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https://github.com/bitburner-official/bitburner-src.git
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Properly implemented new effects for BN11
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dist/bundle.js
vendored
20
dist/bundle.js
vendored
@ -1155,9 +1155,13 @@ PlayerObject.prototype.workForFaction = function(numCycles) {
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//Money gained per game cycle
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PlayerObject.prototype.getWorkMoneyGain = function() {
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var bn11Mult = 1;
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var company = __WEBPACK_IMPORTED_MODULE_2__Company_js__["a" /* Companies */][this.companyName];
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if (__WEBPACK_IMPORTED_MODULE_10__NetscriptFunctions_js__["b" /* hasBn11SF */]) {
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bn11Mult = 1 + (company.favor / 100);
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}
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return this.companyPosition.baseSalary * company.salaryMultiplier *
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this.work_money_mult * __WEBPACK_IMPORTED_MODULE_1__BitNode_js__["a" /* BitNodeMultipliers */].CompanyWorkMoney;
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this.work_money_mult * __WEBPACK_IMPORTED_MODULE_1__BitNode_js__["a" /* BitNodeMultipliers */].CompanyWorkMoney * bn11Mult;
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}
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//Hack exp gained per game cycle
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@ -4898,7 +4902,7 @@ let Engine = {
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Object(__WEBPACK_IMPORTED_MODULE_31__StockMarket_js__["f" /* initSymbolToStockMap */])();
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}
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Object(__WEBPACK_IMPORTED_MODULE_17__Literature_js__["a" /* initLiterature */])();
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Object(__WEBPACK_IMPORTED_MODULE_20__NetscriptFunctions_js__["c" /* initSingularitySFFlags */])();
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Object(__WEBPACK_IMPORTED_MODULE_20__NetscriptFunctions_js__["d" /* initSingularitySFFlags */])();
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console.log(__WEBPACK_IMPORTED_MODULE_22__Player_js__["a" /* Player */].intelligence_exp);
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@ -4983,7 +4987,7 @@ let Engine = {
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Object(__WEBPACK_IMPORTED_MODULE_18__Message_js__["d" /* initMessages */])();
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Object(__WEBPACK_IMPORTED_MODULE_31__StockMarket_js__["e" /* initStockSymbols */])();
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Object(__WEBPACK_IMPORTED_MODULE_17__Literature_js__["a" /* initLiterature */])();
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Object(__WEBPACK_IMPORTED_MODULE_20__NetscriptFunctions_js__["c" /* initSingularitySFFlags */])();
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Object(__WEBPACK_IMPORTED_MODULE_20__NetscriptFunctions_js__["d" /* initSingularitySFFlags */])();
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//Open main menu accordions for new game
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//Main menu accordions
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@ -5110,7 +5114,7 @@ let Engine = {
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Engine.Clickables.tutorialNetscriptButton = document.getElementById("tutorial-netscript-link");
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Engine.Clickables.tutorialNetscriptButton.addEventListener("click", function() {
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if (__WEBPACK_IMPORTED_MODULE_22__Player_js__["a" /* Player */].bitNodeN === 4 || __WEBPACK_IMPORTED_MODULE_20__NetscriptFunctions_js__["b" /* hasSingularitySF */]) {
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if (__WEBPACK_IMPORTED_MODULE_22__Player_js__["a" /* Player */].bitNodeN === 4 || __WEBPACK_IMPORTED_MODULE_20__NetscriptFunctions_js__["c" /* hasSingularitySF */]) {
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Engine.displayTutorialPage(__WEBPACK_IMPORTED_MODULE_10__Constants_js__["a" /* CONSTANTS */].TutorialNetscriptText + __WEBPACK_IMPORTED_MODULE_10__Constants_js__["a" /* CONSTANTS */].TutorialSingularityFunctionsText);
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} else {
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Engine.displayTutorialPage(__WEBPACK_IMPORTED_MODULE_10__Constants_js__["a" /* CONSTANTS */].TutorialNetscriptText);
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@ -26196,9 +26200,9 @@ let Terminal = {
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"use strict";
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return NetscriptFunctions; });
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return initSingularitySFFlags; });
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return hasSingularitySF; });
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/* unused harmony export hasBn11SF */
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return initSingularitySFFlags; });
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return hasSingularitySF; });
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return hasBn11SF; });
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/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0__ActiveScriptsUI_js__ = __webpack_require__(25);
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/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1__Augmentations_js__ = __webpack_require__(18);
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/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2__BitNode_js__ = __webpack_require__(9);
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@ -38358,7 +38362,7 @@ function prestigeSourceFile() {
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__WEBPACK_IMPORTED_MODULE_5__engine_js__["Engine"].loadTerminalContent();
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//Reinitialize flags in case you just finished BN-4
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Object(__WEBPACK_IMPORTED_MODULE_9__NetscriptFunctions_js__["c" /* initSingularitySFFlags */])();
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Object(__WEBPACK_IMPORTED_MODULE_9__NetscriptFunctions_js__["d" /* initSingularitySFFlags */])();
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//Gain int exp
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__WEBPACK_IMPORTED_MODULE_11__Player_js__["a" /* Player */].gainIntelligenceExp(5);
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@ -1069,9 +1069,13 @@ PlayerObject.prototype.workForFaction = function(numCycles) {
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//Money gained per game cycle
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PlayerObject.prototype.getWorkMoneyGain = function() {
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var bn11Mult = 1;
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var company = Companies[this.companyName];
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if (hasBn11SF) {
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bn11Mult = 1 + (company.favor / 100);
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}
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return this.companyPosition.baseSalary * company.salaryMultiplier *
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this.work_money_mult * BitNodeMultipliers.CompanyWorkMoney;
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this.work_money_mult * BitNodeMultipliers.CompanyWorkMoney * bn11Mult;
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}
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//Hack exp gained per game cycle
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