Updated version and changelog

This commit is contained in:
danielyxie 2018-07-27 22:03:43 -05:00
parent b34057f2d3
commit 58b1006b91
2 changed files with 9 additions and 4 deletions

File diff suppressed because one or more lines are too long

@ -1,5 +1,5 @@
let CONSTANTS = { let CONSTANTS = {
Version: "0.39.1", Version: "0.40.0",
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience //Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then //and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
@ -489,7 +489,10 @@ let CONSTANTS = {
LatestUpdate: LatestUpdate:
"v0.40.0<br>" + "v0.40.0<br>" +
"* Netscript 1.0 (NS1) now uses a fully-fledged ES5 Javascript Interpreter. This means many new features are now available in NS1, and this also fixes several bugs." + "* <b>WARNING: This update makes some significant changes to Netscript and therefore you may need to " +
"make some changes to your scripts. See <a href='https://www.reddit.com/r/Bitburner/comments/9252j4/psa_netscript_10_changes_in_next_version_v0400/' target='_blank'> " +
"this post for details</a></b><br>" +
"* Netscript 1.0 (NS1) now uses a fully-fledged ES5 JavaScript Interpreter. This means many new features are now available in NS1, and this also fixes several bugs." +
" However this also means any ES6+ features are no longer supported in NS1 <br>" + " However this also means any ES6+ features are no longer supported in NS1 <br>" +
"* When a server is hacked with a very large number of threads and left with no money, the server's security level " + "* When a server is hacked with a very large number of threads and left with no money, the server's security level " +
"now only increases by however many threads were needed to drain the server. For example, if you hack a server with " + "now only increases by however many threads were needed to drain the server. For example, if you hack a server with " +
@ -510,7 +513,9 @@ let CONSTANTS = {
"* Changed 'fl1ght.exe' message when its listed conditions are fulfilled (by hydroflame)<br>" + "* Changed 'fl1ght.exe' message when its listed conditions are fulfilled (by hydroflame)<br>" +
"* The 'Save Game' button in the top-right overview panel now flashes red if autosave is disabled<br>" + "* The 'Save Game' button in the top-right overview panel now flashes red if autosave is disabled<br>" +
"* Bug Fix: Infiltration buttons can no longer be clicked through NetscriptJS<br>" + "* Bug Fix: Infiltration buttons can no longer be clicked through NetscriptJS<br>" +
"* Bug Fix: Bladeburner 'Overclock' skill can no longer be leveled above max level through the API (by hydroflame)" "* Bug Fix: Bladeburner 'Overclock' skill can no longer be leveled above max level through the API (by hydroflame)<br>" +
"* Bug Fix: Healthcare division in Bladeburner should no longer cause game to crash"
} }
export {CONSTANTS}; export {CONSTANTS};