mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 01:53:48 +01:00
fix blade raid issue
This commit is contained in:
parent
dda6235591
commit
38d915372f
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -145,7 +145,7 @@ export class Bladeburner implements IBladeburner {
|
|||||||
if (action.count < 1) {
|
if (action.count < 1) {
|
||||||
return this.resetAction();
|
return this.resetAction();
|
||||||
}
|
}
|
||||||
if (actionId.name === "Raid" && this.getCurrentCity().commsEst === 0) {
|
if (actionId.name === "Raid" && this.getCurrentCity().comms === 0) {
|
||||||
return this.resetAction();
|
return this.resetAction();
|
||||||
}
|
}
|
||||||
this.actionTimeToComplete = action.getActionTime(this);
|
this.actionTimeToComplete = action.getActionTime(this);
|
||||||
@ -1088,9 +1088,6 @@ export class Bladeburner implements IBladeburner {
|
|||||||
case "Investigation":
|
case "Investigation":
|
||||||
if (success) {
|
if (success) {
|
||||||
city.improvePopulationEstimateByPercentage(0.4 * this.skillMultipliers.successChanceEstimate);
|
city.improvePopulationEstimateByPercentage(0.4 * this.skillMultipliers.successChanceEstimate);
|
||||||
if (Math.random() < 0.02 * this.skillMultipliers.successChanceEstimate) {
|
|
||||||
city.improveCommunityEstimate(1);
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
this.triggerPotentialMigration(this.city, 0.1);
|
this.triggerPotentialMigration(this.city, 0.1);
|
||||||
}
|
}
|
||||||
@ -1098,9 +1095,6 @@ export class Bladeburner implements IBladeburner {
|
|||||||
case "Undercover Operation":
|
case "Undercover Operation":
|
||||||
if (success) {
|
if (success) {
|
||||||
city.improvePopulationEstimateByPercentage(0.8 * this.skillMultipliers.successChanceEstimate);
|
city.improvePopulationEstimateByPercentage(0.8 * this.skillMultipliers.successChanceEstimate);
|
||||||
if (Math.random() < 0.02 * this.skillMultipliers.successChanceEstimate) {
|
|
||||||
city.improveCommunityEstimate(1);
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
this.triggerPotentialMigration(this.city, 0.15);
|
this.triggerPotentialMigration(this.city, 0.15);
|
||||||
}
|
}
|
||||||
@ -1121,7 +1115,6 @@ export class Bladeburner implements IBladeburner {
|
|||||||
nonZero: true,
|
nonZero: true,
|
||||||
});
|
});
|
||||||
--city.comms;
|
--city.comms;
|
||||||
--city.commsEst;
|
|
||||||
} else {
|
} else {
|
||||||
const change = getRandomInt(-10, -5) / 10;
|
const change = getRandomInt(-10, -5) / 10;
|
||||||
city.changePopulationByPercentage(change, {
|
city.changePopulationByPercentage(change, {
|
||||||
|
@ -34,11 +34,6 @@ export class City {
|
|||||||
*/
|
*/
|
||||||
comms = 0;
|
comms = 0;
|
||||||
|
|
||||||
/**
|
|
||||||
* Estimated number of communities in the city.
|
|
||||||
*/
|
|
||||||
commsEst = 0;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Chaos level of the city.
|
* Chaos level of the city.
|
||||||
*/
|
*/
|
||||||
@ -53,8 +48,6 @@ export class City {
|
|||||||
|
|
||||||
// Number of Synthoid communities population and estimate
|
// Number of Synthoid communities population and estimate
|
||||||
this.comms = getRandomInt(5, 150);
|
this.comms = getRandomInt(5, 150);
|
||||||
this.commsEst = this.comms + getRandomInt(-5, 5);
|
|
||||||
if (this.commsEst < 0) this.commsEst = 0;
|
|
||||||
this.chaos = 0;
|
this.chaos = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -113,23 +106,6 @@ export class City {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
improveCommunityEstimate(n = 1): void {
|
|
||||||
if (isNaN(n)) {
|
|
||||||
throw new Error("NaN passed into City.improveCommunityEstimate()");
|
|
||||||
}
|
|
||||||
if (this.commsEst < this.comms) {
|
|
||||||
this.commsEst += n;
|
|
||||||
if (this.commsEst > this.comms) {
|
|
||||||
this.commsEst = this.comms;
|
|
||||||
}
|
|
||||||
} else if (this.commsEst > this.comms) {
|
|
||||||
this.commsEst -= n;
|
|
||||||
if (this.commsEst < this.comms) {
|
|
||||||
this.commsEst = this.comms;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @params options:
|
* @params options:
|
||||||
* estChange(int): How much the estimate should change by
|
* estChange(int): How much the estimate should change by
|
||||||
|
@ -55,14 +55,18 @@ export function ActionLevel({ action, isActive, bladeburner, rerender }: IProps)
|
|||||||
</Tooltip>
|
</Tooltip>
|
||||||
</Box>
|
</Box>
|
||||||
<Tooltip title={isActive ? <Typography>WARNING: changing the level will restart the Operation</Typography> : ""}>
|
<Tooltip title={isActive ? <Typography>WARNING: changing the level will restart the Operation</Typography> : ""}>
|
||||||
|
<span>
|
||||||
<IconButton disabled={!canIncrease} onClick={increaseLevel}>
|
<IconButton disabled={!canIncrease} onClick={increaseLevel}>
|
||||||
<ArrowDropUpIcon />
|
<ArrowDropUpIcon />
|
||||||
</IconButton>
|
</IconButton>
|
||||||
|
</span>
|
||||||
</Tooltip>
|
</Tooltip>
|
||||||
<Tooltip title={isActive ? <Typography>WARNING: changing the level will restart the Operation</Typography> : ""}>
|
<Tooltip title={isActive ? <Typography>WARNING: changing the level will restart the Operation</Typography> : ""}>
|
||||||
|
<span>
|
||||||
<IconButton disabled={!canDecrease} onClick={decreaseLevel}>
|
<IconButton disabled={!canDecrease} onClick={decreaseLevel}>
|
||||||
<ArrowDropDownIcon />
|
<ArrowDropDownIcon />
|
||||||
</IconButton>
|
</IconButton>
|
||||||
|
</span>
|
||||||
</Tooltip>
|
</Tooltip>
|
||||||
</Box>
|
</Box>
|
||||||
);
|
);
|
||||||
|
@ -51,12 +51,14 @@ export function BlackOpElem(props: IProps): React.ReactElement {
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<Paper sx={{ my: 1, p: 1 }}>
|
<Paper sx={{ my: 1, p: 1 }}>
|
||||||
<Typography>
|
|
||||||
{isActive ? (
|
{isActive ? (
|
||||||
<>
|
<>
|
||||||
<>
|
<>
|
||||||
<CopyableText value={props.action.name} /> (IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} /{" "}
|
<CopyableText value={props.action.name} />
|
||||||
|
<Typography>
|
||||||
|
(IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} /{" "}
|
||||||
{formatNumber(props.bladeburner.actionTimeToComplete, 0)})
|
{formatNumber(props.bladeburner.actionTimeToComplete, 0)})
|
||||||
|
</Typography>
|
||||||
<Typography>
|
<Typography>
|
||||||
{createProgressBarText({
|
{createProgressBarText({
|
||||||
progress: computedActionTimeCurrent / props.bladeburner.actionTimeToComplete,
|
progress: computedActionTimeCurrent / props.bladeburner.actionTimeToComplete,
|
||||||
@ -77,7 +79,7 @@ export function BlackOpElem(props: IProps): React.ReactElement {
|
|||||||
<TeamSizeButton action={props.action} bladeburner={props.bladeburner} />
|
<TeamSizeButton action={props.action} bladeburner={props.bladeburner} />
|
||||||
</>
|
</>
|
||||||
)}
|
)}
|
||||||
</Typography>
|
|
||||||
<br />
|
<br />
|
||||||
<br />
|
<br />
|
||||||
<Typography>{actionData.desc}</Typography>
|
<Typography>{actionData.desc}</Typography>
|
||||||
|
@ -57,8 +57,9 @@ export function GeneralActionElem(props: IProps): React.ReactElement {
|
|||||||
<Paper sx={{ my: 1, p: 1 }}>
|
<Paper sx={{ my: 1, p: 1 }}>
|
||||||
{isActive ? (
|
{isActive ? (
|
||||||
<>
|
<>
|
||||||
|
<CopyableText value={props.action.name} />
|
||||||
<Typography>
|
<Typography>
|
||||||
<CopyableText value={props.action.name} /> (IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} /{" "}
|
(IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} /{" "}
|
||||||
{formatNumber(props.bladeburner.actionTimeToComplete, 0)})
|
{formatNumber(props.bladeburner.actionTimeToComplete, 0)})
|
||||||
</Typography>
|
</Typography>
|
||||||
<Typography>
|
<Typography>
|
||||||
@ -69,9 +70,7 @@ export function GeneralActionElem(props: IProps): React.ReactElement {
|
|||||||
</>
|
</>
|
||||||
) : (
|
) : (
|
||||||
<Box display="flex" flexDirection="row" alignItems="center">
|
<Box display="flex" flexDirection="row" alignItems="center">
|
||||||
<Typography>
|
|
||||||
<CopyableText value={props.action.name} />
|
<CopyableText value={props.action.name} />
|
||||||
</Typography>
|
|
||||||
<StartButton
|
<StartButton
|
||||||
bladeburner={props.bladeburner}
|
bladeburner={props.bladeburner}
|
||||||
type={ActionTypes[props.action.name as string]}
|
type={ActionTypes[props.action.name as string]}
|
||||||
|
@ -117,9 +117,7 @@ export function Stats(props: IProps): React.ReactElement {
|
|||||||
</Typography>
|
</Typography>
|
||||||
}
|
}
|
||||||
>
|
>
|
||||||
<Typography>
|
<Typography>Synthoid Communities: {formatNumber(props.bladeburner.getCurrentCity().comms, 0)}</Typography>
|
||||||
Est. Synthoid Communities: {formatNumber(props.bladeburner.getCurrentCity().comms, 0)}
|
|
||||||
</Typography>
|
|
||||||
</Tooltip>
|
</Tooltip>
|
||||||
</Box>
|
</Box>
|
||||||
<br />
|
<br />
|
||||||
|
Loading…
Reference in New Issue
Block a user