Merge pull request #3372 from nickofolas/feature/unique-aug

[Feature] Add special Augmentation for Grafting
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hydroflame 2022-04-07 23:35:05 -04:00 committed by GitHub
commit 4aa012f9c0
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4 changed files with 25 additions and 2 deletions

@ -1484,6 +1484,19 @@ export const initGeneralAugmentations = (): Augmentation[] => [
), ),
factions: [FactionNames.TianDiHui], factions: [FactionNames.TianDiHui],
}), }),
// Grafting-exclusive Augmentation
new Augmentation({
name: AugmentationNames.CongruityImplant,
repCost: 0,
moneyCost: 50e12,
info:
"Developed by a pioneer in Grafting research, this implant " +
"generates pulses of stability which seem to have a nullifying " +
"effect versus the Entropy virus.",
stats: <>This Augmentation removes the Entropy virus, and prevents it from affecting you again.</>,
factions: [],
}),
]; ];
export const initBladeburnerAugmentations = (): Augmentation[] => [ export const initBladeburnerAugmentations = (): Augmentation[] => [

@ -141,6 +141,12 @@ function applyAugmentation(aug: IPlayerOwnedAugmentation, reapply = false): void
} }
} }
// Special logic for Congruity Implant
if (aug.name === AugmentationNames.CongruityImplant && !reapply) {
Player.entropy = 0;
Player.applyEntropy(Player.entropy);
}
// Push onto Player's Augmentation list // Push onto Player's Augmentation list
if (!reapply) { if (!reapply) {
const ownedAug = new PlayerOwnedAugmentation(aug.name); const ownedAug = new PlayerOwnedAugmentation(aug.name);

@ -91,6 +91,7 @@ export enum AugmentationNames {
BionicArms = "Bionic Arms", BionicArms = "Bionic Arms",
SNA = "Social Negotiation Assistant (S.N.A)", SNA = "Social Negotiation Assistant (S.N.A)",
HydroflameLeftArm = "Hydroflame Left Arm", HydroflameLeftArm = "Hydroflame Left Arm",
CongruityImplant = "nickofolas Congruity Implant",
EsperEyewear = "EsperTech Bladeburner Eyewear", EsperEyewear = "EsperTech Bladeburner Eyewear",
EMS4Recombination = "EMS-4 Recombination", EMS4Recombination = "EMS-4 Recombination",
OrionShoulder = "ORION-MKIV Shoulder", OrionShoulder = "ORION-MKIV Shoulder",

@ -1371,8 +1371,11 @@ export function finishGraftAugmentationWork(this: IPlayer, cancelled: boolean):
); );
applyAugmentation(Augmentations[augName]); applyAugmentation(Augmentations[augName]);
if (!this.hasAugmentation(AugmentationNames.CongruityImplant)) {
this.entropy += 1; this.entropy += 1;
this.applyEntropy(this.entropy); this.applyEntropy(this.entropy);
}
} else { } else {
dialogBoxCreate(`You cancelled the crafting of ${augName}.<br>Your money was not returned to you.`); dialogBoxCreate(`You cancelled the crafting of ${augName}.<br>Your money was not returned to you.`);
} }