mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 10:03:48 +01:00
few more adjustments
* fixed the export material fix * changed teh dev menu fund adjuster for more granular control * added checks for smartSupply and setSmartSupply * few random autolints
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@ -14,6 +14,7 @@ import { EmployeePositions } from "./EmployeePositions";
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import { Employee } from "./Employee";
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import { IndustryUpgrades } from "./IndustryUpgrades";
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import { ResearchMap } from "./ResearchMap";
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import { isRelevantMaterial } from "./ui/Helpers";
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export function NewIndustry(corporation: ICorporation, industry: string, name: string): void {
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for (let i = 0; i < corporation.divisions.length; ++i) {
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@ -384,7 +385,7 @@ export function Research(division: IIndustry, researchName: string): void {
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division.researched[researchName] = true;
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}
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export function ExportMaterial(divisionName: string, cityName: string, material: Material, amt: string, warehouse?: Warehouse | 0): void {
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export function ExportMaterial(divisionName: string, cityName: string, material: Material, amt: string, division?: Industry): void {
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// Sanitize amt
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let sanitizedAmt = amt.replace(/\s+/g, "").toUpperCase();
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sanitizedAmt = sanitizedAmt.replace(/[^-()\d/*+.MAX]/g, "");
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@ -401,7 +402,7 @@ export function ExportMaterial(divisionName: string, cityName: string, material:
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throw new Error("Invalid amount entered for export");
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}
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if (!warehouse || !warehouse.materials.hasOwnProperty(material.name)) {
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if (!division || !isRelevantMaterial(material.name, division)) {
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throw new Error(`You cannot export material: ${material.name} to division: ${divisionName}!`);
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}
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@ -50,8 +50,7 @@ export function ExportModal(props: IProps): React.ReactElement {
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function exportMaterial(): void {
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try {
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const warehouse = currentDivision && currentDivision.warehouses.first
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ExportMaterial(industry, city, props.mat, amt, warehouse);
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ExportMaterial(industry, city, props.mat, amt, currentDivision);
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} catch (err) {
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dialogBoxCreate(err + "");
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}
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@ -19,10 +19,18 @@ interface IProps {
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export function Corporation(props: IProps): React.ReactElement {
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function addTonsCorporationFunds(): void {
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if (props.player.corporation) {
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props.player.corporation.funds = props.player.corporation.funds + 1e99;
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props.player.corporation.funds = props.player.corporation.funds + bigNumber;
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}
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}
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function modifyCorporationFunds(modify: number): (x: number) => void {
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return function (funds: number): void {
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if (props.player.corporation) {
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props.player.corporation.funds += funds * modify;
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}
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};
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}
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function resetCorporationFunds(): void {
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if (props.player.corporation) {
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props.player.corporation.funds = props.player.corporation.funds - props.player.corporation.funds;
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@ -77,8 +85,17 @@ export function Corporation(props: IProps): React.ReactElement {
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<tbody>
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<tr>
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<td>
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<Button onClick={addTonsCorporationFunds}>Tons of funds</Button>
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<Button onClick={resetCorporationFunds}>Reset funds</Button>
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<Typography>Funds:</Typography>
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</td>
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<td>
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<Adjuster
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label="set funds"
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placeholder="amt"
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tons={addTonsCorporationFunds}
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add={modifyCorporationFunds(1)}
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subtract={modifyCorporationFunds(-1)}
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reset={resetCorporationFunds}
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/>
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</td>
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</tr>
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<tr>
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@ -409,6 +409,8 @@ export function NetscriptCorporation(
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const cityName = helper.string("sellProduct", "cityName", acityName);
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const enabled = helper.boolean(aenabled);
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const warehouse = getWarehouse(divisionName, cityName);
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if (!hasUnlockUpgrade("SmartSupply"))
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throw helper.makeRuntimeErrorMsg(`corporation.setSmartSupply`, `You have not purchased the SmartSupply upgrade!`);
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SetSmartSupply(warehouse, enabled);
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},
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setSmartSupplyUseLeftovers: function (adivisionName: any, acityName: any, amaterialName: any, aenabled: any): void {
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@ -419,6 +421,8 @@ export function NetscriptCorporation(
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const enabled = helper.boolean(aenabled);
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const warehouse = getWarehouse(divisionName, cityName);
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const material = getMaterial(divisionName, cityName, materialName);
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if (!hasUnlockUpgrade("SmartSupply"))
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throw helper.makeRuntimeErrorMsg(`corporation.setSmartSupply`, `You have not purchased the SmartSupply upgrade!`);
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SetSmartSupplyUseLeftovers(warehouse, material, enabled);
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},
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buyMaterial: function (adivisionName: any, acityName: any, amaterialName: any, aamt: any): void {
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@ -462,7 +466,7 @@ export function NetscriptCorporation(
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const targetCity = helper.string("exportMaterial", "targetCity", atargetCity);
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const materialName = helper.string("exportMaterial", "materialName", amaterialName);
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const amt = helper.string("exportMaterial", "amt", aamt);
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ExportMaterial(targetDivision, targetCity, getMaterial(sourceDivision, sourceCity, materialName), amt + "", getWarehouse(targetDivision,targetCity));
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ExportMaterial(targetDivision, targetCity, getMaterial(sourceDivision, sourceCity, materialName), amt + "", getDivision(targetDivision));
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},
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cancelExportMaterial: function (
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asourceDivision: any,
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@ -516,7 +520,7 @@ export function NetscriptCorporation(
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const productName = helper.string("setProductMarketTA2", "productName", aproductName);
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const on = helper.boolean(aon);
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if (!getDivision(divisionName).hasResearch("Market-TA.II"))
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throw helper.makeRuntimeErrorMsg(`corporation.setMaterialMarketTA2`, `You have not researched MarketTA.II for division: ${divisionName}`);
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throw helper.makeRuntimeErrorMsg(`corporation.setProductMarketTA2`, `You have not researched MarketTA.II for division: ${divisionName}`);
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SetProductMarketTA2(getProduct(divisionName, productName), on);
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},
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};
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@ -731,6 +735,8 @@ export function NetscriptCorporation(
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const percent = helper.number("issueDividends", "percent", apercent);
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if (percent < 0 || percent > 100) throw new Error("Invalid value for percent field! Must be numeric, grater than 0, and less than 100");
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const corporation = getCorporation();
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if (!corporation.public)
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throw helper.makeRuntimeErrorMsg(`corporation.issueDividends`, `Your company has not gone public!`);
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IssueDividends(corporation, percent);
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},
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