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Fixed havocmayhem getAugmentationPrereq() conflicts
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@ -557,7 +557,7 @@ getAugmentationsFromFaction
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Returns an array containing the names (as strings) of all Augmentations that are available from the specified faction.
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Returns an array containing the names (as strings) of all Augmentations that are available from the specified faction.
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getAugmentationPrereq
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getAugmentationPrereq
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-------------------
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---------------------
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.. js:function:: getAugmentationPrereq(augName)
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.. js:function:: getAugmentationPrereq(augName)
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@ -519,7 +519,7 @@ export let CONSTANTS: IMap<any> = {
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** Slightly reduced the effect "Real Estate" has on the Production Multiplier for the Agriculture industry
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** Slightly reduced the effect "Real Estate" has on the Production Multiplier for the Agriculture industry
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* Added getOrders() Netscript function to the TIX API
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* Added getOrders() Netscript function to the TIX API
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*
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* Added getAugmentationPrereq() Singularity function (by havocmayhem)
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* Stock Market, Travel, and Corporation main menu links are now properly styled
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* Stock Market, Travel, and Corporation main menu links are now properly styled
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* Many pop-up/dialog boxes now support the 'Enter' and 'Esc' hotkeys. If you find a pop-up/dialog box that doesnt support this, let me know specifically which one ('Enter' for the default option, 'Esc' for cancelling and closing the pop-up box)
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* Many pop-up/dialog boxes now support the 'Enter' and 'Esc' hotkeys. If you find a pop-up/dialog box that doesnt support this, let me know specifically which one ('Enter' for the default option, 'Esc' for cancelling and closing the pop-up box)
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* Added "brace_style = preserve_inline" configuration to Script Editor Beautifier
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* Added "brace_style = preserve_inline" configuration to Script Editor Beautifier
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@ -3626,7 +3626,7 @@ function NetscriptFunctions(workerScript) {
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}
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}
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var aug = Augmentations[name];
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var aug = Augmentations[name];
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return aug.prereqs;
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return aug.prereqs.slice();
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},
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},
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getAugmentationCost : function(name) {
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getAugmentationCost : function(name) {
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var ramCost = CONSTANTS.ScriptSingularityFn3RamCost;
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var ramCost = CONSTANTS.ScriptSingularityFn3RamCost;
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