diff --git a/src/CotMG/ui/StaneksGiftRoot.tsx b/src/CotMG/ui/StaneksGiftRoot.tsx index a9d1ef916..d4b805636 100644 --- a/src/CotMG/ui/StaneksGiftRoot.tsx +++ b/src/CotMG/ui/StaneksGiftRoot.tsx @@ -66,6 +66,7 @@ export function StaneksGiftRoot({ staneksGift }: IProps): React.ReactElement { user, Stat Fragments increase the efficacy of adjacent Stat Fragments by 10%, and do not need to be charged. +
- This boost provides a bonus to the touching fragment + This Booster Fragment provides a bonus to the adjacent Stat Fragment. +
- Even though the booster touches many tiles, the bonus is only applied once. + Even though the Booster Fragment touches the Stat Fragment in multiple places, the bonus is only + applied once. +
f.id === 5) ?? Fragments[0], }), new ActiveFragment({ - x: 2, - y: 0, + x: 1, + y: 1, rotation: 0, fragment: Fragments.find((f) => f.id === 105) ?? Fragments[0], }), ]} /> - No bonus is applied diagonally. + + This Booster Fragment does nothing, as it is not touching a Stat Fragment. + +
- This booster provides bonus to all fragment it touches. + This Booster Fragment provides a bonus to both Stat Fragments it's touching. -
+ Stat Fragments are charged using the stanek.chargeFragment(rootX, rootY) NetScript API function. The charging process ordinarily takes 1000ms to complete, but only takes 200ms during bonus time. When the