Added toast function

This commit is contained in:
Olivier Gagnon 2021-10-13 17:25:58 -04:00
parent 921a1517df
commit 3f1d4875e7
10 changed files with 245 additions and 158 deletions

78
dist/vendor.bundle.js vendored

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

38
package-lock.json generated

@ -51,6 +51,7 @@
"monaco-editor": "^0.27.0",
"node-sass": "^6.0.1",
"normalize.css": "^8.0.0",
"notistack": "^2.0.2",
"numeral": "2.0.6",
"react": "^17.0.2",
"react-dom": "^17.0.2",
@ -18065,6 +18066,34 @@
"resolved": "https://registry.npmjs.org/normalize.css/-/normalize.css-8.0.1.tgz",
"integrity": "sha512-qizSNPO93t1YUuUhP22btGOo3chcvDFqFaj2TRybP0DMxkHOCTYwp3n34fel4a31ORXy4m1Xq0Gyqpb5m33qIg=="
},
"node_modules/notistack": {
"version": "2.0.2",
"resolved": "https://registry.npmjs.org/notistack/-/notistack-2.0.2.tgz",
"integrity": "sha512-Z2kD6QK9n/9V9zXQfN3ZgH22TefBWE3OZ/q74gMVslGPA9j9WGjoi+YxsgkTAOY8NqTYdUe8aijd2kXsGNYp6g==",
"dependencies": {
"clsx": "^1.1.0",
"hoist-non-react-statics": "^3.3.0"
},
"funding": {
"type": "opencollective",
"url": "https://opencollective.com/notistack"
},
"peerDependencies": {
"@emotion/react": "^11.4.1",
"@emotion/styled": "^11.3.0",
"@mui/material": "^5.0.0",
"react": "^16.8.0 || ^17.0.0",
"react-dom": "^16.8.0 || ^17.0.0"
},
"peerDependenciesMeta": {
"@emotion/react": {
"optional": true
},
"@emotion/styled": {
"optional": true
}
}
},
"node_modules/npm-conf": {
"version": "1.1.3",
"resolved": "https://registry.npmjs.org/npm-conf/-/npm-conf-1.1.3.tgz",
@ -42337,6 +42366,15 @@
"resolved": "https://registry.npmjs.org/normalize.css/-/normalize.css-8.0.1.tgz",
"integrity": "sha512-qizSNPO93t1YUuUhP22btGOo3chcvDFqFaj2TRybP0DMxkHOCTYwp3n34fel4a31ORXy4m1Xq0Gyqpb5m33qIg=="
},
"notistack": {
"version": "2.0.2",
"resolved": "https://registry.npmjs.org/notistack/-/notistack-2.0.2.tgz",
"integrity": "sha512-Z2kD6QK9n/9V9zXQfN3ZgH22TefBWE3OZ/q74gMVslGPA9j9WGjoi+YxsgkTAOY8NqTYdUe8aijd2kXsGNYp6g==",
"requires": {
"clsx": "^1.1.0",
"hoist-non-react-statics": "^3.3.0"
}
},
"npm-conf": {
"version": "1.1.3",
"resolved": "https://registry.npmjs.org/npm-conf/-/npm-conf-1.1.3.tgz",

@ -52,6 +52,7 @@
"monaco-editor": "^0.27.0",
"node-sass": "^6.0.1",
"normalize.css": "^8.0.0",
"notistack": "^2.0.2",
"numeral": "2.0.6",
"react": "^17.0.2",
"react-dom": "^17.0.2",

@ -147,6 +147,7 @@ import { INetscriptSleeve, NetscriptSleeve } from "./NetscriptFunctions/Sleeve";
import { INetscriptExtra, NetscriptExtra } from "./NetscriptFunctions/Extra";
import { INetscriptHacknet, NetscriptHacknet } from "./NetscriptFunctions/Hacknet";
import { dialogBoxCreate } from "./ui/React/DialogBox";
import { SnackbarEvents } from "./ui/React/Snackbar";
const defaultInterpreter = new Interpreter("", () => undefined);
@ -2683,6 +2684,11 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
alert: function (message: any): void {
dialogBoxCreate(message);
},
toast: function (message: any, variant: any = "success"): void {
if (!["success", "info", "warning", "error"].includes(variant))
throw new Error(`variant must be one of "success", "info", "warning", or "error"`);
SnackbarEvents.emit(message, variant);
},
prompt: function (txt: any): any {
if (!isString(txt)) {
txt = JSON.stringify(txt);

@ -10,7 +10,7 @@ import { Settings } from "./Settings/Settings";
import { SourceFileFlags } from "./SourceFile/SourceFileFlags";
import { loadStockMarket, StockMarket } from "./StockMarket/StockMarket";
import { GameSavedEvents } from "./ui/React/Snackbar";
import { SnackbarEvents } from "./ui/React/Snackbar";
import * as ExportBonus from "./ExportBonus";
@ -61,7 +61,7 @@ class BitburnerSaveObject {
const saveString = this.getSaveString();
save(saveString)
.then(() => GameSavedEvents.emit())
.then(() => SnackbarEvents.emit("Game Saved!", "info"))
.catch((err) => console.error(err));
}

@ -65,7 +65,7 @@ import { CharacterOverview } from "./React/CharacterOverview";
import { BladeburnerCinematic } from "../Bladeburner/ui/BladeburnerCinematic";
import { workerScripts } from "../Netscript/WorkerScripts";
import { Unclickable } from "../Exploits/Unclickable";
import { Snackbar } from "./React/Snackbar";
import { Snackbar, SnackbarProvider } from "./React/Snackbar";
import { LogBoxManager } from "./React/LogBoxManager";
import { AlertManager } from "./React/AlertManager";
import { PromptManager } from "./React/PromptManager";
@ -294,100 +294,102 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
) : page === Page.Work ? (
<WorkInProgressRoot />
) : (
<Box display="flex" flexDirection="row" width="100%">
<SidebarRoot player={player} router={Router} page={page} />
<Box className={classes.root} flexGrow={1} display="block" px={1} height="100vh">
{page === Page.Terminal ? (
<TerminalRoot terminal={terminal} router={Router} player={player} />
) : page === Page.Sleeves ? (
<SleeveRoot />
) : page === Page.Stats ? (
<CharacterStats />
) : page === Page.ScriptEditor ? (
<ScriptEditorRoot filename={filename} code={code} player={player} router={Router} />
) : page === Page.ActiveScripts ? (
<ActiveScriptsRoot workerScripts={workerScripts} />
) : page === Page.Hacknet ? (
<HacknetRoot player={player} />
) : page === Page.CreateProgram ? (
<ProgramsRoot />
) : page === Page.Factions ? (
<FactionsRoot player={player} router={Router} />
) : page === Page.Faction ? (
<FactionRoot faction={faction} />
) : page === Page.Milestones ? (
<MilestonesRoot player={player} />
) : page === Page.Tutorial ? (
<TutorialRoot />
) : page === Page.DevMenu ? (
<DevMenuRoot player={player} engine={engine} router={Router} />
) : page === Page.Gang ? (
<GangRoot />
) : page === Page.Corporation ? (
<CorporationRoot />
) : page === Page.Bladeburner ? (
<BladeburnerRoot />
) : page === Page.Resleeves ? (
<ResleeveRoot />
) : page === Page.Travel ? (
<TravelAgencyRoot p={player} router={Router} />
) : page === Page.StockMarket ? (
<StockMarketRoot
buyStockLong={buyStock}
buyStockShort={shortStock}
cancelOrder={cancelOrder}
eventEmitterForReset={eventEmitterForUiReset}
initStockMarket={initStockMarketFnForReact}
p={player}
placeOrder={placeOrder}
sellStockLong={sellStock}
sellStockShort={sellShort}
stockMarket={StockMarket}
/>
) : page === Page.City ? (
<LocationCity />
) : page === Page.Job ? (
<GenericLocation loc={location} />
) : page === Page.Location ? (
<GenericLocation loc={location} />
) : page === Page.Options ? (
<GameOptionsRoot
player={player}
save={() => saveObject.saveGame()}
export={() => saveObject.exportGame()}
forceKill={() => {
for (const server of GetAllServers()) {
server.runningScripts = [];
}
dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
}}
softReset={() => {
dialogBoxCreate("Soft Reset!");
prestigeAugmentation();
Router.toTerminal();
}}
/>
) : page === Page.Augmentations ? (
<AugmentationsRoot
exportGameFn={() => {
saveObject.exportGame();
onExport(player);
}}
installAugmentationsFn={() => {
installAugmentations();
Router.toTerminal();
}}
/>
) : (
<>
<Typography>Cannot load</Typography>
</>
)}
<SnackbarProvider>
<Box display="flex" flexDirection="row" width="100%">
<SidebarRoot player={player} router={Router} page={page} />
<Box className={classes.root} flexGrow={1} display="block" px={1} height="100vh">
{page === Page.Terminal ? (
<TerminalRoot terminal={terminal} router={Router} player={player} />
) : page === Page.Sleeves ? (
<SleeveRoot />
) : page === Page.Stats ? (
<CharacterStats />
) : page === Page.ScriptEditor ? (
<ScriptEditorRoot filename={filename} code={code} player={player} router={Router} />
) : page === Page.ActiveScripts ? (
<ActiveScriptsRoot workerScripts={workerScripts} />
) : page === Page.Hacknet ? (
<HacknetRoot player={player} />
) : page === Page.CreateProgram ? (
<ProgramsRoot />
) : page === Page.Factions ? (
<FactionsRoot player={player} router={Router} />
) : page === Page.Faction ? (
<FactionRoot faction={faction} />
) : page === Page.Milestones ? (
<MilestonesRoot player={player} />
) : page === Page.Tutorial ? (
<TutorialRoot />
) : page === Page.DevMenu ? (
<DevMenuRoot player={player} engine={engine} router={Router} />
) : page === Page.Gang ? (
<GangRoot />
) : page === Page.Corporation ? (
<CorporationRoot />
) : page === Page.Bladeburner ? (
<BladeburnerRoot />
) : page === Page.Resleeves ? (
<ResleeveRoot />
) : page === Page.Travel ? (
<TravelAgencyRoot p={player} router={Router} />
) : page === Page.StockMarket ? (
<StockMarketRoot
buyStockLong={buyStock}
buyStockShort={shortStock}
cancelOrder={cancelOrder}
eventEmitterForReset={eventEmitterForUiReset}
initStockMarket={initStockMarketFnForReact}
p={player}
placeOrder={placeOrder}
sellStockLong={sellStock}
sellStockShort={sellShort}
stockMarket={StockMarket}
/>
) : page === Page.City ? (
<LocationCity />
) : page === Page.Job ? (
<GenericLocation loc={location} />
) : page === Page.Location ? (
<GenericLocation loc={location} />
) : page === Page.Options ? (
<GameOptionsRoot
player={player}
save={() => saveObject.saveGame()}
export={() => saveObject.exportGame()}
forceKill={() => {
for (const server of GetAllServers()) {
server.runningScripts = [];
}
dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
}}
softReset={() => {
dialogBoxCreate("Soft Reset!");
prestigeAugmentation();
Router.toTerminal();
}}
/>
) : page === Page.Augmentations ? (
<AugmentationsRoot
exportGameFn={() => {
saveObject.exportGame();
onExport(player);
}}
installAugmentationsFn={() => {
installAugmentations();
Router.toTerminal();
}}
/>
) : (
<>
<Typography>Cannot load</Typography>
</>
)}
</Box>
</Box>
</Box>
<Snackbar />
</SnackbarProvider>
)}
<Unclickable />
<Snackbar />
<LogBoxManager />
<AlertManager />
<PromptManager />

@ -1,29 +1,48 @@
import React, { useState, useEffect } from "react";
import { Snackbar as S } from "@mui/material";
import React, { useEffect } from "react";
import { useSnackbar, SnackbarProvider as SB } from "notistack";
import { EventEmitter } from "../../utils/EventEmitter";
import Typography from "@mui/material/Typography";
import Alert from "@mui/material/Alert";
import Paper from "@mui/material/Paper";
export const GameSavedEvents = new EventEmitter<[]>();
interface IProps {
children: React.ReactNode | React.ReactNode[];
}
export function Snackbar(): React.ReactElement {
const [open, setOpen] = useState(false);
useEffect(() => GameSavedEvents.subscribe(() => setOpen(true)));
export function SnackbarProvider(props: IProps): React.ReactElement {
return (
<S
open={open}
anchorOrigin={{
vertical: "top",
horizontal: "center",
}}
autoHideDuration={2000}
onClose={() => setOpen(false)}
>
<Paper sx={{ p: 2 }}>
<Typography>Game Saved!</Typography>
</Paper>
</S>
<SB dense maxSnack={9} anchorOrigin={{ horizontal: "right", vertical: "bottom" }} autoHideDuration={2000}>
{props.children}
</SB>
);
}
export const SnackbarEvents = new EventEmitter<[string, "success" | "warning" | "error" | "info"]>();
export function Snackbar(): React.ReactElement {
const { enqueueSnackbar } = useSnackbar();
useEffect(() =>
SnackbarEvents.subscribe((s, variant) =>
enqueueSnackbar(<Alert severity={variant}>{s}</Alert>, {
content: (k, m) => <Paper key={k}>{m}</Paper>,
variant: variant,
}),
),
);
return <></>;
// return (
// <S
// open={open}
// anchorOrigin={{
// vertical: "top",
// horizontal: "center",
// }}
// autoHideDuration={2000}
// onClose={() => setOpen(false)}
// >
// <Paper sx={{ p: 2 }}>
// <Typography>Game Saved!</Typography>
// </Paper>
// </S>
// );
}

@ -294,6 +294,27 @@ export function refreshTheme(): void {
},
},
},
MuiAlert: {
styleOverrides: {
root: {
backgroundColor: Settings.theme.black,
borderRadius: 0,
border: "1px solid " + Settings.theme.well,
},
standardSuccess: {
color: Settings.theme.successLight,
},
standardError: {
color: Settings.theme.errorlight,
},
standardWarning: {
color: Settings.theme.warninglight,
},
standardInfo: {
color: Settings.theme.infolight,
},
},
},
},
});
}