mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 09:43:54 +01:00
v0.47.2
This commit is contained in:
parent
758f329d14
commit
57815ac6a0
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dist/engine.bundle.js
vendored
75004
dist/engine.bundle.js
vendored
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2
dist/engineStyle.bundle.js
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dist/engineStyle.bundle.js
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@ -1,2 +1,2 @@
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!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],p=0,s=[];p<f.length;p++)i=f[p],u[i]&&s.push(u[i][0]),u[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(a&&a(t);s.length;)s.shift()();return r.push.apply(r,l||[]),o()}function o(){for(var n,t=0;t<r.length;t++){for(var o=r[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==u[c]&&(e=!1)}e&&(r.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},u={1:0},r=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var a=c;r.push([361,0]),o()}({304:function(n,t,o){},306:function(n,t,o){},308:function(n,t,o){},310:function(n,t,o){},312:function(n,t,o){},314:function(n,t,o){},316:function(n,t,o){},318:function(n,t,o){},320:function(n,t,o){},322:function(n,t,o){},324:function(n,t,o){},326:function(n,t,o){},328:function(n,t,o){},330:function(n,t,o){},332:function(n,t,o){},334:function(n,t,o){},336:function(n,t,o){},338:function(n,t,o){},340:function(n,t,o){},342:function(n,t,o){},344:function(n,t,o){},346:function(n,t,o){},348:function(n,t,o){},350:function(n,t,o){},352:function(n,t,o){},354:function(n,t,o){},356:function(n,t,o){},358:function(n,t,o){},361:function(n,t,o){"use strict";o.r(t);o(360),o(358),o(356),o(354),o(352),o(350),o(348),o(346),o(344),o(342),o(340),o(338),o(336),o(334),o(332),o(330),o(328),o(326),o(324),o(322),o(320),o(318),o(316),o(314),o(312),o(310),o(308),o(306),o(304)}});
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!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],p=0,s=[];p<f.length;p++)i=f[p],u[i]&&s.push(u[i][0]),u[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(a&&a(t);s.length;)s.shift()();return r.push.apply(r,l||[]),o()}function o(){for(var n,t=0;t<r.length;t++){for(var o=r[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==u[c]&&(e=!1)}e&&(r.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},u={1:0},r=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var a=c;r.push([362,0]),o()}({305:function(n,t,o){},307:function(n,t,o){},309:function(n,t,o){},311:function(n,t,o){},313:function(n,t,o){},315:function(n,t,o){},317:function(n,t,o){},319:function(n,t,o){},321:function(n,t,o){},323:function(n,t,o){},325:function(n,t,o){},327:function(n,t,o){},329:function(n,t,o){},331:function(n,t,o){},333:function(n,t,o){},335:function(n,t,o){},337:function(n,t,o){},339:function(n,t,o){},341:function(n,t,o){},343:function(n,t,o){},345:function(n,t,o){},347:function(n,t,o){},349:function(n,t,o){},351:function(n,t,o){},353:function(n,t,o){},355:function(n,t,o){},357:function(n,t,o){},359:function(n,t,o){},362:function(n,t,o){"use strict";o.r(t);o(361),o(359),o(357),o(355),o(353),o(351),o(349),o(347),o(345),o(343),o(341),o(339),o(337),o(335),o(333),o(331),o(329),o(327),o(325),o(323),o(321),o(319),o(317),o(315),o(313),o(311),o(309),o(307),o(305)}});
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//# sourceMappingURL=engineStyle.bundle.js.map
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dist/engineStyle.css
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dist/engineStyle.css
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@ -1279,14 +1279,22 @@ button {
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#red-pill-container {
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position: fixed; }
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.bitnode {
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color: #00f; }
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.bitnode.level-0 {
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color: red; }
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.bitnode-destroyed {
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color: #f00; }
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.bitnode.level-1 {
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color: yellow; }
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.bitnode:hover,
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.bitnode-destroyed:hover {
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.bitnode.level-2 {
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color: #48D1CC; }
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.bitnode.level-3 {
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color: blue; }
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.bitnode.unimplemented {
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color: gray; }
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.bitnode:hover {
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color: #fff; }
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/* COLORS */
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dist/vendor.bundle.js
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Changelog
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=========
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v0.47.2 - 7/15/2019
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-------------------
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**Netscript Changes**
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* Added tail() Netscript function
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* hacknet.getNodeStats() function now returns an additional property for Hacknet Servers: hashCapacity
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* When writing to a file, the write() function now casts the data being written to a string (using String())
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* BitNode-selection page now shows what Source-File level you have for each BitNode
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* Overloaded kill() function so that you can kill a script by its PID
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* spawn() now only takes 10 seconds to run (decreased from 20 seconds)
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* run() and exec() now return the PID of the newly-executed scripts, rather than a boolean
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* (A PID is just a positive integer)
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* run(), exec(), and spawn() no longer need to be await-ed in NetscriptJS
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* Script parsing and RAM calculations now support ES9
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* installAugmentations() no longer has a return value since it causes all scripts to die
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* isBusy() now returns true if you are in a Hacking Mission
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* Bug fix: workForFaction() function now properly accounts for disabled logs
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* Bug fix: RAM should now be properly calculated when running a callback script with installAugmentations()
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* Bug fix: Fixed bug that caused scripts killed by exit()/spawn() to "clean up" twice
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**Misc Changes**
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* The 'kill' Terminal command can now kill a script by its PID
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* Added 'Solarized Dark' theme to CodeMirror editor
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* After Infiltration, you will now return to the company page rather than the city page
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* Bug fix: Stock Market UI should no longer crash for certain locale settings
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* Bug fix: You can now properly remove unfinished programs (the *.exe-N%-INC files)
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* Bug fix: Fixed an issue that allowed you to increase money on servers with a 'maxMoney' of 0 (like CSEC)
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* Bug fix: Scripts no longer persist if they were started with syntax/import errors
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* Bug fix: 'hack' and 'analyze' Terminal commands are now blocking
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* Bug fix: Exp earned by duplicate sleeves at universities/gyms now takes hash upgrades into account
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v0.47.1 - 6/27/2019
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-------------------
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* Stock Market changes:
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@ -6,7 +6,7 @@
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import { IMap } from "./types";
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export let CONSTANTS: IMap<any> = {
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Version: "0.47.1",
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Version: "v0.47.2",
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -197,6 +197,13 @@ export let CONSTANTS: IMap<any> = {
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ClassLeadershipBaseCost: 320,
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ClassGymBaseCost: 120,
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ClassStudyComputerScienceBaseExp: 0.5,
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ClassDataStructuresBaseExp: 1,
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ClassNetworksBaseExp: 2,
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ClassAlgorithmsBaseExp: 4,
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ClassManagementBaseExp: 2,
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ClassLeadershipBaseExp: 4,
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CrimeShoplift: "shoplift",
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CrimeRobStore: "rob a store",
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CrimeMug: "mug someone",
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@ -249,5 +256,7 @@ export let CONSTANTS: IMap<any> = {
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* Bug fix: You can now properly remove unfinished programs (the *.exe-N%-INC files)
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* Bug fix: Fixed an issue that allowed you to increase money on servers with a 'maxMoney' of 0 (like CSEC)
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* Bug fix: Scripts no longer persist if they were started with syntax/import errors
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* Bug fix: 'hack' and 'analyze' Terminal commands are now blocking
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* Bug fix: Exp earned by duplicate sleeves at universities/gyms now takes hash upgrades into account
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`
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}
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@ -49,7 +49,6 @@ export function prestigeWorkerScripts() {
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for (const ws of workerScripts.values()) {
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ws.env.stopFlag = true;
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killWorkerScript(ws);
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console.log(`Killing ${ws.name}`);
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}
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WorkerScriptStartStopEventEmitter.emitEvent();
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@ -1211,42 +1211,33 @@ export function startClass(costMult, expMult, className) {
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var gameCPS = 1000 / Engine._idleSpeed;
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//Base exp gains per second
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var baseStudyComputerScienceExp = 0.5;
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var baseDataStructuresExp = 1;
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var baseNetworksExp = 2;
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var baseAlgorithmsExp = 4;
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var baseManagementExp = 2;
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var baseLeadershipExp = 4;
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var baseGymExp = 1;
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//Find cost and exp gain per game cycle
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var cost = 0;
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var hackExp = 0, strExp = 0, defExp = 0, dexExp = 0, agiExp = 0, chaExp = 0;
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const hashManager = this.hashManager;
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switch (className) {
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case CONSTANTS.ClassStudyComputerScience:
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hackExp = baseStudyComputerScienceExp * expMult / gameCPS * hashManager.getStudyMult();
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hackExp = CONSTANTS.ClassStudyComputerScienceBaseExp * expMult / gameCPS * hashManager.getStudyMult();
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break;
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case CONSTANTS.ClassDataStructures:
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cost = CONSTANTS.ClassDataStructuresBaseCost * costMult / gameCPS;
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hackExp = baseDataStructuresExp * expMult / gameCPS * hashManager.getStudyMult();
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hackExp = CONSTANTS.ClassDataStructuresBaseExp * expMult / gameCPS * hashManager.getStudyMult();
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break;
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case CONSTANTS.ClassNetworks:
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cost = CONSTANTS.ClassNetworksBaseCost * costMult / gameCPS;
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hackExp = baseNetworksExp * expMult / gameCPS * hashManager.getStudyMult();
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hackExp = CONSTANTS.ClassNetworksBaseExp * expMult / gameCPS * hashManager.getStudyMult();
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break;
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case CONSTANTS.ClassAlgorithms:
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cost = CONSTANTS.ClassAlgorithmsBaseCost * costMult / gameCPS;
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hackExp = baseAlgorithmsExp * expMult / gameCPS * hashManager.getStudyMult();
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hackExp = CONSTANTS.ClassAlgorithmsBaseExp * expMult / gameCPS * hashManager.getStudyMult();
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break;
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case CONSTANTS.ClassManagement:
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cost = CONSTANTS.ClassManagementBaseCost * costMult / gameCPS;
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chaExp = baseManagementExp * expMult / gameCPS * hashManager.getStudyMult();
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chaExp = CONSTANTS.ClassManagementBaseExp * expMult / gameCPS * hashManager.getStudyMult();
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break;
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case CONSTANTS.ClassLeadership:
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cost = CONSTANTS.ClassLeadershipBaseCost * costMult / gameCPS;
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chaExp = baseLeadershipExp * expMult / gameCPS * hashManager.getStudyMult();
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chaExp = CONSTANTS.ClassLeadershipBaseExp * expMult / gameCPS * hashManager.getStudyMult();
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break;
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case CONSTANTS.ClassGymStrength:
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cost = CONSTANTS.ClassGymBaseCost * costMult / gameCPS;
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@ -9,9 +9,11 @@
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import { SleeveTaskType } from "./SleeveTaskTypesEnum";
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import { IPlayer } from "../IPlayer";
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import { Person,
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ITaskTracker,
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createTaskTracker } from "../Person";
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import {
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Person,
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ITaskTracker,
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createTaskTracker
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} from "../Person";
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import { Augmentation } from "../../Augmentation/Augmentation";
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@ -44,6 +46,11 @@ export class Sleeve extends Person {
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return Generic_fromJSON(Sleeve, value.data);
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}
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/**
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* Stores the name of the class that the player is currently taking
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*/
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className: string = "";
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/**
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* Stores the type of crime the sleeve is currently attempting
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* Must match the name of a Crime object
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@ -493,6 +500,7 @@ export class Sleeve extends Person {
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break;
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case SleeveTaskType.Class:
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case SleeveTaskType.Gym:
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this.updateTaskGainRates(p);
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retValue = this.gainExperience(p, this.gainRatesForTask, cyclesUsed);
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this.gainMoney(p, this.gainRatesForTask, cyclesUsed);
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break;
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@ -560,6 +568,7 @@ export class Sleeve extends Person {
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this.crimeType = "";
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this.currentTaskLocation = "";
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this.gymStatType = "";
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this.className = "";
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}
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shockRecovery(p: IPlayer): boolean {
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@ -597,67 +606,50 @@ export class Sleeve extends Person {
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// Set exp/money multipliers based on which university.
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// Also check that the sleeve is in the right city
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let costMult: number = 1;
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let expMult: number = 1;
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switch (universityName.toLowerCase()) {
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case LocationName.AevumSummitUniversity.toLowerCase():
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if (this.city !== CityName.Aevum) { return false; }
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this.currentTaskLocation = LocationName.AevumSummitUniversity;
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costMult = 4;
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expMult = 3;
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break;
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case LocationName.Sector12RothmanUniversity.toLowerCase():
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if (this.city !== CityName.Sector12) { return false; }
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this.currentTaskLocation = LocationName.Sector12RothmanUniversity;
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costMult = 3;
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expMult = 2;
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break;
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case LocationName.VolhavenZBInstituteOfTechnology.toLowerCase():
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if (this.city !== CityName.Volhaven) { return false; }
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this.currentTaskLocation = LocationName.VolhavenZBInstituteOfTechnology;
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costMult = 5;
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expMult = 4;
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break;
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default:
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return false;
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}
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// Set experience/money gains based on class
|
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// TODO Refactor University Courses into its own class or something
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const baseStudyComputerScienceExp: number = 0.5;
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const baseDataStructuresExp: number = 1;
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const baseNetworksExp: number = 2;
|
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const baseAlgorithmsExp: number = 4;
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const baseManagementExp: number = 2;
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const baseLeadershipExp: number = 4;
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switch (className.toLowerCase()) {
|
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case "study computer science":
|
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this.gainRatesForTask.hack = (baseStudyComputerScienceExp * expMult * this.hacking_exp_mult);
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break;
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case "data structures":
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this.gainRatesForTask.hack = (baseDataStructuresExp * expMult * this.hacking_exp_mult);
|
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this.gainRatesForTask.money = -1 * (CONSTANTS.ClassDataStructuresBaseCost * costMult);
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break;
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case "networks":
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this.gainRatesForTask.hack = (baseNetworksExp * expMult * this.hacking_exp_mult);
|
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this.gainRatesForTask.money = -1 * (CONSTANTS.ClassNetworksBaseCost * costMult);
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break;
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case "algorithms":
|
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this.gainRatesForTask.hack = (baseAlgorithmsExp * expMult * this.hacking_exp_mult);
|
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this.gainRatesForTask.money = -1 * (CONSTANTS.ClassAlgorithmsBaseCost * costMult);
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this.gainRatesForTask.money = -1 * (CONSTANTS.ClassAlgorithmsBaseCost * costMult);
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break;
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case "management":
|
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this.gainRatesForTask.cha = (baseManagementExp * expMult * this.charisma_exp_mult);
|
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this.gainRatesForTask.money = -1 * (CONSTANTS.ClassManagementBaseCost * costMult);
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break;
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case "leadership":
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this.gainRatesForTask.cha = (baseLeadershipExp * expMult * this.charisma_exp_mult);
|
||||
this.gainRatesForTask.money = -1 * (CONSTANTS.ClassLeadershipBaseCost * costMult);
|
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break;
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default:
|
||||
return false;
|
||||
}
|
||||
|
||||
this.className = className;
|
||||
this.currentTask = SleeveTaskType.Class;
|
||||
return true;
|
||||
}
|
||||
@ -672,6 +664,112 @@ export class Sleeve extends Person {
|
||||
return true;
|
||||
}
|
||||
|
||||
tryBuyAugmentation(p: IPlayer, aug: Augmentation): boolean {
|
||||
if (!p.canAfford(aug.startingCost)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
p.loseMoney(aug.startingCost);
|
||||
this.installAugmentation(aug);
|
||||
return true;
|
||||
}
|
||||
|
||||
updateTaskGainRates(p: IPlayer): void {
|
||||
if (this.currentTask === SleeveTaskType.Class) {
|
||||
let expMult: number = 1;
|
||||
switch (this.currentTaskLocation.toLowerCase()) {
|
||||
case LocationName.AevumSummitUniversity.toLowerCase():
|
||||
expMult = 3;
|
||||
break;
|
||||
case LocationName.Sector12RothmanUniversity.toLowerCase():
|
||||
expMult = 2;
|
||||
break;
|
||||
case LocationName.VolhavenZBInstituteOfTechnology.toLowerCase():
|
||||
expMult = 4;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
const totalExpMult = expMult * p.hashManager.getStudyMult();
|
||||
switch (this.className.toLowerCase()) {
|
||||
case "study computer science":
|
||||
this.gainRatesForTask.hack = (CONSTANTS.ClassStudyComputerScienceBaseExp * totalExpMult * this.hacking_exp_mult);
|
||||
break;
|
||||
case "data structures":
|
||||
this.gainRatesForTask.hack = (CONSTANTS.ClassDataStructuresBaseExp * totalExpMult * this.hacking_exp_mult);
|
||||
break;
|
||||
case "networks":
|
||||
this.gainRatesForTask.hack = (CONSTANTS.ClassNetworksBaseExp * totalExpMult * this.hacking_exp_mult);
|
||||
break;
|
||||
case "algorithms":
|
||||
this.gainRatesForTask.hack = (CONSTANTS.ClassAlgorithmsBaseExp * totalExpMult * this.hacking_exp_mult);
|
||||
break;
|
||||
case "management":
|
||||
this.gainRatesForTask.cha = (CONSTANTS.ClassManagementBaseExp * totalExpMult * this.charisma_exp_mult);
|
||||
break;
|
||||
case "leadership":
|
||||
this.gainRatesForTask.cha = (CONSTANTS.ClassLeadershipBaseExp * totalExpMult * this.charisma_exp_mult);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.currentTask === SleeveTaskType.Gym) {
|
||||
// Get gym exp multiplier
|
||||
let expMult: number = 1;
|
||||
switch (this.currentTaskLocation.toLowerCase()) {
|
||||
case LocationName.AevumCrushFitnessGym.toLowerCase():
|
||||
expMult = 2;
|
||||
break;
|
||||
case LocationName.AevumSnapFitnessGym.toLowerCase():
|
||||
expMult = 5;
|
||||
break;
|
||||
case LocationName.Sector12IronGym.toLowerCase():
|
||||
expMult = 1;
|
||||
break;
|
||||
case LocationName.Sector12PowerhouseGym.toLowerCase():
|
||||
expMult = 10;
|
||||
break;
|
||||
case LocationName.VolhavenMilleniumFitnessGym:
|
||||
expMult = 4;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
// Set stat gain rate
|
||||
const baseGymExp: number = 1;
|
||||
const totalExpMultiplier = p.hashManager.getTrainingMult() * expMult;
|
||||
const sanitizedStat: string = this.gymStatType.toLowerCase();
|
||||
if (sanitizedStat.includes("str")) {
|
||||
this.gainRatesForTask.str = (baseGymExp * totalExpMultiplier * this.strength_exp_mult);
|
||||
} else if (sanitizedStat.includes("def")) {
|
||||
this.gainRatesForTask.def = (baseGymExp * totalExpMultiplier * this.defense_exp_mult);
|
||||
} else if (sanitizedStat.includes("dex")) {
|
||||
this.gainRatesForTask.dex = (baseGymExp * totalExpMultiplier * this.dexterity_exp_mult);
|
||||
} else if (sanitizedStat.includes("agi")) {
|
||||
this.gainRatesForTask.agi = (baseGymExp * totalExpMultiplier * this.agility_exp_mult);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
console.warn(`Sleeve.updateTaskGainRates() called for unexpected task type ${this.currentTask}`);
|
||||
}
|
||||
|
||||
upgradeMemory(n: number): void {
|
||||
if (n < 0) {
|
||||
console.warn(`Sleeve.upgradeMemory() called with negative value: ${n}`);
|
||||
return;
|
||||
}
|
||||
|
||||
this.memory = Math.min(100, Math.round(this.memory + n));
|
||||
}
|
||||
|
||||
/**
|
||||
* Start work for one of the player's companies
|
||||
* Returns boolean indicating success
|
||||
@ -698,27 +796,27 @@ export class Sleeve extends Person {
|
||||
this.gainRatesForTask.hack = companyPosition.hackingExpGain *
|
||||
company.expMultiplier *
|
||||
this.hacking_exp_mult *
|
||||
BitNodeMultipliers.FactionWorkExpGain;
|
||||
BitNodeMultipliers.CompanyWorkExpGain;
|
||||
this.gainRatesForTask.str = companyPosition.strengthExpGain *
|
||||
company.expMultiplier *
|
||||
this.strength_exp_mult *
|
||||
BitNodeMultipliers.FactionWorkExpGain;
|
||||
BitNodeMultipliers.CompanyWorkExpGain;
|
||||
this.gainRatesForTask.def = companyPosition.defenseExpGain *
|
||||
company.expMultiplier *
|
||||
this.defense_exp_mult *
|
||||
BitNodeMultipliers.FactionWorkExpGain;
|
||||
BitNodeMultipliers.CompanyWorkExpGain;
|
||||
this.gainRatesForTask.dex = companyPosition.dexterityExpGain *
|
||||
company.expMultiplier *
|
||||
this.dexterity_exp_mult *
|
||||
BitNodeMultipliers.FactionWorkExpGain;
|
||||
BitNodeMultipliers.CompanyWorkExpGain;
|
||||
this.gainRatesForTask.agi = companyPosition.agilityExpGain *
|
||||
company.expMultiplier *
|
||||
this.agility_exp_mult *
|
||||
BitNodeMultipliers.FactionWorkExpGain;
|
||||
BitNodeMultipliers.CompanyWorkExpGain;
|
||||
this.gainRatesForTask.cha = companyPosition.charismaExpGain *
|
||||
company.expMultiplier *
|
||||
this.charisma_exp_mult *
|
||||
BitNodeMultipliers.FactionWorkExpGain;
|
||||
BitNodeMultipliers.CompanyWorkExpGain;
|
||||
|
||||
this.currentTaskLocation = companyName;
|
||||
this.currentTask = SleeveTaskType.Company;
|
||||
@ -792,60 +890,48 @@ export class Sleeve extends Person {
|
||||
// Set exp/money multipliers based on which university.
|
||||
// Also check that the sleeve is in the right city
|
||||
let costMult: number = 1;
|
||||
let expMult: number = 1;
|
||||
switch (gymName.toLowerCase()) {
|
||||
case LocationName.AevumCrushFitnessGym.toLowerCase():
|
||||
if (this.city != CityName.Aevum) { return false; }
|
||||
this.currentTaskLocation = LocationName.AevumCrushFitnessGym;
|
||||
costMult = 3;
|
||||
expMult = 2;
|
||||
break;
|
||||
case LocationName.AevumSnapFitnessGym.toLowerCase():
|
||||
if (this.city != CityName.Aevum) { return false; }
|
||||
this.currentTaskLocation = LocationName.AevumSnapFitnessGym;
|
||||
costMult = 10;
|
||||
expMult = 5;
|
||||
break;
|
||||
case LocationName.Sector12IronGym.toLowerCase():
|
||||
if (this.city != CityName.Sector12) { return false; }
|
||||
this.currentTaskLocation = LocationName.Sector12IronGym;
|
||||
costMult = 1;
|
||||
expMult = 1;
|
||||
break;
|
||||
case LocationName.Sector12PowerhouseGym.toLowerCase():
|
||||
if (this.city != CityName.Sector12) { return false; }
|
||||
this.currentTaskLocation = LocationName.Sector12PowerhouseGym;
|
||||
costMult = 20;
|
||||
expMult = 10;
|
||||
break;
|
||||
case LocationName.VolhavenMilleniumFitnessGym:
|
||||
if (this.city != CityName.Volhaven) { return false; }
|
||||
this.currentTaskLocation = LocationName.VolhavenMilleniumFitnessGym;
|
||||
costMult = 7;
|
||||
expMult = 4;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set experience/money gains based on class
|
||||
// TODO Refactor University Courses into its own class or something
|
||||
const baseGymExp: number = 1;
|
||||
const sanitizedStat: string = stat.toLowerCase();
|
||||
|
||||
// Set cost
|
||||
this.gainRatesForTask.money = -1 * (CONSTANTS.ClassGymBaseCost * costMult);
|
||||
|
||||
// Set stat gain rate
|
||||
if (sanitizedStat.includes("str")) {
|
||||
this.gainRatesForTask.str = (baseGymExp * expMult);
|
||||
} else if (sanitizedStat.includes("def")) {
|
||||
this.gainRatesForTask.def = (baseGymExp * expMult);
|
||||
} else if (sanitizedStat.includes("dex")) {
|
||||
this.gainRatesForTask.dex = (baseGymExp * expMult);
|
||||
} else if (sanitizedStat.includes("agi")) {
|
||||
this.gainRatesForTask.agi = (baseGymExp * expMult);
|
||||
} else {
|
||||
// Validate "stat" argument
|
||||
if (!sanitizedStat.includes("str")
|
||||
&& !sanitizedStat.includes("def")
|
||||
&& !sanitizedStat.includes("dex")
|
||||
&& !sanitizedStat.includes("agi")) {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -855,25 +941,6 @@ export class Sleeve extends Person {
|
||||
return true;
|
||||
}
|
||||
|
||||
tryBuyAugmentation(p: IPlayer, aug: Augmentation): boolean {
|
||||
if (!p.canAfford(aug.startingCost)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
p.loseMoney(aug.startingCost);
|
||||
this.installAugmentation(aug);
|
||||
return true;
|
||||
}
|
||||
|
||||
upgradeMemory(n: number): void {
|
||||
if (n < 0) {
|
||||
console.warn(`Sleeve.upgradeMemory() called with negative value: ${n}`);
|
||||
return;
|
||||
}
|
||||
|
||||
this.memory = Math.min(100, Math.round(this.memory + n));
|
||||
}
|
||||
|
||||
/**
|
||||
* Serialize the current object to a JSON save state.
|
||||
*/
|
||||
|
@ -566,6 +566,11 @@ function updateSleeveTaskSelector(sleeve: Sleeve, elems: ISleeveUIElems, allSlee
|
||||
// First selector has class type
|
||||
for (let i = 0; i < universitySelectorOptions.length; ++i) {
|
||||
elems.taskDetailsSelector!.add(createOptionElement(universitySelectorOptions[i]));
|
||||
|
||||
// Set initial value
|
||||
if (sleeve.className === universitySelectorOptions[i]) {
|
||||
elems.taskDetailsSelector!.selectedIndex = i;
|
||||
}
|
||||
}
|
||||
|
||||
// Second selector has which university
|
||||
|
@ -707,6 +707,11 @@ let Terminal = {
|
||||
},
|
||||
|
||||
executeCommand : function(command) {
|
||||
if (Terminal.hackFlag || Terminal.analyzeFlag) {
|
||||
postError(`Cannot execute command (${command}) while an action is in progress`);
|
||||
return;
|
||||
}
|
||||
|
||||
// Process any aliases
|
||||
command = substituteAliases(command);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user