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Merge pull request #2760 from jamie-mac/fix/slots
Fixes issue with incorrect result in slots, and corrects the direction of the reel spin
This commit is contained in:
commit
4a1e3e75ec
@ -159,18 +159,18 @@ export function SlotMachine(props: IProps): React.ReactElement {
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const copy = index.slice();
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const copy = index.slice();
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for (let i = 0; i < copy.length; i++) {
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for (let i = 0; i < copy.length; i++) {
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if (copy[i] === locks[i] && !stoppedOne) continue;
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if (copy[i] === locks[i] && !stoppedOne) continue;
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copy[i] = (copy[i] + 1) % symbols.length;
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copy[i] = (copy[i] - 1 >= 0) ? copy[i] - 1 : symbols.length - 1;
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stoppedOne = true;
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stoppedOne = true;
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}
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}
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setIndex(copy);
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setIndex(copy);
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if (stoppedOne && copy.every((e, i) => e === locks[i])) {
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if (stoppedOne && copy.every((e, i) => e === locks[i])) {
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checkWinnings();
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checkWinnings(getTable(copy, symbols));
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}
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}
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}
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}
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function getTable(): string[][] {
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function getTable(index:number[], symbols:string[]): string[][] {
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return [
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return [
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[
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[
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symbols[(index[0] + symbols.length - 1) % symbols.length],
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symbols[(index[0] + symbols.length - 1) % symbols.length],
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@ -209,8 +209,7 @@ export function SlotMachine(props: IProps): React.ReactElement {
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]);
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]);
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}
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}
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function checkWinnings(): void {
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function checkWinnings(t:string[][]): void {
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const t = getTable();
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const getPaylineData = function (payline: number[][]): string[] {
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const getPaylineData = function (payline: number[][]): string[] {
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const data = [];
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const data = [];
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for (const point of payline) {
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for (const point of payline) {
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@ -267,7 +266,7 @@ export function SlotMachine(props: IProps): React.ReactElement {
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setInvestment(investment);
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setInvestment(investment);
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}
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}
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const t = getTable();
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const t = getTable(index, symbols);
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// prettier-ignore
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// prettier-ignore
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return (
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return (
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<>
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<>
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