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Fix hacknet level base cost constant
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@ -2,7 +2,7 @@ export const HacknetNodeConstants = {
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MoneyGainPerLevel: 1.5,
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MoneyGainPerLevel: 1.5,
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BaseCost: 1000,
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BaseCost: 1000,
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LevelBaseCost: 1,
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LevelBaseCost: 500,
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RamBaseCost: 30e3,
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RamBaseCost: 30e3,
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CoreBaseCost: 500e3,
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CoreBaseCost: 500e3,
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@ -24,11 +24,11 @@ export function calculateLevelUpgradeCost(startingLevel: number, extraLevels = 1
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let totalMultiplier = 0;
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let totalMultiplier = 0;
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let currLevel = startingLevel;
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let currLevel = startingLevel;
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for (let i = 0; i < sanitizedLevels; ++i) {
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for (let i = 0; i < sanitizedLevels; ++i) {
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totalMultiplier += HacknetNodeConstants.LevelBaseCost * Math.pow(mult, currLevel);
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totalMultiplier += Math.pow(mult, currLevel);
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++currLevel;
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++currLevel;
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}
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}
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return (HacknetNodeConstants.BaseCost / 2) * totalMultiplier * costMult;
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return HacknetNodeConstants.LevelBaseCost * totalMultiplier * costMult;
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}
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}
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export function calculateRamUpgradeCost(startingRam: number, extraLevels = 1, costMult = 1): number {
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export function calculateRamUpgradeCost(startingRam: number, extraLevels = 1, costMult = 1): number {
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