From 547324a813a908ca4151151c33938036b054db07 Mon Sep 17 00:00:00 2001
From: Kwazygloo <85138054+Kwazygloo@users.noreply.github.com>
Date: Wed, 30 Jun 2021 09:27:09 -0400
Subject: [PATCH] Update AugmentationHelpers.jsx
---
src/Augmentation/AugmentationHelpers.jsx | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/Augmentation/AugmentationHelpers.jsx b/src/Augmentation/AugmentationHelpers.jsx
index 4a00bf262..2db0d57ce 100644
--- a/src/Augmentation/AugmentationHelpers.jsx
+++ b/src/Augmentation/AugmentationHelpers.jsx
@@ -281,7 +281,7 @@ function initAugmentations() {
const NanofiberWeave = new Augmentation({
name:AugmentationNames.NanofiberWeave, repCost:3.75e4, moneyCost:1.25e8,
info:"Synthetic nanofibers are woven into the skin's extracellular matrix using electrospinning, " +
- "which improves regeneration and extracellular homeostasis.
" +
+ "which improves its regenerative and extracellular homeostasis abilities.
" +
"This augmentation increases the player's strength and defense by 20%.",
strength_mult: 1.2,
defense_mult: 1.2,
@@ -313,7 +313,7 @@ function initAugmentations() {
const WiredReflexes = new Augmentation({
name:AugmentationNames.WiredReflexes, repCost:1.25e3, moneyCost:2.5e6,
info:"Synthetic nerve-enhancements are injected into all major parts of the somatic nervous system, " +
- "supercharging the spread of neural signals, increasing reflex speed.
" +
+ "supercharging the spread of neural signals and increasing reflex speed.
" +
"This augmentation increases the player's agility and dexterity by 5%.",
agility_mult: 1.05,
dexterity_mult: 1.05,
@@ -361,7 +361,7 @@ function initAugmentations() {
const GrapheneBionicSpine = new Augmentation({
name:AugmentationNames.GrapheneBionicSpine, repCost:1.625e6, moneyCost:6e9,
info:"An upgrade to the 'Bionic Spine' augmentation. The spine is fused with graphene " +
- "enhancing durability and supercharging all body functions.
" +
+ "which enhances durability and supercharges all body functions.
" +
"This augmentation increases all of the player's combat stats by 60%.",
prereqs:[AugmentationNames.BionicSpine],
strength_mult: 1.6,