diff --git a/electron/package-lock.json b/electron/package-lock.json index d11736829..9ac93e144 100644 --- a/electron/package-lock.json +++ b/electron/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.3.1", + "version": "2.3.2dev", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.3.1", + "version": "2.3.2dev", "dependencies": { "electron-config": "^2.0.0", "electron-log": "^4.4.8", diff --git a/electron/package.json b/electron/package.json index 5c4adefcc..36a9c0b4e 100755 --- a/electron/package.json +++ b/electron/package.json @@ -1,6 +1,6 @@ { "name": "bitburner", - "version": "2.3.1", + "version": "2.3.2dev", "description": "A cyberpunk-themed programming incremental game", "main": "main.js", "author": "Daniel Xie, Olivier Gagnon, et al.", diff --git a/package-lock.json b/package-lock.json index 18ebe695f..df92184e1 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.3.1", + "version": "2.3.2dev", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.3.1", + "version": "2.3.2dev", "hasInstallScript": true, "license": "SEE LICENSE IN license.txt", "dependencies": { diff --git a/package.json b/package.json index ca94f6d4a..60af05e9a 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "bitburner", "license": "SEE LICENSE IN license.txt", - "version": "2.3.1", + "version": "2.3.2dev", "main": "electron-main.js", "author": { "name": "Daniel Xie, Olivier Gagnon, et al." diff --git a/src/Constants.ts b/src/Constants.ts index 446f54491..6b2bf7d47 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -88,8 +88,8 @@ export const CONSTANTS: { Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG LatestUpdate: string; } = { - VersionString: "2.3.1", - isDevBranch: false, + VersionString: "2.3.2", + isDevBranch: true, VersionNumber: 32, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience @@ -231,63 +231,13 @@ export const CONSTANTS: { // Also update doc/source/changelog.rst LatestUpdate: ` -v2.3.1 - Bugfixes 7 June 2023 ------------------------------ +v2.3.2 dev - Changelog updated 6/7/2023 +--------------------------------------- -NETSCRIPT: - -* Added ns.setTitle, which sets the titlebar of a script's tail window (@d0sboots) -* Added ns.getFunctionRamCost, which gets the ramcost of a netscript function (@G4mingJon4s) -* ns.ls results will filter as if the filenames have a leading slash (@Snarling) +Also see 2.3.1 release notes: https://github.com/bitburner-official/bitburner-src/releases/tag/v2.3.1 GENERAL / MISC: - -* Changed tail window buttons into icon buttons, allow setting custom title, and tail window bugfixes. (@d0sboots) -* Terminal no longer scrolls to the bottom constantly while an action is being performed (@bezrodnov) -* Added a close button to modals (@bezrodnov) -* Fixed several issues with script editor tabs (@bezrodnov) -* scp terminal command can copy multiple files at once, like help text indicates (@Snarling) -* Root directory is no longer displayed as ~ in the terminal prompt, it is displayed as / (@Snarling) -* cd with no arguments will change to the root directory (@Snarling) -* Documentation updates (various) +* No changes so far from 2.3.1 release. * Nerf noodle bar - -HOTFIXES (these were already backported to 2.3.0 before 2.3.1 release): - -* Several important fixes for savegame migration issues from older version (@d0sboots) -* Prevent scripts from loading during intial migration to 2.3.0 save format, to prevent a crash that could occur. (@Snarling) -* Fix scp logging (hostname was being logged incorrectly in multiple places and showing as [Object object]) (@Snarling) -* Update terminal parsing logic so that the old syntax for alias works again. (@Snarling) -* Fix clickable script links from ls command not working outside root directory (@Snarling) -* Fix an issue with Find All Valid Math Expressions not accepting empty array when that was the solution. (@Snarling) -* Fix an issue with scan-analyze display when the player had AutoLink.exe (@Snarling) -* Reverted undocumented change that program filenames were case sensitive for ns.fileExists. They are case insensitive again. (@Snarling) -* An issue from pre-2.3 could cause scripts to have the wrong "server" property. This caused issues in 2.3, and a fix now repairs any scripts with a mismatched server property. (@Snarling) -* More fixes to help old savegames load correctly (@Snarling) -* Servers can no longer have infinite time-to-hack. (@Snarling) - -SPOILER SECTIONS: - -SF2: - -* Overall gang respect gain rate now reads accurately, instead of showing ~10x. (@Snarling) - -SF3: - -* Added "maxProducts" property to ns.corporation.getDivision return value (@kateract) -* Fixed an issue with sell price parsing for materials (@zerbosh) -* Fixed display of market price for materials and products (@zerbosh) -* Fixes for Corp import/export issues, such as -IPROD and Smart Supply not working right (@d0sboots) -* Improvements to the max-affordable-upgrades calculation (@bezrodnov) -* Perform additional validation when setting up an export. Exports are now unique per targeted division+city. (@Snarling) -* ns.corporation.cancelExport no longer requires the exported amount (@Snarling) -* Fix NaN bug that could impact Robot material in Robotics division (@Snarling, @kateract) -* Can no longer commence product development in a city with no office (which would immediately error out the game loop) (@Snarling) -* (Hotfix) Fix issue that could lead to SF3 research desync. (@Snarling) -* (Hotfix) Fix SF3 "Spring Water" industry (@Snarling) - -SF4: - -* Fixed an issue that could cause singularity run-after-reset callback scripts to not launch correctly (@Snarling) `, };