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favor now displayed as integer
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@ -185,14 +185,14 @@ function displayFactionContent(factionName) {
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favorGain = favorGain[0];
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elements.push(createElement("p", {
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innerText: "Reputation: " + formatNumber(faction.playerReputation, 4),
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tooltip:"You will earn " + formatNumber(favorGain, 4) +
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tooltip:"You will earn " + formatNumber(favorGain, 0) +
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" faction favor upon resetting after installing an Augmentation"
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}))
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elements.push(createElement("p", {
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innerText:"---------------",
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}));
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elements.push(createElement("p", {
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innerText:"Faction Favor: " + formatNumber(faction.favor, 4),
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innerText:"Faction Favor: " + formatNumber(faction.favor, 0),
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tooltip:"Faction favor increases the rate at which " +
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"you earn reputation for this faction by 1% per favor. Faction favor " +
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"is gained whenever you reset after installing an Augmentation. The amount of " +
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