Merge pull request #362 from d0sboots/corpsell

CORP: Change/fix TA.II to use configured sell amounts
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Mughur 2023-02-14 03:38:58 +02:00 committed by GitHub
commit 571f1eb8ef
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@ -517,18 +517,41 @@ export class Industry {
const advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity const advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity
const marketFactor = this.getMarketFactor(mat); //Competition + demand const marketFactor = this.getMarketFactor(mat); //Competition + demand
// Parse player sell-amount input (needed for TA.II and selling)
let sellAmt;
// The amount gets re-multiplied later, so this is the correct
// amount to calculate with for "MAX".
const adjustedQty = mat.qty / (corpConstants.secondsPerMarketCycle * marketCycles);
if (isString(mat.sllman[1])) {
//Dynamically evaluated
let tmp = (mat.sllman[1] as string).replace(/MAX/g, (adjustedQty + "").toUpperCase());
tmp = tmp.replace(/PROD/g, mat.prd + "");
try {
sellAmt = eval(tmp);
} catch (e) {
dialogBoxCreate(
`Error evaluating your sell amount for material ${mat.name} in ${this.name}'s ${city} office. The sell amount is being set to zero`,
);
sellAmt = 0;
}
} else if (mat.sllman[1] === -1) {
//Backwards compatibility, -1 = MAX
sellAmt = adjustedQty;
} else {
//Player's input value is just a number
sellAmt = mat.sllman[1] as number;
}
// Determine the cost that the material will be sold at // Determine the cost that the material will be sold at
const markupLimit = mat.getMarkupLimit(); const markupLimit = mat.getMarkupLimit();
let sCost; let sCost;
if (mat.marketTa2) { if (mat.marketTa2) {
const prod = mat.prd;
// Reverse engineer the 'maxSell' formula // Reverse engineer the 'maxSell' formula
// 1. Set 'maxSell' = prod // 1. Set 'maxSell' = sellAmt
// 2. Substitute formula for 'markup' // 2. Substitute formula for 'markup'
// 3. Solve for 'sCost' // 3. Solve for 'sCost'
const numerator = markupLimit; const numerator = markupLimit;
const sqrtNumerator = prod; const sqrtNumerator = sellAmt;
const sqrtDenominator = const sqrtDenominator =
(mat.qlt + 0.001) * (mat.qlt + 0.001) *
marketFactor * marketFactor *
@ -540,7 +563,7 @@ export class Industry {
let optimalPrice; let optimalPrice;
if (sqrtDenominator === 0 || denominator === 0) { if (sqrtDenominator === 0 || denominator === 0) {
if (sqrtNumerator === 0) { if (sqrtNumerator === 0) {
optimalPrice = 0; // No production optimalPrice = 0; // Nothing to sell
} else { } else {
optimalPrice = mat.bCost + markupLimit; optimalPrice = mat.bCost + markupLimit;
console.warn(`In Corporation, found illegal 0s when trying to calculate MarketTA2 sale cost`); console.warn(`In Corporation, found illegal 0s when trying to calculate MarketTA2 sale cost`);
@ -587,28 +610,7 @@ export class Industry {
corporation.getSalesMultiplier() * corporation.getSalesMultiplier() *
advertisingFactor * advertisingFactor *
this.getSalesMultiplier(); this.getSalesMultiplier();
let sellAmt;
if (isString(mat.sllman[1])) {
//Dynamically evaluated
let tmp = (mat.sllman[1] as string).replace(/MAX/g, (mat.maxsll + "").toUpperCase());
tmp = tmp.replace(/PROD/g, mat.prd + "");
try {
sellAmt = eval(tmp);
} catch (e) {
dialogBoxCreate(
`Error evaluating your sell amount for material ${mat.name} in ${this.name}'s ${city} office. The sell amount is being set to zero`,
);
sellAmt = 0;
}
sellAmt = Math.min(mat.maxsll, sellAmt); sellAmt = Math.min(mat.maxsll, sellAmt);
} else if (mat.sllman[1] === -1) {
//Backwards compatibility, -1 = MAX
sellAmt = mat.maxsll;
} else {
//Player's input value is just a number
sellAmt = Math.min(mat.maxsll, mat.sllman[1] as number);
}
sellAmt = sellAmt * corpConstants.secondsPerMarketCycle * marketCycles; sellAmt = sellAmt * corpConstants.secondsPerMarketCycle * marketCycles;
sellAmt = Math.min(mat.qty, sellAmt); sellAmt = Math.min(mat.qty, sellAmt);
if (sellAmt < 0) { if (sellAmt < 0) {
@ -841,18 +843,46 @@ export class Industry {
const advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity const advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity
const marketFactor = this.getMarketFactor(product); //Competition + demand const marketFactor = this.getMarketFactor(product); //Competition + demand
// Parse player sell-amount input (needed for TA.II and selling)
let sellAmt;
// The amount gets re-multiplied later, so this is the correct
// amount to calculate with for "MAX".
const adjustedQty = product.data[city][0] / (corpConstants.secondsPerMarketCycle * marketCycles);
if (product.sllman[city][0] && isString(product.sllman[city][1])) {
//Sell amount is dynamically evaluated
let tmp = product.sllman[city][1].replace(/MAX/g, (adjustedQty + "").toUpperCase());
tmp = tmp.replace(/PROD/g, product.data[city][1]);
try {
tmp = eval(tmp);
} catch (e) {
dialogBoxCreate(
`Error evaluating your sell price expression for ${product.name} in ${this.name}'s ${city} office. Sell price is being set to MAX`,
);
tmp = product.maxsll;
}
sellAmt = tmp;
} else if (product.sllman[city][0] && product.sllman[city][1] > 0) {
//Sell amount is manually limited
sellAmt = product.sllman[city][1];
} else if (product.sllman[city][0] === false) {
sellAmt = 0;
} else {
sellAmt = adjustedQty;
}
if (sellAmt < 0) {
sellAmt = 0;
}
// Calculate Sale Cost (sCost), which could be dynamically evaluated // Calculate Sale Cost (sCost), which could be dynamically evaluated
const markupLimit = product.rat / product.mku; const markupLimit = product.rat / product.mku;
let sCost; let sCost;
if (product.marketTa2) { if (product.marketTa2) {
const prod = product.data[city][1];
// Reverse engineer the 'maxSell' formula // Reverse engineer the 'maxSell' formula
// 1. Set 'maxSell' = prod // 1. Set 'maxSell' = sellAmt
// 2. Substitute formula for 'markup' // 2. Substitute formula for 'markup'
// 3. Solve for 'sCost', product.pCost = sCost // 3. Solve for 'sCost', product.pCost = sCost
const numerator = markupLimit; const numerator = markupLimit;
const sqrtNumerator = prod; const sqrtNumerator = sellAmt;
const sqrtDenominator = const sqrtDenominator =
0.5 * 0.5 *
Math.pow(product.rat, 0.65) * Math.pow(product.rat, 0.65) *
@ -865,7 +895,7 @@ export class Industry {
let optimalPrice; let optimalPrice;
if (sqrtDenominator === 0 || denominator === 0) { if (sqrtDenominator === 0 || denominator === 0) {
if (sqrtNumerator === 0) { if (sqrtNumerator === 0) {
optimalPrice = 0; // No production optimalPrice = 0; // Nothing to sell
} else { } else {
optimalPrice = product.pCost + markupLimit; optimalPrice = product.pCost + markupLimit;
console.warn(`In Corporation, found illegal 0s when trying to calculate MarketTA2 sale cost`); console.warn(`In Corporation, found illegal 0s when trying to calculate MarketTA2 sale cost`);
@ -907,31 +937,7 @@ export class Industry {
businessFactor * businessFactor *
advertisingFactor * advertisingFactor *
this.getSalesMultiplier(); this.getSalesMultiplier();
let sellAmt; sellAmt = Math.min(product.maxsll, sellAmt);
if (product.sllman[city][0] && isString(product.sllman[city][1])) {
//Sell amount is dynamically evaluated
let tmp = product.sllman[city][1].replace(/MAX/g, (product.maxsll + "").toUpperCase());
tmp = tmp.replace(/PROD/g, product.data[city][1]);
try {
tmp = eval(tmp);
} catch (e) {
dialogBoxCreate(
`Error evaluating your sell price expression for ${product.name} in ${this.name}'s ${city} office. Sell price is being set to MAX`,
);
tmp = product.maxsll;
}
sellAmt = Math.min(product.maxsll, tmp);
} else if (product.sllman[city][0] && product.sllman[city][1] > 0) {
//Sell amount is manually limited
sellAmt = Math.min(product.maxsll, product.sllman[city][1]);
} else if (product.sllman[city][0] === false) {
sellAmt = 0;
} else {
sellAmt = product.maxsll;
}
if (sellAmt < 0) {
sellAmt = 0;
}
sellAmt = sellAmt * corpConstants.secondsPerMarketCycle * marketCycles; sellAmt = sellAmt * corpConstants.secondsPerMarketCycle * marketCycles;
sellAmt = Math.min(product.data[city][0], sellAmt); //data[0] is qty sellAmt = Math.min(product.data[city][0], sellAmt); //data[0] is qty
if (sellAmt && sCost) { if (sellAmt && sCost) {