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Improved error handling for Faction Banning mechanism
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dist/engine.bundle.js
vendored
2
dist/engine.bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -155,7 +155,9 @@ function joinFaction(faction) {
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//Determine what factions you are banned from now that you have joined this faction
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for(const i in factionInfo.enemies) {
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const enemy = factionInfo.enemies[i];
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Factions[enemy].isBanned = true;
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if (Factions[enemy] instanceof Faction) {
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Factions[enemy].isBanned = true;
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}
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}
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}
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@ -589,8 +589,6 @@ PlayerObject.prototype.gainIntelligenceExp = function(exp) {
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}
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if (hasAISF || this.intelligence > 0) {
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this.intelligence_exp += exp;
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} else {
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console.log("Not gaining intelligence experience bc it hasn't been unlocked yet");
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}
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}
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@ -40,7 +40,7 @@ function factionInvitationBoxCreate(faction) {
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//Remove from invited factions
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var i = Player.factionInvitations.findIndex((facName)=>{return facName === faction.name});
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if (i === -1) {
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console.log("ERROR: Could not find faction in Player.factionInvitations");
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console.error("Could not find faction in Player.factionInvitations");
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} else {
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Player.factionInvitations.splice(i, 1);
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}
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