diff --git a/src/PersonObjects/Grafting/EntropyAccumulation.ts b/src/PersonObjects/Grafting/EntropyAccumulation.ts index ada0e407f..0998a655a 100644 --- a/src/PersonObjects/Grafting/EntropyAccumulation.ts +++ b/src/PersonObjects/Grafting/EntropyAccumulation.ts @@ -32,10 +32,10 @@ export const calculateEntropy = (stacks = 1): Multipliers => { crime_success: Player.mults.crime_success * nerf, hacknet_node_money: Player.mults.hacknet_node_money * nerf, - hacknet_node_purchase_cost: Player.mults.hacknet_node_purchase_cost * nerf, - hacknet_node_ram_cost: Player.mults.hacknet_node_ram_cost * nerf, - hacknet_node_core_cost: Player.mults.hacknet_node_core_cost * nerf, - hacknet_node_level_cost: Player.mults.hacknet_node_level_cost * nerf, + hacknet_node_purchase_cost: Player.mults.hacknet_node_purchase_cost / nerf, + hacknet_node_ram_cost: Player.mults.hacknet_node_ram_cost / nerf, + hacknet_node_core_cost: Player.mults.hacknet_node_core_cost / nerf, + hacknet_node_level_cost: Player.mults.hacknet_node_level_cost / nerf, work_money: Player.mults.work_money * nerf,