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https://github.com/bitburner-official/bitburner-src.git
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Merge pull request #3638 from Undeemiss/breaking-corporation-softcap-capitalization
MISC: Fix #3125 BREAKING Renamed BN mult CorporationSoftCap to CorporationSoftcap
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commit
47b4914386
@ -488,7 +488,7 @@ export const defaultMultipliers: IBitNodeMultipliers = {
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FourSigmaMarketDataApiCost: 1,
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FourSigmaMarketDataApiCost: 1,
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CorporationValuation: 1,
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CorporationValuation: 1,
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CorporationSoftCap: 1,
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CorporationSoftcap: 1,
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BladeburnerRank: 1,
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BladeburnerRank: 1,
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BladeburnerSkillCost: 1,
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BladeburnerSkillCost: 1,
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@ -523,7 +523,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftPowerMultiplier: 2,
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StaneksGiftPowerMultiplier: 2,
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StaneksGiftExtraSize: -6,
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StaneksGiftExtraSize: -6,
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PurchasedServerSoftcap: 1.3,
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PurchasedServerSoftcap: 1.3,
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CorporationSoftCap: 0.9,
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CorporationSoftcap: 0.9,
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WorldDaemonDifficulty: 5,
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WorldDaemonDifficulty: 5,
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});
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});
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}
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}
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@ -609,7 +609,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftPowerMultiplier: 0.5,
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StaneksGiftPowerMultiplier: 0.5,
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StaneksGiftExtraSize: 2,
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StaneksGiftExtraSize: 2,
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GangSoftcap: 0.7,
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GangSoftcap: 0.7,
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CorporationSoftCap: 0.9,
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CorporationSoftcap: 0.9,
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WorldDaemonDifficulty: 2,
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WorldDaemonDifficulty: 2,
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GangUniqueAugs: 0.2,
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GangUniqueAugs: 0.2,
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});
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});
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@ -637,7 +637,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftPowerMultiplier: 0.9,
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StaneksGiftPowerMultiplier: 0.9,
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StaneksGiftExtraSize: -1,
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StaneksGiftExtraSize: -1,
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GangSoftcap: 0.7,
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GangSoftcap: 0.7,
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CorporationSoftCap: 0.9,
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CorporationSoftcap: 0.9,
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WorldDaemonDifficulty: 2,
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WorldDaemonDifficulty: 2,
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GangUniqueAugs: 0.2,
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GangUniqueAugs: 0.2,
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});
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});
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@ -657,7 +657,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftExtraSize: -99,
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StaneksGiftExtraSize: -99,
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PurchasedServerSoftcap: 4,
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PurchasedServerSoftcap: 4,
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GangSoftcap: 0,
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GangSoftcap: 0,
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CorporationSoftCap: 0,
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CorporationSoftcap: 0,
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GangUniqueAugs: 0,
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GangUniqueAugs: 0,
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});
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});
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}
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}
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@ -685,7 +685,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftPowerMultiplier: 0.5,
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StaneksGiftPowerMultiplier: 0.5,
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StaneksGiftExtraSize: 2,
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StaneksGiftExtraSize: 2,
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GangSoftcap: 0.8,
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GangSoftcap: 0.8,
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CorporationSoftCap: 0.7,
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CorporationSoftcap: 0.7,
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WorldDaemonDifficulty: 2,
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WorldDaemonDifficulty: 2,
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GangUniqueAugs: 0.25,
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GangUniqueAugs: 0.25,
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});
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});
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@ -717,7 +717,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftExtraSize: -3,
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StaneksGiftExtraSize: -3,
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PurchasedServerSoftcap: 1.1,
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PurchasedServerSoftcap: 1.1,
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GangSoftcap: 0.9,
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GangSoftcap: 0.9,
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CorporationSoftCap: 0.9,
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CorporationSoftcap: 0.9,
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WorldDaemonDifficulty: 2,
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WorldDaemonDifficulty: 2,
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GangUniqueAugs: 0.25,
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GangUniqueAugs: 0.25,
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});
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});
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@ -741,7 +741,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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FourSigmaMarketDataCost: 4,
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FourSigmaMarketDataCost: 4,
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FourSigmaMarketDataApiCost: 4,
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FourSigmaMarketDataApiCost: 4,
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PurchasedServerSoftcap: 2,
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PurchasedServerSoftcap: 2,
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CorporationSoftCap: 0.9,
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CorporationSoftcap: 0.9,
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WorldDaemonDifficulty: 1.5,
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WorldDaemonDifficulty: 1.5,
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GangUniqueAugs: 0.75,
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GangUniqueAugs: 0.75,
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});
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});
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@ -809,7 +809,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftPowerMultiplier: inc,
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StaneksGiftPowerMultiplier: inc,
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StaneksGiftExtraSize: inc,
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StaneksGiftExtraSize: inc,
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GangSoftcap: 0.8,
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GangSoftcap: 0.8,
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CorporationSoftCap: 0.8,
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CorporationSoftcap: 0.8,
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WorldDaemonDifficulty: inc,
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WorldDaemonDifficulty: inc,
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GangUniqueAugs: dec,
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GangUniqueAugs: dec,
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@ -854,7 +854,7 @@ export function getBitNodeMultipliers(n: number, lvl: number): IBitNodeMultiplie
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StaneksGiftPowerMultiplier: 2,
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StaneksGiftPowerMultiplier: 2,
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StaneksGiftExtraSize: 1,
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StaneksGiftExtraSize: 1,
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GangSoftcap: 0.3,
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GangSoftcap: 0.3,
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CorporationSoftCap: 0.3,
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CorporationSoftcap: 0.3,
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WorldDaemonDifficulty: 3,
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WorldDaemonDifficulty: 3,
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GangUniqueAugs: 0.1,
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GangUniqueAugs: 0.1,
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});
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});
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@ -242,7 +242,7 @@ export interface IBitNodeMultipliers {
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/**
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/**
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* Influences corporation dividends.
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* Influences corporation dividends.
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*/
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*/
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CorporationSoftCap: number;
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CorporationSoftcap: number;
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// Index signature
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// Index signature
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[key: string]: number;
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[key: string]: number;
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@ -528,7 +528,7 @@ function CorporationMults({ n, mults }: IMultsProps): React.ReactElement {
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if (n !== 3 && player.sourceFileLvl(3) === 0) return <></>;
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if (n !== 3 && player.sourceFileLvl(3) === 0) return <></>;
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// is it empty check
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// is it empty check
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if (
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if (
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mults.CorporationSoftCap === defaultMultipliers.CorporationSoftCap &&
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mults.CorporationSoftcap === defaultMultipliers.CorporationSoftcap &&
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mults.CorporationValuation === defaultMultipliers.CorporationValuation
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mults.CorporationValuation === defaultMultipliers.CorporationValuation
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)
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)
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return <></>;
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return <></>;
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@ -538,8 +538,8 @@ function CorporationMults({ n, mults }: IMultsProps): React.ReactElement {
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<br />
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<br />
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<Typography variant={"h5"}>Corporation:</Typography>
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<Typography variant={"h5"}>Corporation:</Typography>
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<Box mx={1}>
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<Box mx={1}>
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{mults.CorporationSoftCap !== defaultMultipliers.CorporationSoftCap ? (
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{mults.CorporationSoftcap !== defaultMultipliers.CorporationSoftcap ? (
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<Typography>Softcap: {mults.CorporationSoftCap.toFixed(3)}</Typography>
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<Typography>Softcap: {mults.CorporationSoftcap.toFixed(3)}</Typography>
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) : (
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) : (
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<></>
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<></>
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)}
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)}
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@ -159,7 +159,7 @@ export class Corporation {
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if (this.unlockUpgrades[6] === 1) {
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if (this.unlockUpgrades[6] === 1) {
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upgrades += 0.1;
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upgrades += 0.1;
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}
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}
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return Math.pow(dividends, BitNodeMultipliers.CorporationSoftCap + upgrades);
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return Math.pow(dividends, BitNodeMultipliers.CorporationSoftcap + upgrades);
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}
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}
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determineValuation(): number {
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determineValuation(): number {
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@ -317,7 +317,7 @@ export function SpecialLocation(props: IProps): React.ReactElement {
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return renderGrafting();
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return renderGrafting();
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}
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}
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case LocationName.Sector12CityHall: {
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case LocationName.Sector12CityHall: {
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return (BitNodeMultipliers.CorporationSoftCap < 0.15 && <></>) || <CreateCorporation />;
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return (BitNodeMultipliers.CorporationSoftcap < 0.15 && <></>) || <CreateCorporation />;
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}
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}
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case LocationName.Sector12NSA: {
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case LocationName.Sector12NSA: {
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return renderBladeburner();
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return renderBladeburner();
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@ -78,7 +78,7 @@ export function NetscriptCorporation(
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if (!player.canAccessCorporation() || player.hasCorporation()) return false;
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if (!player.canAccessCorporation() || player.hasCorporation()) return false;
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if (!corporationName) return false;
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if (!corporationName) return false;
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if (player.bitNodeN !== 3 && !selfFund) throw new Error("cannot use seed funds outside of BitNode 3");
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if (player.bitNodeN !== 3 && !selfFund) throw new Error("cannot use seed funds outside of BitNode 3");
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if (BitNodeMultipliers.CorporationSoftCap < 0.15)
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if (BitNodeMultipliers.CorporationSoftcap < 0.15)
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throw new Error(`You cannot create a corporation in Bitnode ${player.bitNodeN}`);
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throw new Error(`You cannot create a corporation in Bitnode ${player.bitNodeN}`);
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if (selfFund) {
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if (selfFund) {
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2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -560,7 +560,7 @@ export interface BitNodeMultipliers {
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/** Influences how much money the player earns when completing working their job. */
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/** Influences how much money the player earns when completing working their job. */
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CompanyWorkMoney: number;
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CompanyWorkMoney: number;
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/** Influences the money gain from dividends of corporations created by the player. */
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/** Influences the money gain from dividends of corporations created by the player. */
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CorporationSoftCap: number;
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CorporationSoftcap: number;
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/** Influences the valuation of corporations created by the player. */
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/** Influences the valuation of corporations created by the player. */
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CorporationValuation: number;
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CorporationValuation: number;
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/** Influences the base experience gained for each ability when the player commits a crime. */
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/** Influences the base experience gained for each ability when the player commits a crime. */
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