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Add the Encryption Glitch
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@ -92,7 +92,6 @@ export const NewOSocket = (name: string, x: number, y: number) => {
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name,
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type: DeviceType.OSocket,
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isBusy: false,
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tier: 0,
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x,
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y,
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currentRequest: getNextISocketRequest(0),
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@ -52,7 +52,7 @@ export const getNextISocketRequest = (tier: number) => {
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export const tierScale: Record<DeviceType, FactoryFormulaParams> = {
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[DeviceType.Bus]: [Infinity, Infinity, Infinity, Infinity],
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[DeviceType.ISocket]: [Infinity, Infinity, Infinity, Infinity],
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[DeviceType.OSocket]: [2, 1, 3, 0],
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[DeviceType.OSocket]: [Infinity, Infinity, Infinity, Infinity],
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[DeviceType.Reducer]: [1.5, 1, 2, 0],
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[DeviceType.Cache]: [Infinity, Infinity, Infinity, Infinity],
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[DeviceType.Lock]: [Infinity, Infinity, Infinity, Infinity],
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@ -91,3 +91,11 @@ When Virtualization is active busses install and uninstall devices more slowly.
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### Jamming
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When Jamming is active busses use reducers more slowly.
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## Roaming
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When Roaming is active, isockets and osockets start to move around the map
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## Encryption
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Encryption is the only glitch that's always active. The level of Encryption determines the complexity of the requests made by osockets.
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@ -216,7 +216,7 @@ export function NetscriptMyrian(): InternalAPI<IMyrian> {
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myrian.vulns += gain;
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myrian.totalVulns += gain;
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container.content = [];
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const request = getNextISocketRequest(container.tier);
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const request = getNextISocketRequest(myrian.glitches[Glitch.Encryption]);
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container.currentRequest = request;
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container.maxContent = request.length;
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}
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2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -5281,7 +5281,7 @@ export interface ISocket extends ContainerDevice {
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cooldownUntil: number;
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}
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export interface OSocket extends ContainerDevice, TieredDevice {
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export interface OSocket extends ContainerDevice {
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type: DeviceType.OSocket;
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currentRequest: Component[];
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}
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