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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 01:33:54 +01:00
Small UI improvements
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dbdb089887
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5870430ea7
@ -29,6 +29,11 @@ li {
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list-style-type: none;
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}
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span {
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margin: 4px;
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padding: 4px;
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}
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/* Main menu */
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.mainmenu {
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@ -2,7 +2,7 @@
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>Netburner</title>
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<title>Bitburner</title>
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<link rel="stylesheet" type="text/css" href="css/styles.css" />
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<link rel="stylesheet" type="text/css" href="css/terminal.css" />
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<link rel="stylesheet" type="text/css" href="css/menupages.css" />
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@ -20,7 +20,7 @@ PlayerObject.prototype.applyForJob = function(entryPosType) {
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var pos = entryPosType;
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if (!this.isQualified(company, pos)) {
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dialogBoxCreate("You are not qualified for this position");
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dialogBoxCreate("Unforunately, you do not qualify for this position");
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return;
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}
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@ -59,8 +59,12 @@ PlayerObject.prototype.applyForJob = function(entryPosType) {
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//Lose reputation from a Company if you are leaving it for another job
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var leaveCompany = false;
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var oldCompanyName = "";
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if (currCompany != "") {
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if (currCompany.companyName != company.companyName) {
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leaveCompany = true;
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oldCompanyName = currCompany.companyName;
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company.playerReputation -= 1000;
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if (company.playerReputation < 0) {company.playerReputation = 0;}
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if (Engine.debug) {
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@ -73,7 +77,13 @@ PlayerObject.prototype.applyForJob = function(entryPosType) {
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this.companyName = company.companyName;
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this.companyPosition = pos;
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dialogBoxCreate("Congratulations! You were offered a new job at ", this.companyName, " as a " + pos.positionName);
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if (leaveCompany) {
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dialogBoxCreate("Congratulations! You were offered a new job at ", this.companyName, " as a " + pos.positionName + "!",
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"You lost 1000 reputatation at your old company " + oldCompanyName + " because you left.");
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} else {
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dialogBoxCreate("Congratulations! You were offered a new job at ", this.companyName, " as a " + pos.positionName + "!");
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}
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Engine.loadLocationContent();
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}
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