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Adding IPort interface and correcting return value of getPortHandle in NetscriptDefinitions file
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src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
32
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -1,7 +1,7 @@
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/**
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* @public
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*/
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interface Player {
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interface Player {
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hacking: number;
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hp: number;
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max_hp: number;
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@ -109,6 +109,32 @@ interface RunningScript {
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threads: number;
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}
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/**
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* Interface of a netscript port
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* @public
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*/
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export interface IPort {
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/** write data to the port and removes and returns first element if full */
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write: (value: any) => any;
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/** add data to port if not full.
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* @returns true if added and false if full and not added */
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tryWrite: (value: any) => boolean;
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/** reads and removes first element from port
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* if no data in port returns "NULL PORT DATA"
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*/
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read: () => any;
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/** reads first element without removing it from port
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* if no data in port returns "NULL PORT DATA"
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*/
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peek: () => any;
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/** check if port is full */
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full: () => boolean;
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/** check if port is empty */
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empty: () => boolean;
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/** removes all data from port */
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clear: () => void;
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}
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/**
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* Data representing the internal values of a crime.
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* @public
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@ -5404,12 +5430,12 @@ export interface NS extends Singularity {
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* Get a handle to a Netscript Port.
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*
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* WARNING: Port Handles only work in NetscriptJS (Netscript 2.0). They will not work in Netscript 1.0.
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*
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*
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* @see https://bitburner.readthedocs.io/en/latest/netscript/netscriptmisc.html#netscript-ports
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* @param port - Port number. Must be an integer between 1 and 20.
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* @returns Data in the specified port.
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*/
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getPortHandle(port: number): any[];
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getPortHandle(port: number): IPort;
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/**
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* Delete a file.
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