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https://github.com/bitburner-official/bitburner-src.git
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Merge branch 'dev' of github.com:danielyxie/bitburner into dev
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commit
321579c6cb
@ -542,28 +542,6 @@ Then in order to check its logs with 'tail' the same arguments must be used::
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$ tail foo.script 10 50000
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$ tail foo.script 10 50000
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theme
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^^^^^
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$ theme [preset] | [#background #text #highlight]
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Change the color of the game's user interface
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This command can be called with a preset theme. Currently, the supported presets are:
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* default
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* muted
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* solarized
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However, you can also specify your own color scheme using hex values.
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To do so, you must specify three hex color values for the background
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color, the text color, and the highlight color. These hex values must
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be preceded by a pound sign (#) and must be either 3 or 6 digits. Example::
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$ theme #ffffff #385 #235012
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A color picker such as Google's can be used to get your desired hex color values
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top
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top
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^^^
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^^^
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@ -1703,7 +1703,7 @@ function initAugmentations(): void {
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"The left arm of a legendary BitRunner who ascended beyond this world. " +
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"The left arm of a legendary BitRunner who ascended beyond this world. " +
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"It projects a light blue energy shield that protects the exposed inner parts. " +
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"It projects a light blue energy shield that protects the exposed inner parts. " +
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"Even though it contains no weapons, the advanced tungsten titanium " +
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"Even though it contains no weapons, the advanced tungsten titanium " +
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"alloy increases the users strength to unbelievable levels. The augmentation " +
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"alloy increases the user's strength to unbelievable levels. The augmentation " +
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"gets more powerful over time for seemingly no reason.",
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"gets more powerful over time for seemingly no reason.",
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strength_mult: 2.7,
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strength_mult: 2.7,
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});
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});
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@ -232,7 +232,7 @@ export function Root(props: IProps): React.ReactElement {
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MonacoVim.VimMode.Vim.mapCommand("gT", "action", "prevTabs", {}, { context: "normal" });
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MonacoVim.VimMode.Vim.mapCommand("gT", "action", "prevTabs", {}, { context: "normal" });
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editor.focus();
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editor.focus();
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});
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});
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} catch {}
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} catch { }
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} else if (!options.vim) {
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} else if (!options.vim) {
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// Whem vim mode is disabled
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// Whem vim mode is disabled
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vimEditor?.dispose();
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vimEditor?.dispose();
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@ -478,7 +478,7 @@ export function Root(props: IProps): React.ReactElement {
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}
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}
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try {
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try {
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infLoop(newCode);
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infLoop(newCode);
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} catch (err) {}
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} catch (err) { }
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}
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}
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function saveScript(scriptToSave: OpenScript): void {
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function saveScript(scriptToSave: OpenScript): void {
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@ -870,6 +870,7 @@ export function Root(props: IProps): React.ReactElement {
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}}
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}}
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style={{
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style={{
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maxWidth: `${tabTextWidth}px`,
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maxWidth: `${tabTextWidth}px`,
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minHeight: '38.5px',
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overflow: "hidden",
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overflow: "hidden",
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...(currentScript?.fileName === openScripts[index].fileName
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...(currentScript?.fileName === openScripts[index].fileName
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? {
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? {
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