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modified changelog
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import { IMap } from "./types";
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import { IMap } from "./types";
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export let CONSTANTS: IMap<any> = {
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export let CONSTANTS: IMap<any> = {
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Version: "0.50.1",
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Version: "0.51.0",
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -228,21 +228,11 @@ export let CONSTANTS: IMap<any> = {
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LatestUpdate:
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LatestUpdate:
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`
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`
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v0.50.1 - 2021-03-22 (hydroflame)
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v0.51.0 - 2021-XX-XX formulas (hydroflame)
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-------
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-------
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Netscript
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* getTaskStats works
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Source-File -1
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* Added a new Exploit
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Factions
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* Augmentations offered by a Faction but already bought are in a separate list at the bottom of the page.
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Bug fixed
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* Fixed a bug where completing a maxed non-repeatable BitNode would make its color on the BitVerse like level 1.
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Misc.
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Misc.
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* Minor spacing in stats tables.
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* New shortcut, Alt + b, brings you to bladeburner
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* New shortcut, Alt + g, brings you to gang
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`
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`
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}
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}
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