diff --git a/doc/source/guidesandtips/gettingstartedguideforbeginnerprogrammers.rst b/doc/source/guidesandtips/gettingstartedguideforbeginnerprogrammers.rst index 642afe0f0..9d6fd64fb 100644 --- a/doc/source/guidesandtips/gettingstartedguideforbeginnerprogrammers.rst +++ b/doc/source/guidesandtips/gettingstartedguideforbeginnerprogrammers.rst @@ -80,6 +80,7 @@ Specifically, you'll want to take a look at :ref:`netscriptfunctions`. Enter the following code in the script editor: .. code:: javascript + /** @param {NS} ns */ export async function main(ns) { // Defines the "target server", which is the server diff --git a/doc/source/netscript/basicfunctions/getHackingMultipliers.rst b/doc/source/netscript/basicfunctions/getHackingMultipliers.rst index 25dfad265..e1cd4d401 100644 --- a/doc/source/netscript/basicfunctions/getHackingMultipliers.rst +++ b/doc/source/netscript/basicfunctions/getHackingMultipliers.rst @@ -3,7 +3,7 @@ getHackingMultipliers() Netscript Function .. js:function:: getHackingMultipliers() - :RAM cost: 4 GB + :RAM cost: 0.25 GB :returns: object containing the player's hacking multipliers. These multipliers are returned in decimal forms, not percentages (e.g. 1.5 instead of 150%). diff --git a/doc/source/netscript/basicfunctions/getHacknetMultipliers.rst b/doc/source/netscript/basicfunctions/getHacknetMultipliers.rst index cbda956b0..d2a9f9922 100644 --- a/doc/source/netscript/basicfunctions/getHacknetMultipliers.rst +++ b/doc/source/netscript/basicfunctions/getHacknetMultipliers.rst @@ -3,7 +3,7 @@ getHacknetMultipliers() Netscript Function .. js:function:: getHacknetMultipliers() - :RAM cost: 4 GB + :RAM cost: 0.25 GB :returns: object containing the player's hacknet multipliers. These multipliers are returned in decimal forms, not percentages (e.g. 1.5 instead of 150%). diff --git a/doc/source/netscript/basicfunctions/getPurchasedServerUpgradeCost.rst b/doc/source/netscript/basicfunctions/getPurchasedServerUpgradeCost.rst index 7facc96c7..55e18e921 100644 --- a/doc/source/netscript/basicfunctions/getPurchasedServerUpgradeCost.rst +++ b/doc/source/netscript/basicfunctions/getPurchasedServerUpgradeCost.rst @@ -3,7 +3,7 @@ getPurchasedServerUpgradeCost() Netscript Function .. js:function:: getPurchasedServerUpgradeCost(hostname, ram) - :RAM cost: 0.25 GB + :RAM cost: 0.1 GB :param string hostname: Hostname of target purchased server. :param number ram: Target amount of RAM for purchased server. Must be a power of 2 (2, 4, 8, 16, etc.). Maximum value of :doc:`getPurchasedServerMaxRam` diff --git a/doc/source/netscript/netscriptscriptarguments.rst b/doc/source/netscript/netscriptscriptarguments.rst index da195ced0..b1e34e1e0 100644 --- a/doc/source/netscript/netscriptscriptarguments.rst +++ b/doc/source/netscript/netscriptscriptarguments.rst @@ -13,9 +13,9 @@ For example, let's say we want to make a generic script The first argument will be the name of another script, and the second argument will be a number. This generic script will run the script specified in the first argument with the amount of threads -specified in the second argument. The code would look like:: +specified in the second argument. The code would look like: -.. code:: javascript +.. code:: javascript run(args[0], args[1]); @@ -23,13 +23,13 @@ And it could be ran from the terminal like: ``run generic-run.script myscript.script 7`` -In .js / ns2, the above script would look like:: +In .js / ns2, the above script would look like: .. code:: javascript - export async function main(ns) { - ns.run(ns.args[0], ns.args[1]); - } + export async function main(ns) { + ns.run(ns.args[0], ns.args[1]); + } It is also possible to get the number of arguments that were passed into a script using ``args.length``.