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Fix purchaseServer's use of new Server()
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@ -1633,7 +1633,15 @@ function NetscriptFunctions(workerScript) {
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workerScript.scriptRef.log("Error: Not enough money to purchase server. Need $" + formatNumber(cost, 2));
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return "";
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}
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var newServ = new Server(createRandomIp(), hostnameStr, "", false, true, true, ram);
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var newServ = new Server({
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ip: createRandomIp(),
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hostname: hostnameStr,
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organizationName: "",
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isConnectedTo: false,
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adminRights: true,
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purchasedByPlayer: true,
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maxRam: ram,
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});
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AddToAllServers(newServ);
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Player.purchasedServers.push(newServ.ip);
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