0 && (
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<AugPreReqsChecklist player={player} aug={Augmentations[selectedAug]} />
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)}
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<br />
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<Typography sx={{ maxHeight: 305, overflowY: "scroll" }}>
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{(() => {
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const aug = Augmentations[selectedAug];
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