mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-26 16:07:33 +01:00
added inital augs
This commit is contained in:
parent
a25fdb9f75
commit
58e3ecbf69
@ -1582,6 +1582,123 @@ function initAugmentations(): void {
|
|||||||
),
|
),
|
||||||
factions: [FactionNames.TianDiHui],
|
factions: [FactionNames.TianDiHui],
|
||||||
}),
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.BagOfSand,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"You watched a youtube video about sword fighting, " +
|
||||||
|
"it suggested the best way to win a sword fight was to play dirty " +
|
||||||
|
"so you filled a bag full of sand from outside your house.",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Slash minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.IntellisenseModule,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"A brain implant with AI power that focuses in auto linting and intelisense, which " +
|
||||||
|
"provides the ability to perform code completion better than any exisiting " +
|
||||||
|
"IDE envronment on the market to date.",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Bracket minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.ReverseDictionary,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"An ancient dictionary with a thick layer of dust it looks like a differnet language, " +
|
||||||
|
"as you examine it further you relise that its actually just a normal dictonary but the words are " +
|
||||||
|
"written backwards if only you could take the book home, you think it would become like a second language.",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Backward minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.AmuletOfPersuasian,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"A fancy looking amulet that looks like something an Egyptian goddess would wear, " +
|
||||||
|
"you hear faint whispers that are trying to convince you to do things you wouldnt normaly do, " +
|
||||||
|
"apon touching it the voices stop how strange.",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Bribe minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.GameSharkRepository,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"You stumble accross an old opensource repository for a weird defunct version of gameshark, " +
|
||||||
|
"apon studing the source code it seems to just have a bunch of arrow key cheat codes. ",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Cheat Code minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.CyberDecoder,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"A cool looking do hickey that odly resembles Keanu Reeves face, " +
|
||||||
|
"it has a usb cable that looks like it plugs into something.",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Cyberpunk2077 minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.MineDetector,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"You stumble across an old mine detector at an army surplus store, " +
|
||||||
|
"on the side is inscribed 'X(' i wonder what happend to the orginal owner, " +
|
||||||
|
"its a bit beaten up but looks like it should still do the job.",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Minesweeper minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
|
new Augmentation({
|
||||||
|
name: AugmentationNames.WireCuttingManual,
|
||||||
|
repCost: 100,
|
||||||
|
moneyCost: 1e9,
|
||||||
|
info:
|
||||||
|
"You found an old wire cutting for dummys book in the local library, " +
|
||||||
|
"how hard can it be to cut wires, right?",
|
||||||
|
stats: (
|
||||||
|
<>
|
||||||
|
This augmentation autocompletes the Wire Cutting minigame.
|
||||||
|
</>
|
||||||
|
),
|
||||||
|
factions: [FactionNames.Infiltrators],
|
||||||
|
}),
|
||||||
]
|
]
|
||||||
|
|
||||||
// Special Bladeburner Augmentations
|
// Special Bladeburner Augmentations
|
||||||
|
@ -111,6 +111,14 @@ export const AugmentationNames: {
|
|||||||
StaneksGift1: string;
|
StaneksGift1: string;
|
||||||
StaneksGift2: string;
|
StaneksGift2: string;
|
||||||
StaneksGift3: string;
|
StaneksGift3: string;
|
||||||
|
BagOfSand: string;
|
||||||
|
IntellisenseModule: string;
|
||||||
|
ReverseDictionary: string;
|
||||||
|
AmuletOfPersuasian: string;
|
||||||
|
GameSharkRepository: string;
|
||||||
|
CyberDecoder: string;
|
||||||
|
MineDetector: string;
|
||||||
|
WireCuttingManual: string;
|
||||||
} = {
|
} = {
|
||||||
Targeting1: "Augmented Targeting I",
|
Targeting1: "Augmented Targeting I",
|
||||||
Targeting2: "Augmented Targeting II",
|
Targeting2: "Augmented Targeting II",
|
||||||
@ -226,6 +234,15 @@ export const AugmentationNames: {
|
|||||||
StaneksGift2: "Stanek's Gift - Awakening",
|
StaneksGift2: "Stanek's Gift - Awakening",
|
||||||
StaneksGift3: "Stanek's Gift - Serenity",
|
StaneksGift3: "Stanek's Gift - Serenity",
|
||||||
|
|
||||||
|
BagOfSand: "A Bag of Sand",
|
||||||
|
IntellisenseModule: "Intellisense Module",
|
||||||
|
ReverseDictionary: "Reverse Dictionary",
|
||||||
|
AmuletOfPersuasian: "Amulet of Persuasian",
|
||||||
|
GameSharkRepository: "Game Shark Repository",
|
||||||
|
CyberDecoder: "CyberDecoder",
|
||||||
|
MineDetector: "MineDetector",
|
||||||
|
WireCuttingManual: "WireCuttingManual",
|
||||||
|
|
||||||
//Wasteland Augs
|
//Wasteland Augs
|
||||||
//PepBoy: "P.E.P-Boy", Plasma Energy Projection System
|
//PepBoy: "P.E.P-Boy", Plasma Energy Projection System
|
||||||
//PepBoyForceField Generates plasma force fields
|
//PepBoyForceField Generates plasma force fields
|
||||||
|
@ -641,9 +641,9 @@ export const FactionInfos: IMap<FactionInfo> = {
|
|||||||
{",'`,lII',,;;I,:'^III'',::I;',^lI::,',[$@B$$$$$$$$$$$@@:^'ll!'<U#$$$$$$$$$$$$$8L<^:,;:;l'''II;,','l;!'',,I;:,''lI;,,''ll;:'':llI;c)~iI:^:'>tv/?`,lII,':[<I;'',Il!'`"}<br /><br />
|
{",'`,lII',,;;I,:'^III'',::I;',^lI::,',[$@B$$$$$$$$$$$@@:^'ll!'<U#$$$$$$$$$$$$$8L<^:,;:;l'''II;,','l;!'',,I;:,''lI;,,''ll;:'':llI;c)~iI:^:'>tv/?`,lII,':[<I;'',Il!'`"}<br /><br />
|
||||||
{"'. ;<<;. '><<^..'>>!` .Ii<l.' >]/Y&%@$$$@$$$$$$@BBB8@B1''~>+' :ljd@B@$%B@B$B@%@$*}I~i] ..l<>: .^<><'..:><l...!><I..'>>i` :><!`)XUX+:'.^!}vY:.:~>!..'!>>;..'<<>' "}<br /><br />
|
{"'. ;<<;. '><<^..'>>!` .Ii<l.' >]/Y&%@$$$@$$$$$$@BBB8@B1''~>+' :ljd@B@$%B@B$B@%@$*}I~i] ..l<>: .^<><'..:><l...!><I..'>>i` :><!`)XUX+:'.^!}vY:.:~>!..'!>>;..'<<>' "}<br /><br />
|
||||||
{"+<!' ^!>i. ;<>;'..i->>[CMBB@@%@@$@@$@@@$$$$$$@@BBhW%k>I'' I<<,`':<+O8B%B$@@$$@@@@WC',i~i,. I~>I. .I>>, ^<>!' 'i<~ `l~+;..`<>i' ;><!^ :~!>, `!<i` :~>!. .:i"}<br /><br />
|
{"+<!' ^!>i. ;<>;'..i->>[CMBB@@%@@$@@$@@@$$$$$$@@BBhW%k>I'' I<<,`':<+O8B%B$@@$$@@@@WC',i~i,. I~>I. .I>>, ^<>!' 'i<~ `l~+;..`<>i' ;><!^ :~!>, `!<i` :~>!. .:i"}<br /><br />
|
||||||
{"Ii~:'^'i>l^''lii>.,Q$8B@@BB@BB@$@@$@$$B@$$$$$$$%$@%} ,n!I .'l>>; .'l>l^,J$B$%%$$@BB$@@W~I!` ^:>>l '.i!iI^',l>!''',<ll''.llI'.''~!!:'',!<I'^'i!i:.`'i!i^'`,!<!.. I<"}<br /><br />
|
{"Ii~:'^'i>l^''lii>.,Q$8B@@BB@BB@$@@$@$$B@$$$$$$$%$@%} ,n!I .'l>>; .'l>l^,J$B$%%$$@BB$@@W~I!` ^:>>l '.i!iI^',l>!''',<ll''.llI'.''~!!:'',PHYZICAL!<I'^'i!i:.`'i!i^'`,"}<br /><br />
|
||||||
{". .;>>I. '>+<' 'i~@$%$@@$@@@$$$$$$$$$$$$BB%%@@@@@@*i^ ^~+<` ,>>I. .+!>Ii8@B8B%@$$$$$$h~I+<:^ 'i>>' :+>!'. l>>;..'>>i` .:<<i . l><I. `i<~. .:<<!. .!~~: .><>' "}<br /><br />
|
{". .;>>I. '>+<' 'i~@$%$@@$@@@$$$$$$$$$$$$BB%%@@@@@@*i^ ^~+<` ,>>I. .+!>Ii8@B8B%@$$$$$$h~I+<:^ 'i>>' :+>!'. l>>;..'>>i` .:<<i . l><>.WAZ `i<~. .:<<!. .!~~: .><"}<br /><br />
|
||||||
{"!i!'..'!>!'.'Ii!I'.%%@%B@@B@@$$$$$$$$$$$$@@@BB@$$%@Ml;i>l'''lil'..^!i!`'';<<<JBBBB$$$$$@@%Wc^:!iI'`'l>i:.`'l!!`..'!!!''`lii;''`>ii'``:i>l^''ii!,'.^!>i^'':iil..';i"}<br /><br />
|
{"!i!'..'!>!'.'Ii!I'.%%@%B@@B@@$$$$$$$$$$$$@@@BB@$$%@Ml;i>l'''lil'..^!i!`'';<<<JBBBB$$$$$@@%Wc^:!iI'`'l>i:.`'l!!`..'!!!''`lii;''`>ii'``:i>l^HERE''ii!,'.^!>i^'':iil."}<br /><br />
|
||||||
{"ii>, .,><l'. I!>>'.'i-11(rcL0mZwdoW%B@@@@f+@B8@BB@@#Il>il.. l>i;. ^>>>'. '<<i'^Q@%@$@B$@@@BB@WQ>i . i>!;..^i>>`. ,>i>.'.l>>:.'`>i+`..,>~!'. !<<;..`>>l^'.:!>+' l<"}<br /><br />
|
{"ii>, .,><l'. I!>>'.'i-11(rcL0mZwdoW%B@@@@f+@B8@BB@@#Il>il.. l>i;. ^>>>'. '<<i'^Q@%@$@B$@@@BB@WQ>i . i>!;..^i>>`. ,>i>.'.l>>:.'`>i+`..,>~!'. !<<;..`>>l^'.:!>+' l<"}<br /><br />
|
||||||
{" .';<>I..`i+<'..'><i^' l<>I. i<<:. '!<>' ',>>I^'`!i<'..`><~`..;<<;'. <>>:..'l>i?BB@@@$@$$$$$@$BC~><^..,><l...>~>,...<ii^..;>>l. .!<>:. 'i<~ .',<~!' .l<<,...i~>'."}<br /><br />
|
{" .';<>I..`i+<'..'><i^' l<>I. i<<:. '!<>' ',>>I^'`!i<'..`><~`..;<<;'. <>>:..'l>i?BB@@@$@$$$$$@$BC~><^..,><l...>~>,...<ii^..;>>l. .!<>:. 'i<~ .',<~!' .l<<,...i~>'."}<br /><br />
|
||||||
{",;;,:,;;,::,:,:::;,,;;:;,,;;I;',:::,:,:,;I:',;I,::,:,;::,,,:,,I;,:,:;::,:;;;;'II;>8$BBB$$$$$$$$8B%]::,;,::,,:;;,:,;;,:,;;;:',::;:;;::::::,,;::;,,:I:,,,:;,::,,:::;"}<br /><br />
|
{",;;,:,;;,::,:,:::;,,;;:;,,;;I;',:::,:,:,;I:',;I,::,:,;::,,,:,,I;,:,:;::,:;;;;'II;>8$BBB$$$$$$$$8B%]::,;,::,,:;;,:,;;,:,;;;:',::;:;;::::::,,;::;,,:I:,,,:;,::,,:::;"}<br /><br />
|
||||||
|
Loading…
Reference in New Issue
Block a user