Update netscriptbladeburnerapi.rst

fix typos
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Pimvgd 2021-05-01 17:34:55 +02:00 committed by GitHub
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@ -5,13 +5,13 @@ Netscript Bladeburner API
Netscript provides the following API for interacting with the game's Bladeburner mechanic.
The Bladeburner API is **not** immediately available to the player and must be unlocked
later in the game
later in the game.
.. warning:: This page contains spoilers for the game
The Bladeburner API is unlocked in BitNode-7. If you are in BitNode-7, you will
automatically gain access to this API. Otherwise, you must have Source-File 7 in
order to use this API in other BitNodes
order to use this API in other BitNodes.
**Bladeburner API functions must be accessed through the 'bladeburner' namespace**
@ -157,7 +157,7 @@ identifier by attaching the Bladeburner API functions to an object::
}
BladeburnerHandler.prototype.handle = function() {
//If we're doing something else manually (without Simlacrum),
//If we're doing something else manually (without Simulacrum),
//it overrides Bladeburner stuff
if (!this.hasSimulacrum() && this.ns.isBusy()) {
this.ns.print("Idling bc player is busy with some other action");