have to re commit for some reason sry same as before semi colons

This commit is contained in:
Jordan Turner 2021-12-15 22:17:54 -07:00
parent e1e032b61f
commit 53a8cbe9bd
3 changed files with 5 additions and 5 deletions

4
dist/bitburner.d.ts vendored

@ -2130,7 +2130,7 @@ export declare interface NodeStats {
* // Basic ns functions can be used directly
* methodName();
* // Some related functions are gathered within a common namespace
* property.methodName()
* property.methodName();
* ```
* {@link https://bitburner.readthedocs.io/en/latest/netscript/netscript1.html| ns1 in-game docs}
* <hr>
@ -2140,7 +2140,7 @@ export declare interface NodeStats {
* // Basic ns functions can be accessed on the ns object
* await ns.methodName;
* // Some related functions are gathered under a sub-property of the ns object
* await ns.property.methodName
* await ns.property.methodName;
* }
* ```
* {@link https://bitburner.readthedocs.io/en/latest/netscript/netscriptjs.html| ns2 in-game docs}

@ -14221,7 +14221,7 @@
{
"kind": "Interface",
"canonicalReference": "bitburner!NS:interface",
"docComment": "/**\n * Collection of all functions passed to scripts\n *\n * @remarks\n *\n * <b>Basic ns1 usage example:</b>\n * ```ts\n * // Basic ns functions can be used directly\n * methodName();\n * // Some related functions are gathered within a common namespace\n * property.methodName()\n * ```\n *\n * {@link https://bitburner.readthedocs.io/en/latest/netscript/netscript1.html | ns1 in-game docs} <hr> <b>Basic ns2 usage example:</b>\n * ```ts\n * export async function main(ns) {\n * // Basic ns functions can be accessed on the ns object\n * await ns.methodName;\n * // Some related functions are gathered under a sub-property of the ns object\n * await ns.property.methodName\n * }\n * ```\n *\n * {@link https://bitburner.readthedocs.io/en/latest/netscript/netscriptjs.html | ns2 in-game docs} <hr>\n *\n * @public\n */\n",
"docComment": "/**\n * Collection of all functions passed to scripts\n *\n * @remarks\n *\n * <b>Basic ns1 usage example:</b>\n * ```ts\n * // Basic ns functions can be used directly\n * methodName();\n * // Some related functions are gathered within a common namespace\n * property.methodName();\n * ```\n *\n * {@link https://bitburner.readthedocs.io/en/latest/netscript/netscript1.html | ns1 in-game docs} <hr> <b>Basic ns2 usage example:</b>\n * ```ts\n * export async function main(ns) {\n * // Basic ns functions can be accessed on the ns object\n * await ns.methodName;\n * // Some related functions are gathered under a sub-property of the ns object\n * await ns.property.methodName;\n * }\n * ```\n *\n * {@link https://bitburner.readthedocs.io/en/latest/netscript/netscriptjs.html | ns2 in-game docs} <hr>\n *\n * @public\n */\n",
"excerptTokens": [
{
"kind": "Content",

@ -21,7 +21,7 @@ export interface NS extends Singularity
// Basic ns functions can be used directly
methodName();
// Some related functions are gathered within a common namespace
property.methodName()
property.methodName();
```
[ns1 in-game docs](https://bitburner.readthedocs.io/en/latest/netscript/netscript1.html) <hr> <b>Basic ns2 usage example:</b>
@ -30,7 +30,7 @@ export async function main(ns) {
// Basic ns functions can be accessed on the ns object
await ns.methodName;
// Some related functions are gathered under a sub-property of the ns object
await ns.property.methodName
await ns.property.methodName;
}
```
[ns2 in-game docs](https://bitburner.readthedocs.io/en/latest/netscript/netscriptjs.html) <hr>