From 547324a813a908ca4151151c33938036b054db07 Mon Sep 17 00:00:00 2001 From: Kwazygloo <85138054+Kwazygloo@users.noreply.github.com> Date: Wed, 30 Jun 2021 09:27:09 -0400 Subject: [PATCH] Update AugmentationHelpers.jsx --- src/Augmentation/AugmentationHelpers.jsx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Augmentation/AugmentationHelpers.jsx b/src/Augmentation/AugmentationHelpers.jsx index 4a00bf262..2db0d57ce 100644 --- a/src/Augmentation/AugmentationHelpers.jsx +++ b/src/Augmentation/AugmentationHelpers.jsx @@ -281,7 +281,7 @@ function initAugmentations() { const NanofiberWeave = new Augmentation({ name:AugmentationNames.NanofiberWeave, repCost:3.75e4, moneyCost:1.25e8, info:"Synthetic nanofibers are woven into the skin's extracellular matrix using electrospinning, " + - "which improves regeneration and extracellular homeostasis.

" + + "which improves its regenerative and extracellular homeostasis abilities.

" + "This augmentation increases the player's strength and defense by 20%.", strength_mult: 1.2, defense_mult: 1.2, @@ -313,7 +313,7 @@ function initAugmentations() { const WiredReflexes = new Augmentation({ name:AugmentationNames.WiredReflexes, repCost:1.25e3, moneyCost:2.5e6, info:"Synthetic nerve-enhancements are injected into all major parts of the somatic nervous system, " + - "supercharging the spread of neural signals, increasing reflex speed.

" + + "supercharging the spread of neural signals and increasing reflex speed.

" + "This augmentation increases the player's agility and dexterity by 5%.", agility_mult: 1.05, dexterity_mult: 1.05, @@ -361,7 +361,7 @@ function initAugmentations() { const GrapheneBionicSpine = new Augmentation({ name:AugmentationNames.GrapheneBionicSpine, repCost:1.625e6, moneyCost:6e9, info:"An upgrade to the 'Bionic Spine' augmentation. The spine is fused with graphene " + - "enhancing durability and supercharging all body functions.

" + + "which enhances durability and supercharges all body functions.

" + "This augmentation increases all of the player's combat stats by 60%.", prereqs:[AugmentationNames.BionicSpine], strength_mult: 1.6,