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migrate some of formulas
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@ -3,7 +3,7 @@ v1.0.0 Migration Guide
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In v1.0.0 a few API have been broken.
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In v1.0.0 a few API have been broken.
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migrated:
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migrated (only for ns2):
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* bladeburner.getActionTime will return milliseconds instead of seconds.
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* bladeburner.getActionTime will return milliseconds instead of seconds.
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* getHackTime will return milliseconds instead of seconds.
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* getHackTime will return milliseconds instead of seconds.
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@ -12,6 +12,7 @@ migrated:
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* hackAnalyzePercent renamed to hackAnalyze
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* hackAnalyzePercent renamed to hackAnalyze
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* hackAnalyzePercent will return decimal instead of percentage
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* hackAnalyzePercent will return decimal instead of percentage
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* hackChance (not formulas.basic.hackChance) renamed to hackAnalyzeChance
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* hackChance (not formulas.basic.hackChance) renamed to hackAnalyzeChance
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* formulas.basic is split into formulas.skills and formulas.hacking
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not migrated (require manual changes sometimes):
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not migrated (require manual changes sometimes):
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -30,9 +30,11 @@ import {
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import { Programs } from "../Programs/Programs";
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import { Programs } from "../Programs/Programs";
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export interface INetscriptFormulas {
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export interface INetscriptFormulas {
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basic: {
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skills: {
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calculateSkill(exp: any, mult?: any): any;
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calculateSkill(exp: any, mult?: any): any;
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calculateExp(skill: any, mult?: any): any;
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calculateExp(skill: any, mult?: any): any;
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};
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hacking: {
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hackChance(server: any, player: any): any;
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hackChance(server: any, player: any): any;
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hackExp(server: any, player: any): any;
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hackExp(server: any, player: any): any;
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hackPercent(server: any, player: any): any;
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hackPercent(server: any, player: any): any;
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@ -72,7 +74,7 @@ export function NetscriptFormulas(
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}
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}
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};
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};
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return {
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return {
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basic: {
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skills: {
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calculateSkill: function (exp: any, mult: any = 1): any {
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calculateSkill: function (exp: any, mult: any = 1): any {
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checkFormulasAccess("basic.calculateSkill");
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checkFormulasAccess("basic.calculateSkill");
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return calculateSkill(exp, mult);
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return calculateSkill(exp, mult);
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@ -81,6 +83,8 @@ export function NetscriptFormulas(
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checkFormulasAccess("basic.calculateExp");
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checkFormulasAccess("basic.calculateExp");
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return calculateExp(skill, mult);
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return calculateExp(skill, mult);
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},
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},
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},
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hacking: {
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hackChance: function (server: any, player: any): any {
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hackChance: function (server: any, player: any): any {
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checkFormulasAccess("basic.hackChance");
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checkFormulasAccess("basic.hackChance");
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return calculateHackingChance(server, player);
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return calculateHackingChance(server, player);
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@ -8,6 +8,15 @@ const changes: [RegExp, string][] = [
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[/ns.bladeburner.getActionTime/g, "((...a)=>ns.bladeburner.getActionTime(...a)/1000)"],
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[/ns.bladeburner.getActionTime/g, "((...a)=>ns.bladeburner.getActionTime(...a)/1000)"],
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[/ns.hackAnalyzePercent/g, "((...a)=>ns.hackAnalyze(...a)*100)"],
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[/ns.hackAnalyzePercent/g, "((...a)=>ns.hackAnalyze(...a)*100)"],
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[/ns.hackChance/g, "ns.hackAnalyzeChance"],
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[/ns.hackChance/g, "ns.hackAnalyzeChance"],
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[/formulas.basic.calculateSkill/g, "formulas.skills.calculateSkill"],
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[/formulas.basic.calculateExp/g, "formulas.skills.calculateExp"],
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[/formulas.basic.hackChance/g, "formulas.hacking.hackChance"],
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[/formulas.basic.hackExp/g, "formulas.hacking.hackExp"],
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[/formulas.basic.hackPercent/g, "formulas.hacking.hackPercent"],
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[/formulas.basic.growPercent/g, "formulas.hacking.growPercent"],
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[/formulas.basic.hackTime/g, "formulas.hacking.hackTime"],
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[/formulas.basic.growTime/g, "formulas.hacking.growTime"],
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[/formulas.basic.weakenTime/g, "formulas.hacking.weakenTime"],
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];
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];
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function hasChanges(code: string): boolean {
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function hasChanges(code: string): boolean {
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for (const change of changes) {
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for (const change of changes) {
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