Updated development bundle. Updated changelog

This commit is contained in:
danielyxie 2018-07-24 17:22:48 -05:00
parent 2ec2203d67
commit 49d081f42e
2 changed files with 4 additions and 3 deletions

File diff suppressed because one or more lines are too long

@ -497,7 +497,7 @@ let CONSTANTS = {
"as if you had hacked it with 2000 threads (change by hydroflame)<br>" +
"* Added getCurrentAction() to Bladeburner API<br>" +
"* Added a variety of functions to Bladeburner API that deal with action levels (change by hydroflame)<br>" +
"* Added getPurchasedServerLimit() and getPurchasedServerMaxRam() functions to Netscript (change by hydroflame & kopelli)<br>" +
"* Added getPurchasedServerLimit() and getPurchasedServerMaxRam() functions to Netscript (change by hydroflame & kopelli)<br>" +
"* Completely re-designed the Hacknet Node API<br>" +
"* getSkillLevel() in Bladeburner API now returns an error if no argument is passed in (as opposed to an object with all skill levels). This may break scripts<br>" +
"* Minimum Netscript execution time reduced from 15ms to 10ms (configurable in Options)<br>" +
@ -505,7 +505,8 @@ let CONSTANTS = {
"* Source-File 6 now increases both the level and experience gain of all combat stats (it was only experience gain previously)<br>" +
"* Reverted a previous change for Source-File 12. It's benefits are now multiplicative rather than additive<br>" +
"* Starting Infiltration security level for almost every location decreased by ~10%<br>" +
"* Bug Fix: Infiltration buttons can no longer be clicked through NetscriptJS<br>"
"* Bug Fix: Infiltration buttons can no longer be clicked through NetscriptJS<br>" +
"* Bug Fix: Bladeburner 'Overclock' skill can no longer be leveled above max level through the API (by hydroflame)"
}
export {CONSTANTS};