mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 17:53:55 +01:00
Merge branch 'dev' into streamline-create-programs
This commit is contained in:
commit
3af76f50ab
12168
dist/engine.bundle.js
vendored
12168
dist/engine.bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -908,7 +908,7 @@
|
||||
</form>
|
||||
</div>
|
||||
<div id="game-options-right-panel">
|
||||
<a class="a-link-button" style="display:block;" href="https://bitburner.wikia.com/wiki/Changelog" target="_blank"> Changelog </a>
|
||||
<a class="a-link-button" style="display:block;" href="https://bitburner.readthedocs.io/en/latest/changelog.html" target="_blank"> Changelog </a>
|
||||
<a class="a-link-button" style="display:block;" href="https://bitburner.wikia.com" target="_blank">Wiki</a>
|
||||
<a class="a-link-button" style="display:block;" href="https://www.reddit.com/r/bitburner" target="_blank">Subreddit</a>
|
||||
<a id="save-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Save Game </a>
|
||||
|
2052
package-lock.json
generated
2052
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@ -62,6 +62,9 @@
|
||||
"sinon": "^2.3.2",
|
||||
"source-map": "^0.7.3",
|
||||
"style-loader": "^0.21.0",
|
||||
"ts-loader": "^4.4.1",
|
||||
"tslint": "^5.10.0",
|
||||
"typescript": "^2.9.2",
|
||||
"url-loader": "^1.0.1",
|
||||
"watchpack": "^1.6.0",
|
||||
"webpack": "^4.12.0",
|
||||
@ -84,6 +87,7 @@
|
||||
"start:dev": "webpack-dev-server",
|
||||
"build": "webpack --mode production",
|
||||
"build:dev": "webpack --mode development",
|
||||
"lint:typescript": "tslint --project . --exclude **/*.d.ts --format stylish src/**/*.ts utils/**/*.ts",
|
||||
"watch": "webpack --watch --mode production",
|
||||
"watch:dev": "webpack --watch --mode development"
|
||||
},
|
||||
|
@ -42,11 +42,11 @@ let CONSTANTS = {
|
||||
|
||||
/* Netscript Constants */
|
||||
//RAM Costs for different commands
|
||||
ScriptBaseRamCost: 1.4,
|
||||
ScriptBaseRamCost: 1.6,
|
||||
ScriptDomRamCost: 100,
|
||||
ScriptWhileRamCost: 0.2,
|
||||
ScriptForRamCost: 0.2,
|
||||
ScriptIfRamCost: 0.15,
|
||||
ScriptWhileRamCost: 0,
|
||||
ScriptForRamCost: 0,
|
||||
ScriptIfRamCost: 0,
|
||||
ScriptHackRamCost: 0.1,
|
||||
ScriptGrowRamCost: 0.15,
|
||||
ScriptWeakenRamCost: 0.15,
|
||||
@ -490,17 +490,15 @@ let CONSTANTS = {
|
||||
|
||||
LatestUpdate:
|
||||
"v0.38.1<br>" +
|
||||
"* Bug Fix: Using 'Object.prototype' functions like toLocaleString() or toString() should no longer cause errors in NetscriptJS<br>" +
|
||||
"* Implemented by Github user hydroflame:<br>" +
|
||||
"*** Accessing the 'window' and 'document' objects in Netscript JS now requires a large amount of RAM (100 GB)<br>" +
|
||||
"*** Added game option to suppress travel confirmation<br>" +
|
||||
"*** Text on buttons can no longer be highlighted<br>" +
|
||||
"*** Bug Fix: Fixed an issue that caused NaN values when exporting Real Estate in Corporations<br>" +
|
||||
"*** Bug Fix: Competition and Demand displays in Corporation are now correct (were reversed before)<br>" +
|
||||
"*** Added ps() Netscript function<br>" +
|
||||
"*** Bug Fix: grow() should no longer return/log a negative value when it runs on a server that's already at max money<br>" +
|
||||
"*** Bug Fix: serverExists() Netscript function should now properly return false for non-existent hostname/ips<br>" +
|
||||
"*** Bug Fix: Sever's security level should now properly increase when its money is grown to max value"
|
||||
"* Added 'var' declarations in Netscript 1.0 (only works with 'var', not 'let' or 'const')<br>" +
|
||||
"* Script base RAM cost is now 1.6 GB (increased from 1.4 GB)<br>" +
|
||||
"* While/for loops and if statements no longer cost RAM in scripts<br>" +
|
||||
"* Made short-circuit evaluation logic more consistent in Netscript 1.0 (see https://github.com/danielyxie/bitburner/issues/308)<br>" +
|
||||
"* Changelog button in the Options menu now links to the new Changelog URL (by Github user thePalindrome)<br>" +
|
||||
"* Skill level calculation is now 'smoother' (by Github user hydroflame)<br>" +
|
||||
"* Added a button to 'beautify' scripts in the text editor (by Github user hydroflame)<br>" +
|
||||
"* Added favicon (by Github user kopelli)"
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -109,6 +109,7 @@ const DarkWebItems = {
|
||||
SQLInjectProgram: new DarkWebItem(Programs.SQLInjectProgram, 250000000, "Opens up SQL Ports"),
|
||||
DeepscanV1: new DarkWebItem(Programs.DeepscanV1, 500000, "Enables 'scan-analyze' with a depth up to 5"),
|
||||
DeepscanV2: new DarkWebItem(Programs.DeepscanV2, 25000000, "Enables 'scan-analyze' with a depth up to 10"),
|
||||
AutolinkProgram: new DarkWebItem(Programs.AutoLink, 1000000, "Enables direct connect via 'scan-analyze'"),
|
||||
};
|
||||
|
||||
|
||||
|
16
src/Gang.js
16
src/Gang.js
@ -336,17 +336,17 @@ function GangMember(name) {
|
||||
}
|
||||
|
||||
//Same formula for Player
|
||||
GangMember.prototype.calculateSkill = function(exp) {
|
||||
return Math.max(Math.floor(32 * Math.log(exp + 534.5) - 200), 1);
|
||||
GangMember.prototype.calculateSkill = function(exp, mult=1) {
|
||||
return Math.max(Math.floor(mult*(32 * Math.log(exp + 534.5) - 200)), 1);
|
||||
}
|
||||
|
||||
GangMember.prototype.updateSkillLevels = function() {
|
||||
this.hack = Math.floor(this.calculateSkill(this.hack_exp) * this.hack_mult);
|
||||
this.str = Math.floor(this.calculateSkill(this.str_exp) * this.str_mult);
|
||||
this.def = Math.floor(this.calculateSkill(this.def_exp) * this.def_mult);
|
||||
this.dex = Math.floor(this.calculateSkill(this.dex_exp) * this.dex_mult);
|
||||
this.agi = Math.floor(this.calculateSkill(this.agi_exp) * this.agi_mult);
|
||||
this.cha = Math.floor(this.calculateSkill(this.cha_exp) * this.cha_mult);
|
||||
this.hack = this.calculateSkill(this.hack_exp, this.hack_mult);
|
||||
this.str = this.calculateSkill(this.str_exp, this.str_mult);
|
||||
this.def = this.calculateSkill(this.def_exp, this.def_mult);
|
||||
this.dex = this.calculateSkill(this.dex_exp, this.dex_mult);
|
||||
this.agi = this.calculateSkill(this.agi_exp, this.agi_mult);
|
||||
this.cha = this.calculateSkill(this.cha_exp, this.cha_mult);
|
||||
}
|
||||
|
||||
GangMember.prototype.calculatePower = function() {
|
||||
|
@ -1,40 +1,43 @@
|
||||
/* HelpText.js */
|
||||
let TerminalHelpText =
|
||||
"Type 'help name' to learn more about the command 'name'<br><br>" +
|
||||
'alias [-g] [name="value"] Create or display Terminal aliases<br>' +
|
||||
"analyze Get information about the current machine <br>" +
|
||||
"buy [-l/program] Purchase a program through the Dark Web<br>" +
|
||||
"cat [file] Display a .msg, .lit, or .txt file<br>" +
|
||||
"check [script] [args...] Print a script's logs to Terminal<br>" +
|
||||
"clear Clear all text on the terminal <br>" +
|
||||
"cls See 'clear' command <br>" +
|
||||
"connect [ip/hostname] Connects to a remote server<br>" +
|
||||
"download [script/text file] Downloads scripts or text files to your computer<br>" +
|
||||
"free Check the machine's memory (RAM) usage<br>" +
|
||||
"hack Hack the current machine<br>" +
|
||||
"help [command] Display this help text, or the help text for a command<br>" +
|
||||
"home Connect to home computer<br>" +
|
||||
"hostname Displays the hostname of the machine<br>" +
|
||||
"ifconfig Displays the IP address of the machine<br>" +
|
||||
"kill [script] [args...] Stops the specified script on the current server <br>" +
|
||||
"killall Stops all running scripts on the current machine<br>" +
|
||||
"ls [| grep pattern] Displays all files on the machine<br>" +
|
||||
"lscpu Displays the number of CPU cores on the machine<br>" +
|
||||
"mem [script] [-t] [n] Displays the amount of RAM required to run the script<br>" +
|
||||
"nano [file] Text editor - Open up and edit a script or text file<br>" +
|
||||
"ps Display all scripts that are currently running<br>" +
|
||||
"rm [file] Delete a file from the server<br>" +
|
||||
"run [name] [-t] [n] [args...] Execute a program or script<br>" +
|
||||
"scan Prints all immediately-available network connections<br>" +
|
||||
"scan-analyze [d] [-a] Prints info for all servers up to <i>d</i> nodes away<br>" +
|
||||
"scp [file] [server] Copies a file to a destination server<br>" +
|
||||
"sudov Shows whether you have root access on this computer<br>" +
|
||||
"tail [script] [args...] Displays dynamic logs for the specified script<br>" +
|
||||
"theme [preset] | bg txt hlgt Change the color scheme of the UI<br>" +
|
||||
"top Displays all running scripts and their RAM usage<br>" +
|
||||
'unalias "[alias name]" Deletes the specified alias<br>';
|
||||
/* tslint:disable:max-line-length completed-docs variable-name*/
|
||||
export const TerminalHelpText: string =
|
||||
"Type 'help name' to learn more about the command 'name'<br><br>" +
|
||||
'alias [-g] [name="value"] Create or display Terminal aliases<br>' +
|
||||
"analyze Get information about the current machine <br>" +
|
||||
"buy [-l/program] Purchase a program through the Dark Web<br>" +
|
||||
"cat [file] Display a .msg, .lit, or .txt file<br>" +
|
||||
"check [script] [args...] Print a script's logs to Terminal<br>" +
|
||||
"clear Clear all text on the terminal <br>" +
|
||||
"cls See 'clear' command <br>" +
|
||||
"connect [ip/hostname] Connects to a remote server<br>" +
|
||||
"download [script/text file] Downloads scripts or text files to your computer<br>" +
|
||||
"free Check the machine's memory (RAM) usage<br>" +
|
||||
"hack Hack the current machine<br>" +
|
||||
"help [command] Display this help text, or the help text for a command<br>" +
|
||||
"home Connect to home computer<br>" +
|
||||
"hostname Displays the hostname of the machine<br>" +
|
||||
"ifconfig Displays the IP address of the machine<br>" +
|
||||
"kill [script] [args...] Stops the specified script on the current server <br>" +
|
||||
"killall Stops all running scripts on the current machine<br>" +
|
||||
"ls [| grep pattern] Displays all files on the machine<br>" +
|
||||
"lscpu Displays the number of CPU cores on the machine<br>" +
|
||||
"mem [script] [-t] [n] Displays the amount of RAM required to run the script<br>" +
|
||||
"nano [file] Text editor - Open up and edit a script or text file<br>" +
|
||||
"ps Display all scripts that are currently running<br>" +
|
||||
"rm [file] Delete a file from the server<br>" +
|
||||
"run [name] [-t] [n] [args...] Execute a program or script<br>" +
|
||||
"scan Prints all immediately-available network connections<br>" +
|
||||
"scan-analyze [d] [-a] Prints info for all servers up to <i>d</i> nodes away<br>" +
|
||||
"scp [file] [server] Copies a file to a destination server<br>" +
|
||||
"sudov Shows whether you have root access on this computer<br>" +
|
||||
"tail [script] [args...] Displays dynamic logs for the specified script<br>" +
|
||||
"theme [preset] | bg txt hlgt Change the color scheme of the UI<br>" +
|
||||
"top Displays all running scripts and their RAM usage<br>" +
|
||||
'unalias "[alias name]" Deletes the specified alias<br>';
|
||||
|
||||
let HelpTexts = {
|
||||
interface IMap<T> {
|
||||
[key: string]: T;
|
||||
}
|
||||
export const HelpTexts: IMap<string> = {
|
||||
alias: 'alias [-g] [name="value"] <br>' +
|
||||
"Create or display aliases. An alias enables a replacement of a word with another string. " +
|
||||
"It can be used to abbreviate a commonly used command, or commonly used parts of a command. The NAME " +
|
||||
@ -212,6 +215,4 @@ let HelpTexts = {
|
||||
'unalias "r"<br><br>' +
|
||||
"It is not necessary to differentiate between global and non-global aliases when using 'unalias'",
|
||||
|
||||
}
|
||||
|
||||
export {TerminalHelpText, HelpTexts};
|
||||
};
|
@ -224,6 +224,9 @@ function evaluate(exp, workerScript) {
|
||||
case "AssignmentExpression":
|
||||
return evalAssignment(exp, workerScript);
|
||||
break;
|
||||
case "VariableDeclaration":
|
||||
return evalVariableDeclaration(exp, workerScript);
|
||||
break;
|
||||
case "UpdateExpression":
|
||||
if (exp.argument.type==="Identifier"){
|
||||
if (exp.argument.name in env.vars){
|
||||
@ -333,11 +336,11 @@ function evaluate(exp, workerScript) {
|
||||
function evalBinary(exp, workerScript){
|
||||
return evaluate(exp.left, workerScript).then(function(expLeft) {
|
||||
//Short circuiting
|
||||
if (expLeft == true && exp.operator === "||") {
|
||||
return Promise.resolve(true);
|
||||
if (expLeft && exp.operator === "||") {
|
||||
return Promise.resolve(expLeft);
|
||||
}
|
||||
if (expLeft == false && exp.operator === "&&") {
|
||||
return Promise.resolve(false);
|
||||
if (!expLeft && exp.operator === "&&") {
|
||||
return Promise.resolve(expLeft);
|
||||
}
|
||||
return evaluate(exp.right, workerScript).then(function(expRight) {
|
||||
switch (exp.operator){
|
||||
@ -511,6 +514,41 @@ function evalAssignment(exp, workerScript) {
|
||||
});
|
||||
}
|
||||
|
||||
function evalVariableDeclaration(exp, workerScript) {
|
||||
var env = workerScript.env;
|
||||
if (env.stopFlag) {return Promise.reject(workerScript);}
|
||||
|
||||
if (!(exp.declarations instanceof Array)) {
|
||||
return Promise.reject(makeRuntimeRejectMsg(workerScript, "Variable declarations parsed incorrectly. This may be a syntax error"));
|
||||
}
|
||||
|
||||
if (exp.kind !== "var") {
|
||||
return Promise.reject(makeRuntimeRejectMsg(workerScript, "Only 'var' declarations are currently allowed (let, const, etc. are not allowed)"));
|
||||
}
|
||||
|
||||
return Promise.all(exp.declarations.map((decl)=>{
|
||||
evalVariableDeclarator(decl, workerScript);
|
||||
})).then(function(res) {
|
||||
return Promise.resolve(res);
|
||||
});
|
||||
}
|
||||
|
||||
//A Variable Declaration contains an array of Variable Declarators
|
||||
function evalVariableDeclarator(exp, workerScript) {
|
||||
var env = workerScript.env;
|
||||
if (exp.type !== "VariableDeclarator") {
|
||||
return Promise.reject(makeRuntimeRejectMsg(workerScript, "Invalid AST Node passed into evalVariableDeclarator: " + exp.type));
|
||||
}
|
||||
if (exp.init == null) {
|
||||
env.set(exp.id.name, null);
|
||||
return Promise.resolve(null);
|
||||
} else {
|
||||
return evaluate(exp.init, workerScript).then(function(initValue) {
|
||||
env.set(exp.id.name, initValue);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function evaluateIf(exp, workerScript, i) {
|
||||
var env = workerScript.env;
|
||||
return evaluate(exp.test, workerScript).then(function(condRes) {
|
||||
|
@ -36,7 +36,7 @@ import {StockMarket, StockSymbols, SymbolToStockMap, initStockSymbols,
|
||||
Stock, shortStock, sellShort, OrderTypes,
|
||||
PositionTypes, placeOrder, cancelOrder} from "./StockMarket.js";
|
||||
import {post} from "./Terminal.js";
|
||||
import {TextFile, getTextFile, createTextFile} from "./TextFile.js";
|
||||
import {TextFile, getTextFile, createTextFile} from "./TextFile";
|
||||
|
||||
import {WorkerScript, workerScripts,
|
||||
killWorkerScript, NetscriptPorts} from "./NetscriptWorker.js";
|
||||
|
@ -194,7 +194,7 @@ function runScriptsLoop() {
|
||||
} else {
|
||||
try {
|
||||
var ast = parse(workerScripts[i].code, {sourceType:"module"});
|
||||
//console.log(ast);
|
||||
console.log(ast);
|
||||
} catch (e) {
|
||||
console.log("Error parsing script: " + workerScripts[i].name);
|
||||
dialogBoxCreate("Syntax ERROR in " + workerScripts[i].name + ":<br>" + e);
|
||||
|
@ -201,6 +201,7 @@ function PlayerObject() {
|
||||
this.lastUpdate = 0;
|
||||
this.totalPlaytime = 0;
|
||||
this.playtimeSinceLastAug = 0;
|
||||
this.playtimeSinceLastBitnode = 0;
|
||||
|
||||
//Production since last Augmentation installation
|
||||
this.scriptProdSinceLastAug = 0;
|
||||
@ -390,6 +391,7 @@ PlayerObject.prototype.prestigeSourceFile = function() {
|
||||
this.corporation = 0;
|
||||
|
||||
this.playtimeSinceLastAug = 0;
|
||||
this.playtimeSinceLastBitnode = 0;
|
||||
this.scriptProdSinceLastAug = 0;
|
||||
}
|
||||
|
||||
@ -422,17 +424,17 @@ PlayerObject.prototype.receiveInvite = function(factionName) {
|
||||
}
|
||||
|
||||
//Calculates skill level based on experience. The same formula will be used for every skill
|
||||
PlayerObject.prototype.calculateSkill = function(exp) {
|
||||
return Math.max(Math.floor(32 * Math.log(exp + 534.5) - 200), 1);
|
||||
PlayerObject.prototype.calculateSkill = function(exp, mult=1) {
|
||||
return Math.max(Math.floor(mult*(32 * Math.log(exp + 534.5) - 200)), 1);
|
||||
}
|
||||
|
||||
PlayerObject.prototype.updateSkillLevels = function() {
|
||||
this.hacking_skill = Math.max(1, Math.floor(this.calculateSkill(this.hacking_exp) * this.hacking_mult * BitNodeMultipliers.HackingLevelMultiplier));
|
||||
this.strength = Math.floor(this.calculateSkill(this.strength_exp) * this.strength_mult);
|
||||
this.defense = Math.floor(this.calculateSkill(this.defense_exp) * this.defense_mult);
|
||||
this.dexterity = Math.floor(this.calculateSkill(this.dexterity_exp) * this.dexterity_mult);
|
||||
this.agility = Math.floor(this.calculateSkill(this.agility_exp) * this.agility_mult);
|
||||
this.charisma = Math.floor(this.calculateSkill(this.charisma_exp) * this.charisma_mult);
|
||||
this.hacking_skill = Math.max(1, Math.floor(this.calculateSkill(this.hacking_exp, this.hacking_mult) * BitNodeMultipliers.HackingLevelMultiplier));
|
||||
this.strength = this.calculateSkill(this.strength_exp, this.strength_mult);
|
||||
this.defense = this.calculateSkill(this.defense_exp, this.defense_mult);
|
||||
this.dexterity = this.calculateSkill(this.dexterity_exp, this.dexterity_mult);
|
||||
this.agility = this.calculateSkill(this.agility_exp, this.agility_mult);
|
||||
this.charisma = this.calculateSkill(this.charisma_exp, this.charisma_mult);
|
||||
|
||||
if (this.intelligence > 0) {
|
||||
this.intelligence = Math.floor(this.calculateSkill(this.intelligence_exp));
|
||||
|
@ -503,8 +503,10 @@ function loadImportedGame(saveObj, saveString) {
|
||||
var time = numCyclesOffline * Engine._idleSpeed;
|
||||
if (Player.totalPlaytime == null) {Player.totalPlaytime = 0;}
|
||||
if (Player.playtimeSinceLastAug == null) {Player.playtimeSinceLastAug = 0;}
|
||||
if (Player.playtimeSinceLastBitnode == null) {Player.playtimeSinceLastBitnode = 0;}
|
||||
Player.totalPlaytime += time;
|
||||
Player.playtimeSinceLastAug += time;
|
||||
Player.playtimeSinceLastBitnode += time;
|
||||
|
||||
//Re-apply augmentations
|
||||
Player.reapplyAllAugmentations();
|
||||
|
@ -30,7 +30,7 @@ import {Player} from "./Player.js";
|
||||
import {AllServers, processSingleServerGrowth} from "./Server.js";
|
||||
import {Settings} from "./Settings.js";
|
||||
import {post, Terminal} from "./Terminal.js";
|
||||
import {TextFile} from "./TextFile.js";
|
||||
import {TextFile} from "./TextFile";
|
||||
|
||||
import {parse, Node} from "../utils/acorn.js";
|
||||
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
||||
@ -60,7 +60,7 @@ function scriptEditorInit() {
|
||||
}
|
||||
var beautifyButton = createElement("a", {
|
||||
class:"a-link-button", display:"inline-block",
|
||||
innerText:"beautify",
|
||||
innerText:"Beautify",
|
||||
clickListener:()=>{
|
||||
beautifyScript();
|
||||
return false;
|
||||
|
@ -5,11 +5,12 @@ import {substituteAliases, printAliases,
|
||||
import {CONSTANTS} from "./Constants.js";
|
||||
import {Programs} from "./CreateProgram.js";
|
||||
import {executeDarkwebTerminalCommand,
|
||||
checkIfConnectedToDarkweb} from "./DarkWeb.js";
|
||||
checkIfConnectedToDarkweb,
|
||||
DarkWebItems} from "./DarkWeb.js";
|
||||
import {Engine} from "./engine.js";
|
||||
import {FconfSettings, parseFconfSettings,
|
||||
createFconf} from "./Fconf.js";
|
||||
import {TerminalHelpText, HelpTexts} from "./HelpText.js";
|
||||
import {TerminalHelpText, HelpTexts} from "./HelpText";
|
||||
import {iTutorialNextStep, iTutorialSteps,
|
||||
iTutorialIsRunning,
|
||||
currITutorialStep} from "./InteractiveTutorial.js";
|
||||
@ -29,8 +30,7 @@ import {AllServers, GetServerByHostname,
|
||||
import {Settings} from "./Settings.js";
|
||||
import {SpecialServerIps,
|
||||
SpecialServerNames} from "./SpecialServerIps.js";
|
||||
import {TextFile, getTextFile,
|
||||
createTextFile} from "./TextFile.js";
|
||||
import {TextFile, getTextFile} from "./TextFile";
|
||||
|
||||
import {containsAllStrings, longestCommonStart,
|
||||
formatNumber, isString} from "../utils/StringHelperFunctions.js";
|
||||
@ -409,9 +409,12 @@ function determineAllPossibilitiesForTabCompletion(input, index=0) {
|
||||
}
|
||||
|
||||
if (input.startsWith ("buy ")) {
|
||||
return [Programs.BruteSSHProgram.name, Programs.FTPCrackProgram.name, Programs.RelaySMTPProgram.name,
|
||||
Programs.HTTPWormProgram.name, Programs.SQLInjectProgram.name, Programs.DeepscanV1.name,
|
||||
Programs.DeepscanV2.name].concat(Object.keys(GlobalAliases));
|
||||
let options = [];
|
||||
for(const i in DarkWebItems) {
|
||||
const item = DarkWebItems[i]
|
||||
options.push(item.program);
|
||||
}
|
||||
return options.concat(Object.keys(GlobalAliases));
|
||||
}
|
||||
|
||||
if (input.startsWith("scp ") && index == 1) {
|
||||
|
@ -1,90 +0,0 @@
|
||||
import {Server} from "./Server.js";
|
||||
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
||||
import {Reviver, Generic_toJSON,
|
||||
Generic_fromJSON} from "../utils/JSONReviver.js";
|
||||
|
||||
function TextFile(fn="", txt="") {
|
||||
this.fn = fn.endsWith(".txt") ? fn : fn + ".txt";
|
||||
this.fn = this.fn.replace(/\s+/g, '');
|
||||
this.text = String(txt);
|
||||
}
|
||||
|
||||
TextFile.prototype.append = function(txt) {
|
||||
this.text += String(txt);
|
||||
}
|
||||
|
||||
TextFile.prototype.write = function(txt) {
|
||||
this.text = String(txt);
|
||||
}
|
||||
|
||||
TextFile.prototype.read = function() {
|
||||
return this.txt;
|
||||
}
|
||||
|
||||
TextFile.prototype.show = function() {
|
||||
dialogBoxCreate(this.fn + "<br><br>" + this.text, true);
|
||||
}
|
||||
|
||||
TextFile.prototype.download = function() {
|
||||
var filename = this.fn;
|
||||
var file = new Blob([this.text], {type: 'text/plain'});
|
||||
if (window.navigator.msSaveOrOpenBlob) {// IE10+
|
||||
window.navigator.msSaveOrOpenBlob(file, filename);
|
||||
} else { // Others
|
||||
var a = document.createElement("a"),
|
||||
url = URL.createObjectURL(file);
|
||||
a.href = url;
|
||||
a.download = this.fn;
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
setTimeout(function() {
|
||||
document.body.removeChild(a);
|
||||
window.URL.revokeObjectURL(url);
|
||||
}, 0);
|
||||
}
|
||||
}
|
||||
|
||||
TextFile.prototype.toJSON = function() {
|
||||
return Generic_toJSON("TextFile", this);
|
||||
}
|
||||
|
||||
TextFile.fromJSON = function(value) {
|
||||
return Generic_fromJSON(TextFile, value.data);
|
||||
}
|
||||
|
||||
Reviver.constructors.TextFile = TextFile;
|
||||
|
||||
function getTextFile(fn, server) {
|
||||
if (!fn.endsWith(".txt")) {fn += ".txt";}
|
||||
for (var i = 0; i < server.textFiles.length; ++i) {
|
||||
if (server.textFiles[i].fn === fn) {
|
||||
return server.textFiles[i];
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//Returns the TextFile object that was just created
|
||||
function createTextFile(fn, txt, server) {
|
||||
if (getTextFile(fn, server) !== null) {
|
||||
console.log("ERROR: createTextFile failed because the specified " +
|
||||
"server already has a text file with the same fn");
|
||||
return;
|
||||
}
|
||||
var file = new TextFile(fn, txt);
|
||||
server.textFiles.push(file);
|
||||
return file;
|
||||
}
|
||||
|
||||
function deleteTextFile(fn, server) {
|
||||
if (!fn.endsWith(".txt")) {fn += ".txt";}
|
||||
for (var i = 0; i < server.textFiles.length; ++i) {
|
||||
if (server.textFiles[i].fn === fn) {
|
||||
server.textFiles.splice(i, 1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
export {TextFile, getTextFile, createTextFile};
|
147
src/TextFile.ts
Normal file
147
src/TextFile.ts
Normal file
@ -0,0 +1,147 @@
|
||||
import { dialogBoxCreate } from "../utils/DialogBox";
|
||||
import { Generic_fromJSON, Generic_toJSON, Reviver } from "../utils/JSONReviver";
|
||||
|
||||
/**
|
||||
* Represents a plain text file that is typically stored on a server.
|
||||
*/
|
||||
export class TextFile {
|
||||
/**
|
||||
* Initiatizes a TextFile from a JSON save state.
|
||||
*/
|
||||
static fromJSON(value: any): TextFile {
|
||||
return Generic_fromJSON(TextFile, value.data);
|
||||
}
|
||||
|
||||
/**
|
||||
* The full file name.
|
||||
*/
|
||||
fn: string;
|
||||
|
||||
/**
|
||||
* The content of the file.
|
||||
*/
|
||||
text: string;
|
||||
|
||||
constructor(fn: string = "", txt: string = "") {
|
||||
this.fn = (fn.endsWith(".txt") ? fn : `${fn}.txt`).replace(/\s+/g, "");
|
||||
this.text = txt;
|
||||
}
|
||||
|
||||
/**
|
||||
* Concatenates the raw values to the end of current content.
|
||||
*/
|
||||
append(txt: string): void {
|
||||
this.text += txt;
|
||||
}
|
||||
|
||||
/**
|
||||
* Serves the file to the user as a downloadable resource through the browser.
|
||||
*/
|
||||
download(): void {
|
||||
const filename: string = this.fn;
|
||||
const file: Blob = new Blob([ this.text ], { type: "text/plain" });
|
||||
/* tslint:disable-next-line:strict-boolean-expressions */
|
||||
if (window.navigator.msSaveOrOpenBlob) {
|
||||
// IE10+
|
||||
window.navigator.msSaveOrOpenBlob(file, filename);
|
||||
} else {
|
||||
// Others
|
||||
const a: HTMLAnchorElement = document.createElement("a");
|
||||
const url: string = URL.createObjectURL(file);
|
||||
a.href = url;
|
||||
a.download = this.fn;
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
setTimeout(
|
||||
() => {
|
||||
document.body.removeChild(a);
|
||||
window.URL.revokeObjectURL(url);
|
||||
},
|
||||
0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieve the content of the file.
|
||||
*/
|
||||
read(): string {
|
||||
return this.text;
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows the content to the user via the game's dialog box.
|
||||
*/
|
||||
show(): void {
|
||||
dialogBoxCreate(`${this.fn}<br /><br />${this.text}`, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Serialize the current file to a JSON save state.
|
||||
*/
|
||||
toJSON(): any {
|
||||
return Generic_toJSON("TextFile", this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the current content with the text provided.
|
||||
*/
|
||||
write(txt: string): void {
|
||||
this.text = txt;
|
||||
}
|
||||
}
|
||||
|
||||
Reviver.constructors.TextFile = TextFile;
|
||||
|
||||
/**
|
||||
* Retrieve the file object for the filename on the specified server.
|
||||
* @param fn The file name to look for
|
||||
* @param server The server object to look in
|
||||
* @returns The file object, or null if it couldn't find it.
|
||||
*/
|
||||
export function getTextFile(fn: string, server: any): TextFile | null {
|
||||
const filename: string = !fn.endsWith(".txt") ? `${fn}.txt` : fn;
|
||||
|
||||
for (const file of (server.textFiles as TextFile[])) {
|
||||
if (file.fn === filename) {
|
||||
return file;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a TextFile on the target server.
|
||||
* @param fn The file name to create.
|
||||
* @param txt The contents of the file.
|
||||
* @param server The server that the file should be created on.
|
||||
* @returns The instance of the file.
|
||||
*/
|
||||
export function createTextFile(fn: string, txt: string, server: any): TextFile | undefined {
|
||||
if (getTextFile(fn, server) !== null) {
|
||||
// This should probably be a `throw`...
|
||||
/* tslint:disable-next-line:no-console */
|
||||
console.error(`A file named "${fn}" already exists on server ${server.hostname}.`);
|
||||
|
||||
return undefined;
|
||||
}
|
||||
const file: TextFile = new TextFile(fn, txt);
|
||||
server.textFiles.push(file);
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
/* tslint:disable-next-line:no-unused-variable */
|
||||
function deleteTextFile(fn: string, server: any): boolean {
|
||||
const filename: string = !fn.endsWith(".txt") ? `${fn}.txt` : fn;
|
||||
/* tslint:disable-next-line:typedef */
|
||||
for (let i = 0; i < server.textFiles.length; ++i) {
|
||||
if (server.textFiles[i].fn === filename) {
|
||||
server.textFiles.splice(i, 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
@ -576,6 +576,11 @@ let Engine = {
|
||||
intText = 'Intelligence: ' + (Player.intelligence).toLocaleString() + "<br><br><br>";
|
||||
}
|
||||
|
||||
let bitNodeTimeText = "";
|
||||
if(Player.sourceFiles.length > 0) {
|
||||
bitNodeTimeText = 'Time played since last Bitnode destroyed: ' + convertTimeMsToTimeElapsedString(Player.playtimeSinceLastBitnode) + '<br>';
|
||||
}
|
||||
|
||||
Engine.Display.characterInfo.appendChild(createElement("pre", {
|
||||
innerHTML:
|
||||
'<b>General</b><br><br>' +
|
||||
@ -629,6 +634,7 @@ let Engine = {
|
||||
'Hacknet Nodes owned: ' + Player.hacknetNodes.length + '<br>' +
|
||||
'Augmentations installed: ' + Player.augmentations.length + '<br>' +
|
||||
'Time played since last Augmentation: ' + convertTimeMsToTimeElapsedString(Player.playtimeSinceLastAug) + '<br>' +
|
||||
bitNodeTimeText +
|
||||
'Time played: ' + convertTimeMsToTimeElapsedString(Player.totalPlaytime),
|
||||
}));
|
||||
|
||||
@ -914,8 +920,10 @@ let Engine = {
|
||||
var time = numCycles * Engine._idleSpeed;
|
||||
if (Player.totalPlaytime == null) {Player.totalPlaytime = 0;}
|
||||
if (Player.playtimeSinceLastAug == null) {Player.playtimeSinceLastAug = 0;}
|
||||
if (Player.playtimeSinceLastBitnode == null) {Player.playtimeSinceLastBitnode = 0;}
|
||||
Player.totalPlaytime += time;
|
||||
Player.playtimeSinceLastAug += time;
|
||||
Player.playtimeSinceLastBitnode += time;
|
||||
|
||||
//Start Manual hack
|
||||
if (Player.startAction == true) {
|
||||
@ -1335,8 +1343,10 @@ let Engine = {
|
||||
var time = numCyclesOffline * Engine._idleSpeed;
|
||||
if (Player.totalPlaytime == null) {Player.totalPlaytime = 0;}
|
||||
if (Player.playtimeSinceLastAug == null) {Player.playtimeSinceLastAug = 0;}
|
||||
if (Player.playtimeSinceLastBitnode == null) {Player.playtimeSinceLastBitnode = 0;}
|
||||
Player.totalPlaytime += time;
|
||||
Player.playtimeSinceLastAug += time;
|
||||
Player.playtimeSinceLastBitnode += time;
|
||||
|
||||
Player.lastUpdate = Engine._lastUpdate;
|
||||
Engine.start(); //Run main game loop and Scripts loop
|
||||
|
11
tsconfig.json
Normal file
11
tsconfig.json
Normal file
@ -0,0 +1,11 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"module": "commonjs",
|
||||
"target": "es6",
|
||||
"sourceMap": true,
|
||||
"strict": true
|
||||
},
|
||||
"exclude": [
|
||||
"node_modules"
|
||||
]
|
||||
}
|
76
tslint.json
Normal file
76
tslint.json
Normal file
@ -0,0 +1,76 @@
|
||||
{
|
||||
"defaultSeverity": "error",
|
||||
"extends": [
|
||||
"tslint:all"
|
||||
],
|
||||
"jsRules": {},
|
||||
"linterOptions": {
|
||||
"exclude": [
|
||||
"node_modules/"
|
||||
]
|
||||
},
|
||||
"rules": {
|
||||
"completed-docs": [
|
||||
true,
|
||||
{
|
||||
"classes": true,
|
||||
"enums": true,
|
||||
"enum-members": true,
|
||||
"functions": {
|
||||
"visibilities": [
|
||||
"exported"
|
||||
]
|
||||
},
|
||||
"interfaces": true,
|
||||
"methods": {
|
||||
"privacies": [
|
||||
"public"
|
||||
]
|
||||
},
|
||||
"namespaces": true,
|
||||
"properties": true,
|
||||
"types": true,
|
||||
"variables": {
|
||||
"visibilities": [
|
||||
"exported"
|
||||
]
|
||||
}
|
||||
}
|
||||
],
|
||||
"linebreak-style": false,
|
||||
"member-access": [
|
||||
true,
|
||||
"no-public"
|
||||
],
|
||||
"no-any": false,
|
||||
"no-inferrable-types": [
|
||||
true,
|
||||
"ignore-params",
|
||||
"ignore-properties"
|
||||
],
|
||||
"no-null-keyword": false,
|
||||
"no-unsafe-any": false,
|
||||
"object-literal-key-quotes": [
|
||||
true,
|
||||
"as-needed"
|
||||
],
|
||||
"only-arrow-functions": [
|
||||
true,
|
||||
"allow-declarations",
|
||||
"allow-named-functions"
|
||||
],
|
||||
"typedef": [
|
||||
true,
|
||||
"call-signatures",
|
||||
"arrow-call-signatures",
|
||||
"parameter",
|
||||
"arrow-parameter",
|
||||
"property-declaration",
|
||||
"variable-declaration",
|
||||
"member-variable-declaration",
|
||||
"object-destructuring",
|
||||
"array-destructuring"
|
||||
]
|
||||
},
|
||||
"rulesDirectory": []
|
||||
}
|
2
utils/DialogBox.d.ts
vendored
Normal file
2
utils/DialogBox.d.ts
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
export function dialogBoxCreate(txt: string, preformatted: boolean): void;
|
||||
export var dialogBoxOpened: boolean;
|
10
utils/JSONReviver.d.ts
vendored
Normal file
10
utils/JSONReviver.d.ts
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
interface IReviverValue {
|
||||
ctor: string;
|
||||
data: object
|
||||
}
|
||||
export function Generic_fromJSON<T>(ctor: new () => T, data: any): T;
|
||||
export function Generic_toJSON(ctorName: string, obj: object, keys?: string[]): string;
|
||||
export function Reviver(key, value: IReviverValue);
|
||||
export namespace Reviver {
|
||||
export var constructors: any;
|
||||
}
|
@ -2,7 +2,6 @@ var path = require('path');
|
||||
var webpack = require('webpack');
|
||||
|
||||
module.exports = (env, argv) => ({
|
||||
//mode: "development",
|
||||
plugins: [
|
||||
new webpack.DefinePlugin({
|
||||
'process.env.NODE_ENV': argv.mode === 'development' ? "\"development\"" : "\"production\""
|
||||
@ -28,7 +27,13 @@ module.exports = (env, argv) => ({
|
||||
filename: "[name].bundle.js"
|
||||
},
|
||||
module: {
|
||||
rules: []
|
||||
rules: [
|
||||
{
|
||||
test: /\.tsx?$/,
|
||||
loader: 'ts-loader',
|
||||
exclude: /node_modules/
|
||||
}
|
||||
]
|
||||
},
|
||||
optimization: {
|
||||
removeAvailableModules: true,
|
||||
@ -47,5 +52,12 @@ module.exports = (env, argv) => ({
|
||||
},
|
||||
devServer: {
|
||||
publicPath: "/dist",
|
||||
},
|
||||
resolve: {
|
||||
extensions: [
|
||||
".tsx",
|
||||
".ts",
|
||||
".js"
|
||||
]
|
||||
}
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user