Merge branch 'dev' of github.com:danielyxie/bitburner into dev

This commit is contained in:
Olivier Gagnon 2022-04-18 11:04:19 -04:00
commit 3286d85744
13 changed files with 254 additions and 216 deletions

@ -9,6 +9,11 @@ SECTION is something like "API", "UI", "MISC", "STANEK", "CORPORATION"
FIX #xyzw is the issue number, if any
PLAYER DESCRIPTION is what you'd tell a non-contributor to convey what is changed.
# Linked issues
If your pull request is related to a git issue, please link it in the description using #xyz.
If your PR should close the issue when it is merged in, use `fixes #xyz` or `closes #xyz`. It'll automate the process.
# Documentation
- DO NOT CHANGE any markdown/\*.md, these files are autogenerated from NetscriptDefinitions.d.ts and will be overwritten

64
.github/workflows/validate-pr.yml vendored Normal file

@ -0,0 +1,64 @@
name: Validate PR
on:
pull_request:
branches: [dev]
types: [opened, edited, synchronize, reopened]
jobs:
checkTitle:
name: Check Title
runs-on: ubuntu-latest
if: github.event_name == 'pull_request'
steps:
- name: Validate Title
id: validate-pr-title
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
echo "Creating label (if it does not exist)"
LABEL="validation: invalid title"
gh --repo "${{ github.repository }}" \
label create "$LABEL" --description "Modifications to this pull request are requested" --color D93F0B || true
PR_TITLE=$(\
gh --repo "${{ github.repository }}" \
pr view "${{ github.event.number }}" --json title --jq .title)
echo "::set-output name=title::$PR_TITLE"
echo "PR Title: $PR_TITLE"
TITLE_REGEX="^[0-9A-Z\-]*: .*$"
PR_TITLE_VALID=$(echo "$PR_TITLE" | grep -Eq "$TITLE_REGEX" && echo "true" || echo "false")
if [ "$PR_TITLE_VALID" == "true" ]; then
echo "Title is valid, removing label"
gh --repo "${{ github.repository }}" \
pr edit "${{ github.event.number }}" --remove-label "$LABEL" || true
else
echo "Invalid Title"
ERROR_MSG="$PR_TITLE -> should match -> $TITLE_REGEX"
echo "$ERROR_MSG"
echo "::set-output name=invalid::true"
echo "::set-output name=errorMessage::$ERROR_MSG"
touch comment.txt
echo "## The title \`$PR_TITLE\` should match \`$TITLE_REGEX\`" >> comment.txt
echo "" >> comment.txt
echo "SECTION: FIX #xzyw PLAYER DESCRIPTION" >> comment.txt
echo "" >> comment.txt
echo 'SECTION is something like "API", "UI", "MISC", "STANEK", "CORPORATION"' >> comment.txt
echo 'FIX #xyzw is the issue number, if any' >> comment.txt
echo "PLAYER DESCRIPTION is what you'd tell a non-contributor to convey what is changed." >> comment.txt
echo "Add pr label"
gh --repo "${{ github.repository }}" \
pr edit "${{ github.event.number }}" --add-label "$LABEL"
echo "And comment on the pr"
gh --repo "${{ github.repository }}" \
pr comment "${{ github.event.number }}" --body-file comment.txt
fi
- name: Flag workflow error
if: steps.validate-pr-title.outputs.invalid == 'true'
run: |
echo "${{ steps.validate-pr-title.outputs.errorMessage }}"
exit 1

11
lore/bitnodes-general.txt Normal file

@ -0,0 +1,11 @@
BitNodes are advanced simulations used to contain humanity by the Enders. It is
unknown how or why they operate, but what is clear is that the World Daemon is
extremely important to the operation of a BitNode. It is possible for the daemon
to be hacked, which results in the entire simulation going offline and the
failure of automatic attempts to reboot the node. The Daemon has a physical
presence, as indicated by the Bladeburners' ability to destroy it via force.
Also, hydroflame (irl) has stated that the glitch in Ishima is the physical
location of the World Daemon in a node. When the player destroys a BitNode, it is
currently unknown what becomes of it, or the people trapped within. However, based
on the way jump3r and Deadalus help the player to destroy it, doing so is somehow
aligned with their goals.

5
lore/enders.txt Normal file

@ -0,0 +1,5 @@
The "Enders", as dubbed by the humans who know of them, are a humanoid alien race
with extremely advanced technology. "Many decades ago", they invaded Earth, leading
to war between the humans and enders, but the enders were far too powerful for the
humans to win against. When the enders had won, they, for reasons unknown, kept some
number of humans alive, and in some way contained the humans within BitNodes.

24
package-lock.json generated

@ -5046,9 +5046,9 @@
}
},
"node_modules/async": {
"version": "2.6.3",
"resolved": "https://registry.npmjs.org/async/-/async-2.6.3.tgz",
"integrity": "sha512-zflvls11DCy+dQWzTW2dzuilv8Z5X/pjfmZOWba6TNIVDm+2UDaJmXSOXlasHKfNBs8oo3M0aT50fDEWfKZjXg==",
"version": "2.6.4",
"resolved": "https://registry.npmjs.org/async/-/async-2.6.4.tgz",
"integrity": "sha512-mzo5dfJYwAn29PeiJ0zvwTo04zj8HDJj0Mn8TD7sno7q12prdbnasKJHhkm2c1LgrhlJ0teaea8860oxi51mGA==",
"dev": true,
"dependencies": {
"lodash": "^4.17.14"
@ -10199,9 +10199,9 @@
}
},
"node_modules/getos/node_modules/async": {
"version": "3.2.1",
"resolved": "https://registry.npmjs.org/async/-/async-3.2.1.tgz",
"integrity": "sha512-XdD5lRO/87udXCMC9meWdYiR+Nq6ZjUfXidViUZGu2F1MO4T3XwZ1et0hb2++BgLfhyJwy44BGB/yx80ABx8hg==",
"version": "3.2.3",
"resolved": "https://registry.npmjs.org/async/-/async-3.2.3.tgz",
"integrity": "sha512-spZRyzKL5l5BZQrr/6m/SqFdBN0q3OCI0f9rjfBzCMBIP4p75P620rR3gTmaksNOhmzgdxcaxdNfMy6anrbM0g==",
"dev": true
},
"node_modules/getpass": {
@ -26245,9 +26245,9 @@
"dev": true
},
"async": {
"version": "2.6.3",
"resolved": "https://registry.npmjs.org/async/-/async-2.6.3.tgz",
"integrity": "sha512-zflvls11DCy+dQWzTW2dzuilv8Z5X/pjfmZOWba6TNIVDm+2UDaJmXSOXlasHKfNBs8oo3M0aT50fDEWfKZjXg==",
"version": "2.6.4",
"resolved": "https://registry.npmjs.org/async/-/async-2.6.4.tgz",
"integrity": "sha512-mzo5dfJYwAn29PeiJ0zvwTo04zj8HDJj0Mn8TD7sno7q12prdbnasKJHhkm2c1LgrhlJ0teaea8860oxi51mGA==",
"dev": true,
"requires": {
"lodash": "^4.17.14"
@ -30405,9 +30405,9 @@
},
"dependencies": {
"async": {
"version": "3.2.1",
"resolved": "https://registry.npmjs.org/async/-/async-3.2.1.tgz",
"integrity": "sha512-XdD5lRO/87udXCMC9meWdYiR+Nq6ZjUfXidViUZGu2F1MO4T3XwZ1et0hb2++BgLfhyJwy44BGB/yx80ABx8hg==",
"version": "3.2.3",
"resolved": "https://registry.npmjs.org/async/-/async-3.2.3.tgz",
"integrity": "sha512-spZRyzKL5l5BZQrr/6m/SqFdBN0q3OCI0f9rjfBzCMBIP4p75P620rR3gTmaksNOhmzgdxcaxdNfMy6anrbM0g==",
"dev": true
}
}

@ -183,7 +183,7 @@ const Messages: Record<MessageFilenames, Message> = {
"like us. Because they can't hide from us. Because they can't fight shadows " +
"and ideas with bullets. <br><br>" +
"Join us, and people will fear you, too. <br><br>" +
"Find and install the backdoor on our server. Then, we will contact you again." +
"Find and install the backdoor on our server, avmnite-02h. Then, we will contact you again." +
`<br><br>-${FactionNames.NiteSec}`,
),

@ -730,7 +730,22 @@ export function NetscriptCorporation(
const divisionName = helper.string("hireEmployee", "divisionName", _divisionName);
const cityName = helper.city("hireEmployee", "cityName", _cityName);
const office = getOffice(divisionName, cityName);
return office.hireRandomEmployee();
const employee = office.hireRandomEmployee();
if (employee === undefined) return undefined;
return {
name: employee.name,
mor: employee.mor,
hap: employee.hap,
ene: employee.ene,
int: employee.int,
cha: employee.cha,
exp: employee.exp,
cre: employee.cre,
eff: employee.eff,
sal: employee.sal,
loc: employee.loc,
pos: employee.pos,
};
},
upgradeOfficeSize: function (_divisionName: unknown, _cityName: unknown, _size: unknown): void {
checkAccess("upgradeOfficeSize", 8);

@ -38,6 +38,7 @@ import {
calculateAscensionPointsGain,
} from "../Gang/formulas/formulas";
import { favorToRep as calculateFavorToRep, repToFavor as calculateRepToFavor } from "../Faction/formulas/favor";
import { repFromDonation } from "../Faction/formulas/donation";
export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): IFormulas {
const checkFormulasAccess = function (func: string): void {
@ -57,6 +58,11 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
checkFormulasAccess("reputation.calculateRepToFavor");
return calculateRepToFavor(rep);
},
repFromDonation: function (_amount: unknown, player: any): number {
const amount = helper.number("repFromDonation", "amount", _amount);
checkFormulasAccess("reputation.repFromDonation");
return repFromDonation(amount, player);
},
},
skills: {
calculateSkill: function (_exp: unknown, _mult: unknown = 1): number {

@ -163,10 +163,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const augs = getFactionAugmentationsFiltered(player, fac);
if (!augs.includes(augName)) {
workerScript.log(
"purchaseAugmentation",
() => `Faction '${facName}' does not have the '${augName}' augmentation.`,
);
_ctx.log(() => `Faction '${facName}' does not have the '${augName}' augmentation.`);
return false;
}
@ -174,25 +171,25 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
if (!isNeuroflux) {
for (let j = 0; j < player.queuedAugmentations.length; ++j) {
if (player.queuedAugmentations[j].name === aug.name) {
workerScript.log("purchaseAugmentation", () => `You already have the '${augName}' augmentation.`);
_ctx.log(() => `You already have the '${augName}' augmentation.`);
return false;
}
}
for (let j = 0; j < player.augmentations.length; ++j) {
if (player.augmentations[j].name === aug.name) {
workerScript.log("purchaseAugmentation", () => `You already have the '${augName}' augmentation.`);
_ctx.log(() => `You already have the '${augName}' augmentation.`);
return false;
}
}
}
if (fac.playerReputation < aug.baseRepRequirement) {
workerScript.log("purchaseAugmentation", () => `You do not have enough reputation with '${fac.name}'.`);
_ctx.log(() => `You do not have enough reputation with '${fac.name}'.`);
return false;
}
const res = purchaseAugmentation(aug, fac, true);
workerScript.log("purchaseAugmentation", () => res);
_ctx.log(() => res);
if (isString(res) && res.startsWith("You purchased")) {
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain * 10);
return true;
@ -205,7 +202,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
_ctx.helper.checkSingularityAccess();
const cbScript = _ctx.helper.string("cbScript", _cbScript);
workerScript.log("softReset", () => "Soft resetting. This will cause this script to be killed");
_ctx.log(() => "Soft resetting. This will cause this script to be killed");
setTimeout(() => {
installAugmentations(true);
runAfterReset(cbScript);
@ -221,14 +218,11 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const cbScript = _ctx.helper.string("cbScript", _cbScript);
if (player.queuedAugmentations.length === 0) {
workerScript.log("installAugmentations", () => "You do not have any Augmentations to be installed.");
_ctx.log(() => "You do not have any Augmentations to be installed.");
return false;
}
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain * 10);
workerScript.log(
"installAugmentations",
() => "Installing Augmentations. This will cause this script to be killed",
);
_ctx.log(() => "Installing Augmentations. This will cause this script to be killed");
setTimeout(() => {
installAugmentations();
runAfterReset(cbScript);
@ -245,11 +239,11 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const locationName = _ctx.helper.string("locationName", _locationName);
const location = Object.values(Locations).find((l) => l.name === locationName);
if (!location) {
workerScript.log("goToLocation", () => `No location named ${locationName}`);
_ctx.log(() => `No location named ${locationName}`);
return false;
}
if (player.city !== location.city) {
workerScript.log("goToLocation", () => `No location named ${locationName} in ${player.city}`);
_ctx.log(() => `No location named ${locationName} in ${player.city}`);
return false;
}
Router.toLocation(location);
@ -265,17 +259,14 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const wasFocusing = player.focus;
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("universityCourse", () => txt);
_ctx.log(() => txt);
}
let costMult, expMult;
switch (universityName.toLowerCase()) {
case LocationName.AevumSummitUniversity.toLowerCase():
if (player.city != CityName.Aevum) {
workerScript.log(
"universityCourse",
() => `You cannot study at 'Summit University' because you are not in '${CityName.Aevum}'.`,
);
_ctx.log(() => `You cannot study at 'Summit University' because you are not in '${CityName.Aevum}'.`);
return false;
}
player.gotoLocation(LocationName.AevumSummitUniversity);
@ -284,10 +275,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
break;
case LocationName.Sector12RothmanUniversity.toLowerCase():
if (player.city != CityName.Sector12) {
workerScript.log(
"universityCourse",
() => `You cannot study at 'Rothman University' because you are not in '${CityName.Sector12}'.`,
);
_ctx.log(() => `You cannot study at 'Rothman University' because you are not in '${CityName.Sector12}'.`);
return false;
}
player.location = LocationName.Sector12RothmanUniversity;
@ -296,8 +284,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
break;
case LocationName.VolhavenZBInstituteOfTechnology.toLowerCase():
if (player.city != CityName.Volhaven) {
workerScript.log(
"universityCourse",
_ctx.log(
() => `You cannot study at 'ZB Institute of Technology' because you are not in '${CityName.Volhaven}'.`,
);
return false;
@ -307,7 +294,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
expMult = 4;
break;
default:
workerScript.log("universityCourse", () => `Invalid university name: '${universityName}'.`);
_ctx.log(() => `Invalid university name: '${universityName}'.`);
return false;
}
@ -332,7 +319,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
task = CONSTANTS.ClassLeadership;
break;
default:
workerScript.log("universityCourse", () => `Invalid class name: ${className}.`);
_ctx.log(() => `Invalid class name: ${className}.`);
return false;
}
player.startClass(costMult, expMult, task);
@ -343,7 +330,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("universityCourse", () => `Started ${task} at ${universityName}`);
_ctx.log(() => `Started ${task} at ${universityName}`);
return true;
},
@ -356,14 +343,13 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const wasFocusing = player.focus;
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("gymWorkout", () => txt);
_ctx.log(() => txt);
}
let costMult, expMult;
switch (gymName.toLowerCase()) {
case LocationName.AevumCrushFitnessGym.toLowerCase():
if (player.city != CityName.Aevum) {
workerScript.log(
"gymWorkout",
_ctx.log(
() =>
`You cannot workout at '${LocationName.AevumCrushFitnessGym}' because you are not in '${CityName.Aevum}'.`,
);
@ -375,8 +361,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
break;
case LocationName.AevumSnapFitnessGym.toLowerCase():
if (player.city != CityName.Aevum) {
workerScript.log(
"gymWorkout",
_ctx.log(
() =>
`You cannot workout at '${LocationName.AevumSnapFitnessGym}' because you are not in '${CityName.Aevum}'.`,
);
@ -388,8 +373,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
break;
case LocationName.Sector12IronGym.toLowerCase():
if (player.city != CityName.Sector12) {
workerScript.log(
"gymWorkout",
_ctx.log(
() =>
`You cannot workout at '${LocationName.Sector12IronGym}' because you are not in '${CityName.Sector12}'.`,
);
@ -401,8 +385,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
break;
case LocationName.Sector12PowerhouseGym.toLowerCase():
if (player.city != CityName.Sector12) {
workerScript.log(
"gymWorkout",
_ctx.log(
() =>
`You cannot workout at '${LocationName.Sector12PowerhouseGym}' because you are not in '${CityName.Sector12}'.`,
);
@ -414,8 +397,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
break;
case LocationName.VolhavenMilleniumFitnessGym.toLowerCase():
if (player.city != CityName.Volhaven) {
workerScript.log(
"gymWorkout",
_ctx.log(
() =>
`You cannot workout at '${LocationName.VolhavenMilleniumFitnessGym}' because you are not in '${CityName.Volhaven}'.`,
);
@ -426,7 +408,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
expMult = 4;
break;
default:
workerScript.log("gymWorkout", () => `Invalid gym name: ${gymName}. gymWorkout() failed`);
_ctx.log(() => `Invalid gym name: ${gymName}. gymWorkout() failed`);
return false;
}
@ -448,7 +430,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.startClass(costMult, expMult, CONSTANTS.ClassGymAgility);
break;
default:
workerScript.log("gymWorkout", () => `Invalid stat: ${stat}.`);
_ctx.log(() => `Invalid stat: ${stat}.`);
return false;
}
if (focus) {
@ -458,7 +440,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("gymWorkout", () => `Started training ${stat} at ${gymName}`);
_ctx.log(() => `Started training ${stat} at ${gymName}`);
return true;
},
@ -475,12 +457,12 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
case CityName.Ishima:
case CityName.Volhaven:
if (player.money < CONSTANTS.TravelCost) {
workerScript.log("travelToCity", () => "Not enough money to travel.");
_ctx.log(() => "Not enough money to travel.");
return false;
}
player.loseMoney(CONSTANTS.TravelCost, "other");
player.city = cityName;
workerScript.log("travelToCity", () => `Traveled to ${cityName}`);
_ctx.log(() => `Traveled to ${cityName}`);
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 50000);
return true;
default:
@ -493,12 +475,12 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
_ctx.helper.checkSingularityAccess();
if (player.hasTorRouter()) {
workerScript.log("purchaseTor", () => "You already have a TOR router!");
_ctx.log(() => "You already have a TOR router!");
return true;
}
if (player.money < CONSTANTS.TorRouterCost) {
workerScript.log("purchaseTor", () => "You cannot afford to purchase a Tor router.");
_ctx.log(() => "You cannot afford to purchase a Tor router.");
return false;
}
player.loseMoney(CONSTANTS.TorRouterCost, "other");
@ -517,7 +499,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.getHomeComputer().serversOnNetwork.push(darkweb.hostname);
darkweb.serversOnNetwork.push(player.getHomeComputer().hostname);
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 500);
workerScript.log("purchaseTor", () => "You have purchased a Tor router!");
_ctx.log(() => "You have purchased a Tor router!");
return true;
},
purchaseProgram: (_ctx: NetscriptContext) =>
@ -526,26 +508,25 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const programName = _ctx.helper.string("programName", _programName).toLowerCase();
if (!player.hasTorRouter()) {
workerScript.log("purchaseProgram", () => "You do not have the TOR router.");
_ctx.log(() => "You do not have the TOR router.");
return false;
}
const item = Object.values(DarkWebItems).find((i) => i.program.toLowerCase() === programName);
if (item == null) {
workerScript.log("purchaseProgram", () => `Invalid program name: '${programName}.`);
_ctx.log(() => `Invalid program name: '${programName}.`);
return false;
}
if (player.money < item.price) {
workerScript.log(
"purchaseProgram",
_ctx.log(
() => `Not enough money to purchase '${item.program}'. Need ${numeralWrapper.formatMoney(item.price)}`,
);
return false;
}
if (player.hasProgram(item.program)) {
workerScript.log("purchaseProgram", () => `You already have the '${item.program}' program`);
_ctx.log(() => `You already have the '${item.program}' program`);
return true;
}
@ -557,8 +538,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
}
player.loseMoney(item.price, "other");
workerScript.log(
"purchaseProgram",
_ctx.log(
() => `You have purchased the '${item.program}' program. The new program can be found on your home computer.`,
);
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 5000);
@ -629,7 +609,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
_ctx.helper.checkSingularityAccess();
const baseserver = player.getCurrentServer();
if (!(baseserver instanceof Server)) {
workerScript.log("installBackdoor", () => "cannot backdoor this kind of server");
_ctx.log(() => "cannot backdoor this kind of server");
return Promise.resolve();
}
const server = baseserver as Server;
@ -641,13 +621,12 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
throw _ctx.helper.makeRuntimeErrorMsg(canHack.msg || "");
}
workerScript.log(
"installBackdoor",
_ctx.log(
() => `Installing backdoor on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(installTime, true)}`,
);
return netscriptDelay(installTime, workerScript).then(function () {
workerScript.log("installBackdoor", () => `Successfully installed backdoor on '${server.hostname}'`);
_ctx.log(() => `Successfully installed backdoor on '${server.hostname}'`);
server.backdoorInstalled = true;
@ -694,7 +673,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
getStats: (_ctx: NetscriptContext) =>
function (): PlayerSkills {
_ctx.helper.checkSingularityAccess();
workerScript.log("getStats", () => `getStats is deprecated, please use getplayer`);
_ctx.log(() => `getStats is deprecated, please use getplayer`);
return {
hacking: player.hacking,
@ -709,10 +688,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
getCharacterInformation: (_ctx: NetscriptContext) =>
function (): CharacterInfo {
_ctx.helper.checkSingularityAccess();
workerScript.log(
"getCharacterInformation",
() => `getCharacterInformation is deprecated, please use getplayer`,
);
_ctx.log(() => `getCharacterInformation is deprecated, please use getplayer`);
return {
bitnode: player.bitNodeN,
@ -763,7 +739,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
function (): void {
_ctx.helper.checkSingularityAccess();
if (player.isWorking || Router.page() === Page.Infiltration || Router.page() === Page.BitVerse) {
workerScript.log("hospitalize", () => "Cannot go to the hospital because the player is busy.");
_ctx.log(() => "Cannot go to the hospital because the player is busy.");
return;
}
player.hospitalize();
@ -782,7 +758,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
Router.toTerminal();
}
const txt = player.singularityStopWork();
workerScript.log("stopAction", () => txt);
_ctx.log(() => txt);
return true;
}
return false;
@ -794,16 +770,13 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// Check if we're at max cores
const homeComputer = player.getHomeComputer();
if (homeComputer.cpuCores >= 8) {
workerScript.log("upgradeHomeCores", () => `Your home computer is at max cores.`);
_ctx.log(() => `Your home computer is at max cores.`);
return false;
}
const cost = player.getUpgradeHomeCoresCost();
if (player.money < cost) {
workerScript.log(
"upgradeHomeCores",
() => `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`,
);
_ctx.log(() => `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`);
return false;
}
@ -811,10 +784,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.loseMoney(cost, "servers");
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain * 2);
workerScript.log(
"upgradeHomeCores",
() => `Purchased an additional core for home computer! It now has ${homeComputer.cpuCores} cores.`,
);
_ctx.log(() => `Purchased an additional core for home computer! It now has ${homeComputer.cpuCores} cores.`);
return true;
},
getUpgradeHomeCoresCost: (_ctx: NetscriptContext) =>
@ -830,16 +800,13 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// Check if we're at max RAM
const homeComputer = player.getHomeComputer();
if (homeComputer.maxRam >= CONSTANTS.HomeComputerMaxRam) {
workerScript.log("upgradeHomeRam", () => `Your home computer is at max RAM.`);
_ctx.log(() => `Your home computer is at max RAM.`);
return false;
}
const cost = player.getUpgradeHomeRamCost();
if (player.money < cost) {
workerScript.log(
"upgradeHomeRam",
() => `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`,
);
_ctx.log(() => `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`);
return false;
}
@ -847,8 +814,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.loseMoney(cost, "servers");
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain * 2);
workerScript.log(
"upgradeHomeRam",
_ctx.log(
() =>
`Purchased additional RAM for home computer! It now has ${numeralWrapper.formatRAM(
homeComputer.maxRam,
@ -875,13 +841,13 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// Make sure its a valid company
if (companyName == null || companyName === "" || !(Companies[companyName] instanceof Company)) {
workerScript.log("workForCompany", () => `Invalid company: '${companyName}'`);
_ctx.log(() => `Invalid company: '${companyName}'`);
return false;
}
// Make sure player is actually employed at the comapny
if (!Object.keys(player.jobs).includes(companyName)) {
workerScript.log("workForCompany", () => `You do not have a job at '${companyName}'`);
_ctx.log(() => `You do not have a job at '${companyName}'`);
return false;
}
@ -889,14 +855,14 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const companyPositionName = player.jobs[companyName];
const companyPosition = CompanyPositions[companyPositionName];
if (companyPositionName === "" || !(companyPosition instanceof CompanyPosition)) {
workerScript.log("workForCompany", () => "You do not have a job");
_ctx.log(() => "You do not have a job");
return false;
}
const wasFocused = player.focus;
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("workForCompany", () => txt);
_ctx.log(() => txt);
}
if (companyPosition.isPartTimeJob()) {
@ -912,10 +878,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log(
"workForCompany",
() => `Began working at '${player.companyName}' as a '${companyPositionName}'`,
);
_ctx.log(() => `Began working at '${player.companyName}' as a '${companyPositionName}'`);
return true;
},
applyToCompany: (_ctx: NetscriptContext) =>
@ -968,25 +931,19 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
res = player.applyForPartTimeWaiterJob(true);
break;
default:
workerScript.log("applyToCompany", () => `Invalid job: '${field}'.`);
_ctx.log(() => `Invalid job: '${field}'.`);
return false;
}
// TODO https://github.com/danielyxie/bitburner/issues/1378
// The player object's applyForJob function can return string with special error messages
// if (isString(res)) {
// workerScript.log("applyToCompany",()=> res);
// _ctx.log("applyToCompany",()=> res);
// return false;
// }
if (res) {
workerScript.log(
"applyToCompany",
() => `You were offered a new job at '${companyName}' as a '${player.jobs[companyName]}'`,
);
_ctx.log(() => `You were offered a new job at '${companyName}' as a '${player.jobs[companyName]}'`);
} else {
workerScript.log(
"applyToCompany",
() => `You failed to get a new job/promotion at '${companyName}' in the '${field}' field.`,
);
_ctx.log(() => `You failed to get a new job/promotion at '${companyName}' in the '${field}' field.`);
}
return res;
},
@ -1024,7 +981,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
getFaction(_ctx, facName);
if (!player.factionInvitations.includes(facName)) {
workerScript.log("joinFaction", () => `You have not been invited by faction '${facName}'`);
_ctx.log(() => `You have not been invited by faction '${facName}'`);
return false;
}
const fac = Factions[facName];
@ -1038,7 +995,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
}
}
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain * 5);
workerScript.log("joinFaction", () => `Joined the '${facName}' faction.`);
_ctx.log(() => `Joined the '${facName}' faction.`);
return true;
},
workForFaction: (_ctx: NetscriptContext) =>
@ -1051,22 +1008,19 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// if the player is in a gang and the target faction is any of the gang faction, fail
if (player.inGang() && faction.name === player.getGangFaction().name) {
workerScript.log(
"workForFaction",
() => `You can't work for '${facName}' because youre managing a gang for it`,
);
_ctx.log(() => `You can't work for '${facName}' because youre managing a gang for it`);
return false;
}
if (!player.factions.includes(facName)) {
workerScript.log("workForFaction", () => `You are not a member of '${facName}'`);
_ctx.log(() => `You are not a member of '${facName}'`);
return false;
}
const wasFocusing = player.focus;
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("workForFaction", () => txt);
_ctx.log(() => txt);
}
switch (type.toLowerCase()) {
@ -1074,10 +1028,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
case "hacking contracts":
case "hackingcontracts":
if (!FactionInfos[faction.name].offerHackingWork) {
workerScript.log(
"workForFaction",
() => `Faction '${faction.name}' do not need help with hacking contracts.`,
);
_ctx.log(() => `Faction '${faction.name}' do not need help with hacking contracts.`);
return false;
}
player.startFactionHackWork(faction);
@ -1088,16 +1039,13 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("workForFaction", () => `Started carrying out hacking contracts for '${faction.name}'`);
_ctx.log(() => `Started carrying out hacking contracts for '${faction.name}'`);
return true;
case "field":
case "fieldwork":
case "field work":
if (!FactionInfos[faction.name].offerFieldWork) {
workerScript.log(
"workForFaction",
() => `Faction '${faction.name}' do not need help with field missions.`,
);
_ctx.log(() => `Faction '${faction.name}' do not need help with field missions.`);
return false;
}
player.startFactionFieldWork(faction);
@ -1108,16 +1056,13 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("workForFaction", () => `Started carrying out field missions for '${faction.name}'`);
_ctx.log(() => `Started carrying out field missions for '${faction.name}'`);
return true;
case "security":
case "securitywork":
case "security work":
if (!FactionInfos[faction.name].offerSecurityWork) {
workerScript.log(
"workForFaction",
() => `Faction '${faction.name}' do not need help with security work.`,
);
_ctx.log(() => `Faction '${faction.name}' do not need help with security work.`);
return false;
}
player.startFactionSecurityWork(faction);
@ -1128,10 +1073,10 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("workForFaction", () => `Started carrying out security work for '${faction.name}'`);
_ctx.log(() => `Started carrying out security work for '${faction.name}'`);
return true;
default:
workerScript.log("workForFaction", () => `Invalid work type: '${type}`);
_ctx.log(() => `Invalid work type: '${type}`);
return false;
}
return true;
@ -1164,38 +1109,28 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const amt = _ctx.helper.number("amt", _amt);
const faction = getFaction(_ctx, facName);
if (!player.factions.includes(faction.name)) {
workerScript.log("donateToFaction", () => `You can't donate to '${facName}' because you aren't a member`);
_ctx.log(() => `You can't donate to '${facName}' because you aren't a member`);
return false;
}
if (player.inGang() && faction.name === player.getGangFaction().name) {
workerScript.log(
"donateToFaction",
() => `You can't donate to '${facName}' because youre managing a gang for it`,
);
_ctx.log(() => `You can't donate to '${facName}' because youre managing a gang for it`);
return false;
}
if (faction.name === FactionNames.ChurchOfTheMachineGod || faction.name === FactionNames.Bladeburners) {
workerScript.log(
"donateToFaction",
() => `You can't donate to '${facName}' because they do not accept donations`,
);
_ctx.log(() => `You can't donate to '${facName}' because they do not accept donations`);
return false;
}
if (typeof amt !== "number" || amt <= 0 || isNaN(amt)) {
workerScript.log("donateToFaction", () => `Invalid donation amount: '${amt}'.`);
_ctx.log(() => `Invalid donation amount: '${amt}'.`);
return false;
}
if (player.money < amt) {
workerScript.log(
"donateToFaction",
() => `You do not have enough money to donate ${numeralWrapper.formatMoney(amt)} to '${facName}'`,
);
_ctx.log(() => `You do not have enough money to donate ${numeralWrapper.formatMoney(amt)} to '${facName}'`);
return false;
}
const repNeededToDonate = Math.floor(CONSTANTS.BaseFavorToDonate * BitNodeMultipliers.RepToDonateToFaction);
if (faction.favor < repNeededToDonate) {
workerScript.log(
"donateToFaction",
_ctx.log(
() =>
`You do not have enough favor to donate to this faction. Have ${faction.favor}, need ${repNeededToDonate}`,
);
@ -1204,8 +1139,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const repGain = (amt / CONSTANTS.DonateMoneyToRepDivisor) * player.faction_rep_mult;
faction.playerReputation += repGain;
player.loseMoney(amt, "other");
workerScript.log(
"donateToFaction",
_ctx.log(
() =>
`${numeralWrapper.formatMoney(amt)} donated to '${facName}' for ${numeralWrapper.formatReputation(
repGain,
@ -1222,32 +1156,29 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
const wasFocusing = player.focus;
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("createProgram", () => txt);
_ctx.log(() => txt);
}
const p = Object.values(Programs).find((p) => p.name.toLowerCase() === programName);
if (p == null) {
workerScript.log("createProgram", () => `The specified program does not exist: '${programName}`);
_ctx.log(() => `The specified program does not exist: '${programName}`);
return false;
}
if (player.hasProgram(p.name)) {
workerScript.log("createProgram", () => `You already have the '${p.name}' program`);
_ctx.log(() => `You already have the '${p.name}' program`);
return false;
}
const create = p.create;
if (create === null) {
workerScript.log("createProgram", () => `You cannot create the '${p.name}' program`);
_ctx.log(() => `You cannot create the '${p.name}' program`);
return false;
}
if (!create.req(player)) {
workerScript.log(
"createProgram",
() => `Hacking level is too low to create '${p.name}' (level ${create.level} req)`,
);
_ctx.log(() => `Hacking level is too low to create '${p.name}' (level ${create.level} req)`);
return false;
}
@ -1259,7 +1190,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("createProgram", () => `Began creating program: '${programName}'`);
_ctx.log(() => `Began creating program: '${programName}'`);
return true;
},
commitCrime: (_ctx: NetscriptContext) =>
@ -1269,7 +1200,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
if (player.isWorking) {
const txt = player.singularityStopWork();
workerScript.log("commitCrime", () => txt);
_ctx.log(() => txt);
}
// Set Location to slums
@ -1280,7 +1211,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// couldn't find crime
throw _ctx.helper.makeRuntimeErrorMsg(`Invalid crime: '${crimeRoughName}'`);
}
workerScript.log("commitCrime", () => `Attempting to commit ${crime.name}...`);
_ctx.log(() => `Attempting to commit ${crime.name}...`);
return crime.commit(Router, player, 1, workerScript);
},
getCrimeChance: (_ctx: NetscriptContext) =>
@ -1313,7 +1244,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// If we don't have Tor, log it and return [] (empty list)
if (!player.hasTorRouter()) {
workerScript.log("getDarkwebPrograms", () => "You do not have the TOR router.");
_ctx.log(() => "You do not have the TOR router.");
return [];
}
return Object.values(DarkWebItems).map((p) => p.program);
@ -1325,7 +1256,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
// If we don't have Tor, log it and return -1
if (!player.hasTorRouter()) {
workerScript.log("getDarkwebProgramCost", () => "You do not have the TOR router.");
_ctx.log(() => "You do not have the TOR router.");
// returning -1 rather than throwing an error to be consistent with purchaseProgram
// which returns false if tor has
return -1;
@ -1345,7 +1276,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
}
if (player.hasProgram(item.program)) {
workerScript.log("getDarkwebProgramCost", () => `You already have the '${item.program}' program`);
_ctx.log(() => `You already have the '${item.program}' program`);
return 0;
}
return item.price;

@ -358,7 +358,6 @@ export function NetscriptStockMarket(player: IPlayer, workerScript: WorkerScript
},
purchase4SMarketData: function (): boolean {
updateRam("purchase4SMarketData");
checkTixApiAccess("purchase4SMarketData");
if (player.has4SData) {
workerScript.log("stock.purchase4SMarketData", () => "Already purchased 4S Market Data.");

@ -3873,6 +3873,13 @@ interface ReputationFormulas {
* @returns The calculated faction favor.
*/
calculateRepToFavor(rep: number): number;
/**
* Calculate how much rep would be gained.
* @param amount - Amount of money donated
* @param player - Player info from {@link NS.getPlayer | getPlayer}
*/
repFromDonation(amount: number, player: Player): number;
}
/**

@ -3,8 +3,9 @@ import Typography from "@mui/material/Typography";
import { Theme } from "@mui/material/styles";
import makeStyles from "@mui/styles/makeStyles";
import createStyles from "@mui/styles/createStyles";
import Paper from "@mui/material/Paper";
import Popper from "@mui/material/Popper";
import TextField from "@mui/material/TextField";
import Tooltip from "@mui/material/Tooltip";
import { KEY } from "../../utils/helpers/keyCodes";
import { ITerminal } from "../ITerminal";
@ -376,46 +377,40 @@ export function TerminalInput({ terminal, router, player }: IProps): React.React
return (
<>
<Tooltip
title={
possibilities.length > 0 ? (
<>
<Typography classes={{ root: classes.preformatted }} color={"primary"} paragraph={false}>
Possible autocomplete candidate:
</Typography>
<Typography classes={{ root: classes.preformatted }} color={"primary"} paragraph={false}>
{possibilities.join(" ")}
</Typography>
</>
) : (
""
)
}
>
<TextField
fullWidth
color={terminal.action === null ? "primary" : "secondary"}
autoFocus
disabled={terminal.action !== null}
autoComplete="off"
value={value}
classes={{ root: classes.textfield }}
onChange={handleValueChange}
inputRef={terminalInput}
InputProps={{
// for players to hook in
id: "terminal-input",
className: classes.input,
startAdornment: (
<Typography color={terminal.action === null ? "primary" : "secondary"} flexShrink={0}>
[{player.getCurrentServer().hostname}&nbsp;~{terminal.cwd()}]&gt;&nbsp;
</Typography>
),
spellCheck: false,
onKeyDown: onKeyDown,
}}
></TextField>
</Tooltip>
<TextField
fullWidth
color={terminal.action === null ? "primary" : "secondary"}
autoFocus
disabled={terminal.action !== null}
autoComplete="off"
value={value}
classes={{ root: classes.textfield }}
onChange={handleValueChange}
inputRef={terminalInput}
InputProps={{
// for players to hook in
id: "terminal-input",
className: classes.input,
startAdornment: (
<Typography color={terminal.action === null ? "primary" : "secondary"} flexShrink={0}>
[{player.getCurrentServer().hostname}&nbsp;~{terminal.cwd()}]&gt;&nbsp;
</Typography>
),
spellCheck: false,
onBlur: () => setPossibilities([]),
onKeyDown: onKeyDown,
}}
></TextField>
<Popper open={possibilities.length > 0} anchorEl={terminalInput.current} placement={"top-end"}>
<Paper sx={{ m: 1, p: 2 }}>
<Typography classes={{ root: classes.preformatted }} color={"primary"} paragraph={false}>
Possible autocomplete candidates:
</Typography>
<Typography classes={{ root: classes.preformatted }} color={"primary"} paragraph={false}>
{possibilities.join(" ")}
</Typography>
</Paper>
</Popper>
</>
);
}

@ -1,7 +1,7 @@
import { getRandomInt } from "../utils/helpers/getRandomInt";
import { MinHeap } from "../utils/Heap";
import { HammingEncode, HammingDecode } from "../utils/HammingCodeTools";
// import { HammingEncode, HammingDecode } from "../utils/HammingCodeTools";
/* tslint:disable:completed-docs no-magic-numbers arrow-return-shorthand */
/* Function that generates a valid 'data' for a contract type */
@ -1247,7 +1247,7 @@ export const codingContractTypesMetadata: ICodingContractTypeMetadata[] = [
return true;
},
},
} /*
{
name: "HammingCodes: Integer to encoded Binary",
numTries: 10,
@ -1305,5 +1305,5 @@ export const codingContractTypesMetadata: ICodingContractTypeMetadata[] = [
solver: (data: string, ans: string): boolean => {
return parseInt(ans, 10) === HammingDecode(data);
},
},
},*/,
];